Player Matchup

Mulan
Mulan
BallAndKoolAid
Mulan
Level 159
God Stats
9W - 12L
1,567 SR
Queue Stats
345W - 328L
1,524 Elo+
Solo
Ymir
Ymir
Bl4s_4F
Ymir
Level 83
God Stats
12W - 15L
1,639 SR
Queue Stats
191W - 206L
1,451 Elo+
Solo
Bakasura
Bakasura
Gamerking45000
Bakasura
Level 60
God Stats
21W - 26L
1,381 SR
Queue Stats
53W - 45L
1,550 Elo+
Solo
Chang'e
Chang'e
Hunterbull360
Chang'e
Level 79
God Stats
14W - 19L
1,497 SR
Queue Stats
757W - 731L
1,544 Elo+
Solo
Cernunnos
Cernunnos
Medicatedd
Cernunnos
Level 52
God Stats
7W - 8L
1,647 SR
Queue Stats
166W - 163L
1,507 Elo+
Solo
Team Averages
Level 87
1,546 SR
1,515 Elo+

VS

Team Averages
Level 123
1,457 SR
1,487 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dhill
Geb
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 138L
1,446 Elo+
Party 1
Hera
Hera
KILL3Rultimatum
Hera
Level 125
God Stats
4W - 4L
1,186 SR
Queue Stats
133W - 100L
1,454 Elo+
Party 1
Pele
Pele
RancidLard420
Pele
Level 101
God Stats
7W - 10L
1,508 SR
Queue Stats
48W - 58L
1,493 Elo+
Solo
Tyr
Tyr
edgarvl13fe
Tyr
Level 140
God Stats
11W - 11L
1,593 SR
Queue Stats
667W - 612L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,863
562
5,428
7,582
6,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Bl4s_4F
Ymir
9
1 / 5 / 3
6,282
449
5,206
10,851
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
13
1 / 2 / 1
7,364
526
4,016
10,199
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
11
2 / 3 / 1
6,738
481
3,526
9,312
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Medicatedd
Cernunnos
10
3 / 5 / 1
6,563
469
9,105
8,637
2,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
4 / 2 / 8
7,777
556
8,281
9,456
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Dhill
Geb
12
2 / 2 / 11
7,568
541
5,107
10,685
6,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
0 / 2 / 1
6,786
485
4,688
5,290
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
9 / 1 / 5
8,796
628
9,172
8,218
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 1 / 2
7,305
522
4,908
8,266
5,261
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
16
16
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
2
8
4
L
1
1
0
1
L
Ymir
Bl4s_4F
Ymir
1
5
3
0.5
W
Geb
Dhill
Geb
2
2
11
3.75
L
Bakasura
1
2
1
0.75
L
Chang'e
2
3
1
0.83
W
0
2
1
0.25
L
Cernunnos
Medicatedd
Cernunnos
3
5
1
0.7
W
9
1
5
11.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,281
Damage
32,156
46,581
Taken
41,915
19,549
Mitigated
19,268
12,876
Healing
15,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,281
3,618
0
5,678
9,456
3,160
1,243
2,771
6,685
0
52,666
L
5,428
1,149
0
2,300
7,582
6,769
123
493
7,089
0
45,619
L
Ymir
Bl4s_4F
Ymir
5,206
1,050
393
1,901
10,851
4,341
0
2,104
8,747
19,024
0
W
Geb
Dhill
Geb
5,107
839
0
1,125
10,685
6,326
0
2,787
7,828
20,530
0
L
Bakasura
4,016
2,391
0
2,263
10,199
3,630
0
2,740
7,459
0
40,728
L
Chang'e
3,526
104
132
4,448
9,312
2,652
0
3,242
6,070
30,204
0
W
4,688
1,156
0
1,812
5,290
1,581
240
1,412
3,561
47,579
0
L
Cernunnos
Medicatedd
Cernunnos
9,105
4,622
0
1,439
8,637
2,157
0
1,875
6,762
0
35,782
W
9,172
2,024
0
4,195
8,218
2,940
0
1,497
6,419
0
57,710
W
4,908
729
44
2,906
8,266
5,261
0
265
8,001
2,784
33,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,810
Gold Earned
38,232
392
Minions Killed
396
0
Camps Cleared
0
1,288,319
Distance Traveled
1,328,160
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,777
556
93
7
0
245,550
1
L
Mulan
7,863
562
112
8
0
268,082
0
L
Ymir
6,282
449
32
2
0
251,847
9
W
Geb
7,568
541
26
2
0
270,023
5
L
Bakasura
7,364
526
109
8
0
295,334
1
L
Chang'e
6,738
481
53
4
0
244,011
1
W
Hera
6,786
485
77
6
0
257,888
5
L
Cernunnos
6,563
469
86
6
0
229,045
2
W
Pele
8,796
628
124
9
0
279,694
4
W
Tyr
7,305
522
76
5
0
275,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role