Player Matchup

Chang'e
Chang'e
Est1776
Chang'e
Level 106
God Stats
2W - 2L
1,341 SR
Queue Stats
156W - 149L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Matthhiass
Ah Muzen Cab
Level 127
God Stats
1W - 2L
1,349 SR
Queue Stats
186W - 197L
1,498 Elo+
Solo
Hercules
Hercules
ZerosEmpire3
Hercules
Level 120
God Stats
2W - 0L
1,564 SR
Queue Stats
118W - 101L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
drookie64
Kumbhakarna
Level 122
God Stats
3W - 0L
1,758 SR
Queue Stats
187W - 229L
1,542 Elo+
Solo
Tyr
Tyr
killakyle325
Tyr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,499 Elo+
Solo
Team Averages
Level 112
1,502 SR
1,508 Elo+

VS

Team Averages
Level 97
1,471 SR
1,493 Elo+
Khepri
Khepri
BMO Mgrimm
Khepri
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 106L
1,578 Elo+
Party 1
Guan Yu
Guan Yu
Mgrimm
Guan Yu
Level 103
God Stats
12W - 9L
1,500 SR
Queue Stats
203W - 205L
1,406 Elo+
Party 1
Hercules
Hercules
Steel_door90
Hercules
Level 62
God Stats
1W - 4L
1,328 SR
Queue Stats
116W - 138L
1,520 Elo+
Solo
Hades
Hades
Tropical8Mermaid
Hades
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,505 Elo+
Solo
Ganesha
Ganesha
dopeyblunt187
Ganesha
Level 129
God Stats
9W - 8L
1,526 SR
Queue Stats
314W - 328L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Est1776
Chang'e
18
4 / 5 / 16
10,564
704
19,307
18,629
11,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Matthhiass
Ah Muzen Cab
20
8 / 3 / 9
12,247
816
29,676
14,215
6,268
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
ZerosEmpire3
Hercules
19
10 / 4 / 10
11,907
794
21,755
20,943
21,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
drookie64
Kumbhakarna
18
1 / 4 / 19
10,975
732
15,595
38,442
33,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 8 / 14
9,551
637
7,710
19,085
14,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BMO Mgrimm
Khepri
17
6 / 4 / 11
11,557
770
18,052
21,192
35,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
Mgrimm
Guan Yu
19
8 / 5 / 15
11,787
786
16,033
29,073
29,413
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Steel_door90
Hercules
17
3 / 4 / 13
11,503
767
10,811
27,889
24,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
7 / 5 / 9
11,226
748
27,895
19,828
15,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ganesha
17
0 / 5 / 20
10,996
733
16,492
25,229
32,024
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
92
23
Kills
24
24
Deaths
23
68
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Khepri
BMO Mgrimm
Khepri
6
4
11
2.88
W
Chang'e
Est1776
Chang'e
4
5
16
2.4
W
Ah Muzen Cab
Matthhiass
Ah Muzen Cab
8
3
9
4.17
L
Guan Yu
Mgrimm
Guan Yu
8
5
15
3.1
L
Hercules
Steel_door90
Hercules
3
4
13
2.38
L
7
5
9
2.3
W
Hercules
ZerosEmpire3
Hercules
10
4
10
3.75
L
Ganesha
0
5
20
2
W
Kumbhakarna
drookie64
Kumbhakarna
1
4
19
2.63
W
0
8
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,043
Damage
89,283
111,314
Taken
123,211
87,263
Mitigated
137,315
58,422
Healing
49,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BMO Mgrimm
Khepri
18,052
995
1,645
1,987
21,192
35,946
861
6,597
14,384
31,355
0
W
Chang'e
Est1776
Chang'e
19,307
1,590
15,653
7,818
18,629
11,391
1,310
10,738
7,653
38,898
0
W
Ah Muzen Cab
Matthhiass
Ah Muzen Cab
29,676
8,121
1,374
3,831
14,215
6,268
2,288
8,142
5,895
0
61,464
L
Guan Yu
Mgrimm
Guan Yu
16,033
3,863
13,030
8,132
29,073
29,413
2,072
7,734
21,138
0
26,502
L
Hercules
Steel_door90
Hercules
10,811
2,594
3,465
8,103
27,889
24,885
597
6,944
20,615
0
21,123
L
27,895
1,745
4,799
3,418
19,828
15,047
1,019
5,210
14,456
44,620
0
W
Hercules
ZerosEmpire3
Hercules
21,755
6,186
2,092
6,440
20,943
21,243
916
11,696
8,940
0
28,961
L
Ganesha
16,492
847
2,411
2,938
25,229
32,024
894
8,417
16,717
33,213
0
W
Kumbhakarna
drookie64
Kumbhakarna
15,595
1,610
2,586
15,071
38,442
33,432
646
17,228
20,685
28,004
0
W
7,710
1,491
1,671
1,886
19,085
14,929
554
13,103
5,702
0
13,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,244
Gold Earned
57,069
146
Minions Killed
149
0
Camps Cleared
0
1,197,491
Distance Traveled
1,192,826
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,557
770
24
2
0
241,982
0
W
Chang'e
10,564
704
28
2
0
251,312
3
W
Ah Muzen Cab
12,247
816
67
4
0
221,279
0
L
Guan Yu
11,787
786
37
2
0
233,533
0
L
Hercules
11,503
767
36
2
0
278,983
1
L
Hades
11,226
748
50
3
0
229,949
1
W
Hercules
11,907
794
21
1
0
248,297
0
L
Ganesha
10,996
733
2
0
0
208,379
1
W
Kumbhakarna
10,975
732
19
1
0
225,046
0
W
Tyr
9,551
637
11
1
0
251,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role