Player Matchup

Neith
Neith
Leo1109
Neith
Level 25
God Stats
16W - 8L
1,744 SR
Queue Stats
157W - 102L
1,621 Elo+
Party 3
Khepri
Khepri
Luan_Ligaboss
Khepri
Level 121
God Stats
3W - 3L
1,262 SR
Queue Stats
174W - 121L
1,568 Elo+
Party 3
Nu Wa
Nu Wa
Nheps
Nu Wa
Level 44
God Stats
3W - 3L
1,371 SR
Queue Stats
77W - 80L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Rico500000
Sun Wukong
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 119L
1,539 Elo+
Party 3
Awilix
Awilix
yRebello
Awilix
Level 49
God Stats
37W - 20L
1,683 SR
Queue Stats
99W - 61L
1,554 Elo+
Party 3
Team Averages
Level 60
1,512 SR
1,543 Elo+

VS

Team Averages
Level 73
1,476 SR
1,571 Elo+
Bellona
Bellona
Bushes18
Bellona
Level 128
God Stats
0W - 2L
1,331 SR
Queue Stats
15W - 19L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
Elchinogarrix
Kukulkan
Level 109
God Stats
8W - 5L
1,583 SR
Queue Stats
46W - 39L
1,534 Elo+
Party 1
Medusa
Medusa
GrowUm
Medusa
Level 98
God Stats
5W - 7L
1,457 SR
Queue Stats
465W - 477L
1,556 Elo+
Party 2
Fafnir
Fafnir
Pabim
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,761 Elo+
Party 2
Thor
Thor
XNightShadow17X
Thor
Level 7
God Stats
7W - 8L
1,508 SR
Queue Stats
48W - 34L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Leo1109
Neith
15
5 / 3 / 7
8,998
562
15,403
9,825
3,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 3 / 10
8,601
538
5,865
15,300
12,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
Nheps
Nu Wa
16
1 / 1 / 3
9,363
585
5,646
5,248
2,288
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Rico500000
Sun Wukong
15
0 / 1 / 1
9,017
564
8,528
13,098
7,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
yRebello
Awilix
15
6 / 2 / 3
8,987
562
6,423
9,262
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bushes18
Bellona
14
0 / 1 / 4
8,419
526
10,469
14,487
15,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Elchinogarrix
Kukulkan
14
4 / 3 / 1
8,461
529
5,982
6,695
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
GrowUm
Medusa
13
2 / 5 / 0
7,529
471
7,188
11,089
3,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Pabim
Fafnir
10
0 / 3 / 3
6,810
426
4,853
11,921
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 3 / 2
7,991
499
7,307
11,052
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
10
10
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bushes18
Bellona
0
1
4
2
L
Kukulkan
Elchinogarrix
Kukulkan
4
3
1
1.5
L
Medusa
GrowUm
Medusa
2
5
0
0.4
W
Neith
Leo1109
Neith
5
3
7
2.83
W
3
3
10
2.67
W
Nu Wa
Nheps
Nu Wa
1
1
3
2.5
L
Fafnir
Pabim
Fafnir
0
3
3
0.5
W
Sun Wukong
Rico500000
Sun Wukong
0
1
1
0.5
L
4
3
2
1.67
W
Awilix
yRebello
Awilix
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,865
Damage
35,799
52,733
Taken
55,244
29,545
Mitigated
37,373
15,724
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bushes18
Bellona
10,469
2,221
0
4,957
14,487
15,096
0
1,411
13,076
14,531
38,217
L
Kukulkan
Elchinogarrix
Kukulkan
5,982
667
0
200
6,695
2,677
0
2,297
4,398
52,254
0
L
Medusa
GrowUm
Medusa
7,188
3,320
0
1,440
11,089
3,574
668
2,242
8,847
0
53,773
W
Neith
Leo1109
Neith
15,403
7,993
243
2,956
9,825
3,772
712
3,790
5,933
0
57,845
W
5,865
1,048
0
1,994
15,300
12,925
0
4,798
10,444
19,690
0
W
Nu Wa
Nheps
Nu Wa
5,646
484
0
2,209
5,248
2,288
1,763
776
4,440
71,146
0
L
Fafnir
Pabim
Fafnir
4,853
1,806
0
2,496
11,921
11,664
0
3,083
8,838
13,167
0
W
Sun Wukong
Rico500000
Sun Wukong
8,528
3,130
0
5,347
13,098
7,036
0
2,452
10,646
0
60,163
L
7,307
860
0
559
11,052
4,362
0
2,478
8,574
0
47,093
W
Awilix
yRebello
Awilix
6,423
2,291
0
2,975
9,262
3,524
0
1,825
7,357
0
55,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,966
Gold Earned
39,210
505
Minions Killed
427
0
Camps Cleared
0
1,495,299
Distance Traveled
1,432,496
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,419
526
118
7
0
279,253
4
L
Kukulkan
8,461
529
129
8
0
284,667
12
L
Medusa
7,529
471
85
5
0
278,885
3
W
Neith
8,998
562
115
7
0
268,983
5
W
Khepri
8,601
538
13
1
0
303,780
2
W
Nu Wa
9,363
585
140
9
0
268,384
4
L
Fafnir
6,810
426
13
1
0
287,644
2
W
Sun Wukong
9,017
564
142
9
0
275,396
2
L
Thor
7,991
499
82
5
0
302,047
4
W
Awilix
8,987
562
95
6
0
378,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role