Player Matchup

Hercules
Hercules
CRUSADERZORRO
Hercules
Level 44
God Stats
335W - 197L
1,590 SR
Queue Stats
348W - 222L
1,546 Elo+
Party 3
Cerberus
Cerberus
DarkInferno123
Cerberus
Level 25
God Stats
1W - 0L
1,936 SR
Queue Stats
90W - 84L
1,477 Elo+
Party 1
Persephone
Persephone
Executioner150
Persephone
Level 73
God Stats
6W - 2L
1,689 SR
Queue Stats
132W - 135L
1,475 Elo+
Solo
Medusa
Medusa
Thundertank33
Medusa
Level 113
God Stats
31W - 26L
1,644 SR
Queue Stats
362W - 357L
1,483 Elo+
Party 1
Tiamat
Tiamat
thrathis
Tiamat
Level 80
God Stats
24W - 33L
1,498 SR
Queue Stats
777W - 543L
1,555 Elo+
Party 3
Team Averages
Level 67
1,671 SR
1,507 Elo+

VS

Team Averages
Level 75
1,506 SR
1,498 Elo+
Yemoja
Yemoja
Fred532of51
Yemoja
Level 107
God Stats
113W - 151L
1,487 SR
Queue Stats
926W - 934L
1,500 Elo+
Solo
Anhur
Anhur
GodOfMorons
Anhur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 82L
1,572 Elo+
Party 2
The Morrigan
The Morrigan
Ogpoint
The Morrigan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 34L
1,774 Elo+
Party 2
Bastet
Bastet
PitOfMadness
Bastet
Level 159
God Stats
100W - 43L
1,751 SR
Queue Stats
1,730W - 1,763L
1,492 Elo+
Solo
Aphrodite
Aphrodite
oSiuMo
Aphrodite
Level 34
God Stats
1W - 2L
1,294 SR
Queue Stats
16W - 12L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CRUSADERZORRO
Hercules
18
1 / 2 / 10
12,040
860
10,668
16,423
7,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
18
0 / 3 / 14
11,785
842
11,730
18,358
16,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
Executioner150
Persephone
18
1 / 5 / 9
12,427
888
13,205
10,576
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 1 / 7
14,303
1,022
13,856
6,719
2,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
thrathis
Tiamat
19
6 / 2 / 8
13,976
998
26,146
14,338
10,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 4 / 6
11,620
830
4,553
21,299
21,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
1 / 2 / 7
11,760
840
4,632
7,139
2,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Ogpoint
The Morrigan
17
3 / 3 / 3
11,739
839
8,725
6,898
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
18
8 / 2 / 3
13,274
948
23,463
21,998
13,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
oSiuMo
Aphrodite
18
0 / 4 / 8
11,578
827
10,041
22,278
20,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
15
Kills
12
13
Deaths
15
48
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
CRUSADERZORRO
Hercules
1
2
10
3
W
Cerberus
0
3
14
2.33
W
Persephone
Executioner150
Persephone
1
5
9
1.1
L
Yemoja
0
4
6
0.75
L
1
2
7
2.25
L
The Morrigan
Ogpoint
The Morrigan
3
3
3
1.5
L
Bastet
8
2
3
4.75
W
7
1
7
10.5
L
Aphrodite
oSiuMo
Aphrodite
0
4
8
1
W
Tiamat
thrathis
Tiamat
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,605
Damage
51,414
66,414
Taken
79,612
40,834
Mitigated
60,044
16,350
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CRUSADERZORRO
Hercules
10,668
3,179
0
6,833
16,423
7,505
0
5,956
10,293
0
20,338
W
Cerberus
11,730
554
0
3,365
18,358
16,482
0
5,536
10,456
22,830
0
W
Persephone
Executioner150
Persephone
13,205
260
1,599
968
10,576
3,230
0
3,197
7,322
43,661
0
L
Yemoja
4,553
195
2,549
638
21,299
21,029
0
12,870
8,429
32,619
0
L
4,632
2,372
0
0
7,139
2,781
0
3,609
3,530
0
14,747
L
The Morrigan
Ogpoint
The Morrigan
8,725
1,182
0
523
6,898
2,556
0
4,934
1,768
19,274
0
L
Bastet
23,463
6,066
0
1,943
21,998
13,193
0
13,923
8,075
0
34,589
W
13,856
5,509
0
508
6,719
2,790
0
2,126
4,593
0
62,188
L
Aphrodite
oSiuMo
Aphrodite
10,041
555
4,265
4,883
22,278
20,485
0
15,745
6,533
22,635
0
W
Tiamat
thrathis
Tiamat
26,146
3,138
0
3,077
14,338
10,827
0
5,940
8,155
60,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,531
Gold Earned
59,971
336
Minions Killed
173
12
Camps Cleared
5
1,385,853
Distance Traveled
1,099,682
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,040
860
31
2
0
294,984
0
W
Cerberus
11,785
842
25
2
0
251,003
0
W
Persephone
12,427
888
84
6
2
257,667
0
L
Yemoja
11,620
830
66
5
0
219,670
3
L
Anhur
11,760
840
27
2
1
134,431
0
L
The Morrigan
11,739
839
21
2
0
151,491
1
L
Bastet
13,274
948
21
2
3
340,356
1
W
Medusa
14,303
1,022
116
8
4
291,663
0
L
Aphrodite
11,578
827
38
3
1
253,734
0
W
Tiamat
13,976
998
80
6
6
290,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role