Player Matchup

Arachne
Arachne
Claddywood
Arachne
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 212L
1,637 Elo+
Party 1
Danzaburou
Danzaburou
DisARobbery
Danzaburou
Level 56
God Stats
2W - 3L
1,743 SR
Queue Stats
140W - 108L
1,594 Elo+
Solo
Ymir
Ymir
Meinastoirim
Ymir
Level 160
God Stats
29W - 25L
1,594 SR
Queue Stats
338W - 332L
1,634 Elo+
Party 1
Sun Wukong
Sun Wukong
Wearypup8502947
Sun Wukong
Level 121
God Stats
5W - 3L
1,500 SR
Queue Stats
217W - 202L
1,465 Elo+
Party 1
Anubis
Anubis
XGNRODEKILL
Anubis
Level 108
God Stats
39W - 28L
1,640 SR
Queue Stats
203W - 180L
1,614 Elo+
Party 1
Team Averages
Level 120
1,595 SR
1,589 Elo+

VS

Team Averages
Level 109
1,556 SR
1,585 Elo+
Chang'e
Chang'e
Dünnunikate
Chang'e
Level 94
God Stats
13W - 9L
1,492 SR
Queue Stats
277W - 284L
1,553 Elo+
Party 2
Tiamat
Tiamat
HartmannAoE
Tiamat
Level 107
God Stats
125W - 120L
1,580 SR
Queue Stats
668W - 643L
1,607 Elo+
Party 2
Danzaburou
Danzaburou
KirbySG
Danzaburou
Level 123
God Stats
29W - 15L
1,664 SR
Queue Stats
275W - 273L
1,589 Elo+
Solo
Bellona
Bellona
Maōu
Bellona
Level 113
God Stats
122W - 87L
1,722 SR
Queue Stats
703W - 638L
1,561 Elo+
Party 2
Fafnir
Fafnir
haskaal
Fafnir
Level 108
God Stats
18W - 10L
1,321 SR
Queue Stats
740W - 703L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Claddywood
Arachne
17
2 / 5 / 3
11,274
470
8,433
22,376
10,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
DisARobbery
Danzaburou
20
3 / 3 / 2
14,807
617
9,695
16,846
7,231
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 6 / 8
10,586
441
7,199
21,607
16,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Wearypup8502947
Sun Wukong
18
3 / 6 / 4
11,850
494
10,215
18,212
15,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
19
6 / 4 / 5
13,168
549
19,317
13,147
7,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dünnunikate
Chang'e
20
5 / 4 / 8
13,206
550
12,127
18,314
7,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
18
2 / 4 / 10
11,865
494
10,959
14,875
10,876
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
KirbySG
Danzaburou
20
7 / 1 / 6
14,348
598
18,375
16,326
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Maōu
Bellona
20
9 / 3 / 7
13,578
566
17,605
17,450
14,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
haskaal
Fafnir
16
1 / 4 / 9
12,078
503
6,749
19,160
19,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
16
Kills
24
24
Deaths
16
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Arachne
Claddywood
Arachne
2
5
3
0.7
L
Danzaburou
DisARobbery
Danzaburou
3
3
2
1.33
W
Chang'e
Dünnunikate
Chang'e
5
4
8
2.25
W
Tiamat
2
4
10
1.75
W
Danzaburou
KirbySG
Danzaburou
7
1
6
10
W
Bellona
Maōu
Bellona
9
3
7
4.17
L
2
6
8
1
L
Sun Wukong
Wearypup8502947
Sun Wukong
3
6
4
0.83
L
Anubis
6
4
5
2.13
W
Fafnir
haskaal
Fafnir
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,859
Damage
65,815
92,188
Taken
86,125
56,704
Mitigated
59,471
28,560
Healing
35,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Claddywood
Arachne
8,433
4,947
0
7,825
22,376
10,259
936
6,237
16,139
0
88,480
L
Danzaburou
DisARobbery
Danzaburou
9,695
5,828
0
8,590
16,846
7,231
4,507
3,191
13,655
0
124,614
W
Chang'e
Dünnunikate
Chang'e
12,127
1,529
2,998
7,170
18,314
7,904
672
5,484
12,830
109,257
0
W
Tiamat
10,959
1,007
0
4,004
14,875
10,876
835
7,948
6,927
71,226
0
W
Danzaburou
KirbySG
Danzaburou
18,375
8,685
0
9,449
16,326
6,184
1,130
5,289
11,037
0
124,447
W
Bellona
Maōu
Bellona
17,605
7,497
0
6,871
17,450
14,873
1,256
4,260
13,190
0
99,964
L
7,199
1,258
279
3,565
21,607
16,094
0
9,041
12,566
22,971
0
L
Sun Wukong
Wearypup8502947
Sun Wukong
10,215
1,750
0
2,754
18,212
15,686
281
5,820
12,392
0
66,529
L
Anubis
19,317
593
0
5,547
13,147
7,434
97
6,212
6,935
100,623
0
W
Fafnir
haskaal
Fafnir
6,749
1,425
0
5,258
19,160
19,634
248
5,921
13,239
29,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,685
Gold Earned
65,075
704
Minions Killed
719
0
Camps Cleared
0
2,128,731
Distance Traveled
2,258,867
18
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,274
470
133
6
0
464,945
4
L
Danzaburou
14,807
617
225
9
0
378,816
2
W
Chang'e
13,206
550
184
8
0
478,839
2
W
Tiamat
11,865
494
145
6
0
457,616
8
W
Danzaburou
14,348
598
189
8
0
456,675
7
W
Bellona
13,578
566
168
7
0
443,527
3
L
Ymir
10,586
441
26
1
0
437,261
5
L
Sun Wukong
11,850
494
133
6
0
468,224
3
L
Anubis
13,168
549
187
8
0
379,485
4
W
Fafnir
12,078
503
33
1
0
422,210
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role