Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ItzYoGF
Neith
Level 18
God Stats
2W - 10L
1,475 SR
Queue Stats
2W - 11L
1,131 Elo+
Party 1
Osiris
Osiris
Lampolie
Osiris
Level 48
God Stats
2W - 0L
1,757 SR
Queue Stats
20W - 27L
1,413 Elo+
Party 1
Ra
Ra
PSIHOKALABS
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,350 Elo+
Party 4
Fenrir
Fenrir
RkSem
Fenrir
Level 71
God Stats
9W - 7L
1,631 SR
Queue Stats
261W - 292L
1,488 Elo+
Party 4
Team Averages
Level 32
1,573 SR
1,376 Elo+

VS

Team Averages
Level 11
1,470 SR
1,370 Elo+
Ymir
Ymir
Coolaz123
Ymir
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
112W - 108L
1,561 Elo+
Party 3
Cupid
Cupid
DJXoldor
Cupid
Level 36
God Stats
15W - 11L
1,589 SR
Queue Stats
171W - 176L
1,416 Elo+
Party 2
Set
Set
KronoWarp
Set
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Neith
Neith
PMD150
Neith
Level 12
God Stats
2W - 2L
1,262 SR
Queue Stats
123W - 122L
1,303 Elo+
Party 3
Ra
Ra
Unreal3455
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
2 / 1 / 4
5,634
512
1,917
5,935
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
ItzYoGF
Neith
9
1 / 0 / 4
5,249
477
1,565
2,109
614
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Lampolie
Osiris
10
5 / 0 / 0
6,547
595
5,217
5,084
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
6 / 0 / 3
6,200
564
4,262
2,915
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
RkSem
Fenrir
10
5 / 0 / 4
6,355
578
4,693
5,806
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
1 / 4 / 0
4,265
388
1,379
5,454
1,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
DJXoldor
Cupid
9
0 / 2 / 0
5,096
463
1,551
6,892
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 0
4,549
414
822
7,362
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
PMD150
Neith
7
0 / 3 / 0
4,305
391
3,443
4,760
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 6 / 0
4,284
389
1,788
4,530
998
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
19
Kills
1
1
Deaths
21
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
4
4
L
Ymir
1
4
0
0.25
L
Cupid
DJXoldor
Cupid
0
2
0
0
W
Neith
ItzYoGF
Neith
1
0
4
3
L
0
6
0
0
W
Osiris
Lampolie
Osiris
5
0
0
5
L
Neith
PMD150
Neith
0
3
0
0
W
6
0
3
7.5
W
Fenrir
RkSem
Fenrir
5
0
4
7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,654
Damage
8,983
21,849
Taken
28,998
10,874
Mitigated
8,399
8,995
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,917
793
234
2,613
5,935
4,454
161
618
5,317
12,068
0
L
Ymir
1,379
634
108
640
5,454
1,886
0
2,676
2,729
7,744
0
L
Cupid
DJXoldor
Cupid
1,551
780
0
3,564
6,892
1,746
0
0
6,892
0
23,892
W
Neith
ItzYoGF
Neith
1,565
1,023
135
446
2,109
614
21
124
1,985
0
20,553
L
822
350
0
1,478
7,362
2,570
0
706
6,584
0
17,631
W
Osiris
Lampolie
Osiris
5,217
1,428
111
1,775
5,084
2,871
0
636
4,448
0
25,097
L
Neith
PMD150
Neith
3,443
2,304
0
1,270
4,760
1,199
0
2,394
2,317
0
14,975
W
4,262
321
294
717
2,915
959
501
993
1,922
26,036
0
W
Fenrir
RkSem
Fenrir
4,693
1,162
0
2,670
5,806
1,976
736
796
5,010
0
25,796
L
1,788
691
0
229
4,530
998
784
209
4,297
14,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,985
Gold Earned
22,499
224
Minions Killed
164
0
Camps Cleared
0
934,377
Distance Traveled
761,441
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,634
512
22
2
0
174,121
4
L
Ymir
4,265
388
17
2
0
134,351
2
L
Cupid
5,096
463
62
6
0
132,861
0
W
Neith
5,249
477
43
4
0
149,516
0
L
Set
4,549
414
37
3
0
186,061
1
W
Osiris
6,547
595
55
5
0
200,489
7
L
Neith
4,305
391
30
3
0
153,043
3
W
Ra
6,200
564
52
5
0
196,595
2
W
Fenrir
6,355
578
52
5
0
213,656
0
L
Ra
4,284
389
18
2
0
155,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role