Player Matchup

Hercules
Hercules
Gold V
Beeaaannnnn
Hercules
Gold V
Level 156
God Stats
6W - 1L
1,613 SR
Queue Stats
39W - 19L
1,617 MMR
Party 1
Athena
Athena
Gold V
PORKO RO55O
Athena
Gold V
Level 146
God Stats
16W - 5L
1,901 SR
Queue Stats
39W - 19L
1,617 MMR
Party 1
Poseidon
Poseidon
Gold V
mopoyser
Poseidon
Gold V
Level 155
God Stats
5W - 3L
1,603 SR
Queue Stats
39W - 19L
1,617 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,705 SR
1,617 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,629 SR
1,545 MMR
Ymir
Ymir
Gold IV
Bambi-des-bois-
Ymir
Gold IV
Level 124
God Stats
11W - 13L
1,558 SR
Queue Stats
159W - 173L
1,427 MMR
Solo
Scylla
Scylla
Bronze III
Skunky_y
Scylla
Bronze III
Level 102
God Stats
1W - 4L
1,633 SR
Queue Stats
5W - 6L
1,460 MMR
Solo
Skadi
Skadi
Gold II
vetra42
Skadi
Gold II
Level 108
God Stats
3W - 2L
1,695 SR
Queue Stats
59W - 85L
1,747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beeaaannnnn
Hercules
14
9 / 0 / 8
9,721
884
12,237
11,901
7,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
11
1 / 1 / 15
8,689
790
4,521
11,578
7,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
mopoyser
Poseidon
13
7 / 0 / 7
9,098
827
12,017
5,038
1,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
GilgameshDanzaburouTiamatCthulhuPersephone

VS

Bans
HelGebMedusaOdinUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,696
609
3,095
15,395
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Skunky_y
Scylla
10
0 / 4 / 1
6,584
599
6,985
7,022
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
vetra42
Skadi
11
1 / 7 / 0
7,280
662
5,230
10,734
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Hercules
Beeaaannnnn
Hercules
9
0
8
13
W
Athena
1
1
15
8.5
L
Scylla
Skunky_y
Scylla
0
4
1
0.13
W
Poseidon
mopoyser
Poseidon
7
0
7
10.5
L
Skadi
vetra42
Skadi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,775
Damage
15,310
28,517
Taken
33,151
17,034
Mitigated
16,852
6,971
Healing
2,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,095
564
0
1,136
15,395
10,715
0
8,551
6,844
9,714
0
W
Hercules
Beeaaannnnn
Hercules
12,237
4,019
0
4,276
11,901
7,525
1,024
3,073
8,596
0
27,439
W
Athena
4,521
637
0
1,240
11,578
7,932
240
4,414
6,788
14,162
0
L
Scylla
Skunky_y
Scylla
6,985
507
0
705
7,022
2,239
0
2,905
4,117
25,235
0
W
Poseidon
mopoyser
Poseidon
12,017
1,617
0
1,455
5,038
1,577
1,020
1,845
3,053
48,557
0
L
Skadi
vetra42
Skadi
5,230
2,434
0
500
10,734
3,898
0
5,082
5,652
0
31,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
20,560
137
Minions Killed
110
0
Camps Cleared
0
638,003
Distance Traveled
536,154
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,696
609
14
1
0
179,075
2
W
Hercules
9,721
884
33
3
0
220,317
4
W
Athena
8,689
790
11
1
0
206,368
2
L
Scylla
6,584
599
43
4
0
196,794
2
W
Poseidon
9,098
827
93
8
0
211,318
1
L
Skadi
7,280
662
53
5
0
160,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role