Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
FightMeBrah44
Ravana
Level 80
God Stats
11W - 11L
1,545 SR
Queue Stats
239W - 213L
1,530 Elo+
Solo
Yemoja
Yemoja
L0tr0
Yemoja
Level 65
God Stats
0W - 2L
1,217 SR
Queue Stats
74W - 73L
1,498 Elo+
Solo
Arachne
Arachne
SaintMush
Arachne
Level 104
God Stats
16W - 4L
1,752 SR
Queue Stats
512W - 484L
1,511 Elo+
Party 2
Skadi
Skadi
ScreamingPipes
Skadi
Level 94
God Stats
8W - 5L
1,627 SR
Queue Stats
304W - 283L
1,493 Elo+
Party 2
Team Averages
Level 100
1,528 SR
1,506 Elo+

VS

Team Averages
Level 116
1,568 SR
1,533 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
InfiniteForce
Anhur
Level 69
God Stats
5W - 9L
1,369 SR
Queue Stats
342W - 308L
1,541 Elo+
Party 1
Horus
Horus
Sawadasan
Horus
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 185L
1,505 Elo+
Solo
Ne Zha
Ne Zha
TheRealTrilogy
Ne Zha
Level 128
God Stats
16W - 16L
1,701 SR
Queue Stats
379W - 334L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
shmettavanzuid
Kukulkan
Level 123
God Stats
3W - 2L
1,770 SR
Queue Stats
88W - 87L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
0 / 0 / 0
3,317
663
551
902
161
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
2,445
489
36
347
69
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
L0tr0
Yemoja
5
0 / 0 / 0
3,279
656
714
1,766
410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
SaintMush
Arachne
5
1 / 2 / 0
3,502
700
1,029
2,473
850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 2 / 0
2,800
560
1,273
2,942
376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
5
1 / 0 / 0
3,159
632
1,022
2,548
574
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 0 / 1
3,154
631
708
1,540
214
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Sawadasan
Horus
6
0 / 0 / 0
3,346
669
559
1,878
661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
2 / 0 / 1
3,763
753
1,066
2,462
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
6
1 / 1 / 1
3,654
731
369
1,498
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Guan Yu
 
Guan Yu
1
0
0
1
L
0
0
0
0
W
0
0
1
0.5
L
Yemoja
L0tr0
Yemoja
0
0
0
0
L
Arachne
SaintMush
Arachne
1
2
0
0.5
W
Horus
Sawadasan
Horus
0
0
0
0
L
0
2
0
0
W
2
0
1
2.5
W
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,603
Damage
3,724
8,430
Taken
9,926
1,866
Mitigated
2,390
2,321
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
551
197
0
250
902
161
60
0
902
11,976
0
W
Guan Yu
 
Guan Yu
1,022
272
514
1,344
2,548
574
0
384
2,164
0
8,520
L
36
36
0
172
347
69
0
96
251
0
410
W
708
340
0
250
1,540
214
0
330
1,210
0
11,131
L
Yemoja
L0tr0
Yemoja
714
276
96
250
1,766
410
0
0
1,766
6,557
0
L
Arachne
SaintMush
Arachne
1,029
683
0
582
2,473
850
0
78
2,395
0
11,333
W
Horus
Sawadasan
Horus
559
334
0
759
1,878
661
0
551
1,327
0
11,450
L
1,273
907
0
971
2,942
376
0
195
2,747
0
7,988
W
1,066
482
0
1,504
2,462
568
0
0
2,462
0
13,504
W
Kukulkan
369
176
0
151
1,498
373
0
0
1,498
14,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,343
Gold Earned
17,076
86
Minions Killed
133
0
Camps Cleared
0
327,626
Distance Traveled
479,903
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,317
663
25
5
0
76,593
2
W
Guan Yu
3,159
632
11
2
0
98,471
1
L
Ravana
2,445
489
0
0
0
20,372
0
W
Anhur
3,154
631
27
5
0
77,851
2
L
Yemoja
3,279
656
17
3
0
73,685
0
L
Arachne
3,502
700
28
6
0
94,628
3
W
Horus
3,346
669
25
5
0
100,740
0
L
Skadi
2,800
560
16
3
0
62,348
0
W
Ne Zha
3,763
753
36
7
0
119,282
0
W
Kukulkan
3,654
731
34
7
0
83,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role