Player Matchup

Tiamat
Tiamat
HeldNoodle
Tiamat
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,626 Elo+
Party 2
Bacchus
Bacchus
JnN1801
Bacchus
Level 31
God Stats
0W - 1L
1,296 SR
Queue Stats
8W - 8L
1,626 Elo+
Party 2
Fenrir
Fenrir
WigglesMK1
Fenrir
Level 55
God Stats
1W - 1L
1,770 SR
Queue Stats
4W - 7L
1,449 Elo+
Solo
Team Averages
Level 42
1,522 SR
1,567 Elo+

VS

Team Averages
Level 85
1,602 SR
1,686 Elo+
Kukulkan
Kukulkan
Darkmarine
Kukulkan
Level 65
God Stats
10W - 7L
1,564 SR
Queue Stats
15W - 12L
1,605 Elo+
Party 1
Izanami
Izanami
HOODOOOR
Izanami
Level 87
God Stats
10W - 4L
1,654 SR
Queue Stats
17W - 12L
1,629 Elo+
Party 1
Ymir
Ymir
erikuelo
Ymir
Level 104
God Stats
15W - 7L
1,589 SR
Queue Stats
15W - 8L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HeldNoodle
Tiamat
14
2 / 8 / 2
9,993
666
7,345
13,542
6,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
JnN1801
Bacchus
12
2 / 5 / 2
9,387
626
8,755
16,224
11,953
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
WigglesMK1
Fenrir
12
1 / 8 / 2
8,882
592
5,665
13,406
9,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darkmarine
Kukulkan
15
7 / 3 / 9
10,837
722
12,834
9,148
3,765
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
HOODOOOR
Izanami
14
6 / 1 / 10
11,135
742
14,100
10,818
4,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
14
7 / 1 / 9
10,680
712
6,525
11,401
9,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
20
21
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Darkmarine
Kukulkan
7
3
9
3.83
W
Izanami
HOODOOOR
Izanami
6
1
10
11
L
Tiamat
HeldNoodle
Tiamat
2
8
2
0.38
L
Bacchus
JnN1801
Bacchus
2
5
2
0.6
L
Fenrir
WigglesMK1
Fenrir
1
8
2
0.25
W
Ymir
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,765
Damage
33,459
43,172
Taken
31,367
27,802
Mitigated
17,364
5,007
Healing
6,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Darkmarine
Kukulkan
12,834
1,560
0
650
9,148
3,765
285
5,380
3,768
45,581
0
W
Izanami
HOODOOOR
Izanami
14,100
9,627
0
3,735
10,818
4,050
1,338
6,252
4,566
0
47,002
L
Tiamat
HeldNoodle
Tiamat
7,345
808
0
1,750
13,542
6,560
0
7,276
6,266
35,199
0
L
Bacchus
JnN1801
Bacchus
8,755
1,115
759
1,259
16,224
11,953
0
7,707
8,517
18,699
0
L
Fenrir
WigglesMK1
Fenrir
5,665
1,074
0
1,239
13,406
9,289
0
4,376
9,030
0
18,567
W
Ymir
6,525
990
219
1,682
11,401
9,549
261
4,468
6,933
27,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,262
Gold Earned
32,652
100
Minions Killed
159
0
Camps Cleared
0
699,429
Distance Traveled
785,594
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,837
722
72
5
0
241,747
3
W
Izanami
11,135
742
57
4
0
257,423
7
L
Tiamat
9,993
666
45
3
0
236,596
1
L
Bacchus
9,387
626
23
2
0
248,406
0
L
Fenrir
8,882
592
32
2
0
214,427
1
W
Ymir
10,680
712
30
2
0
286,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role