Player Matchup

Olorun
Olorun
 
Olorun
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Latenivenatrix
Sun Wukong
Level 25
God Stats
3W - 1L
1,819 SR
Queue Stats
54W - 41L
1,606 Elo+
Party 2
Poseidon
Poseidon
SANTINOGILARDI
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,422 Elo+
Party 1
Ymir
Ymir
Tanausuar424
Ymir
Level 32
God Stats
2W - 1L
1,963 SR
Queue Stats
123W - 95L
1,609 Elo+
Party 2
Hun Batz
Hun Batz
toptheshaddow99
Hun Batz
Level 83
God Stats
0W - 2L
1,273 SR
Queue Stats
557W - 626L
1,558 Elo+
Party 1
Team Averages
Level 33
1,611 SR
1,539 Elo+

VS

Team Averages
Level 19
1,552 SR
1,418 Elo+
Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CaveDave
Yemoja
Level 30
God Stats
10W - 6L
1,585 SR
Queue Stats
68W - 70L
1,393 Elo+
Solo
Izanami
Izanami
ItzDemonPT
Izanami
Level 6
God Stats
11W - 3L
1,560 SR
Queue Stats
12W - 10L
1,434 Elo+
Party 3
Bellona
Bellona
PandaThePrincePT
Bellona
Level 21
God Stats
5W - 1L
1,541 SR
Queue Stats
38W - 53L
1,448 Elo+
Party 3
Raijin
Raijin
TengilTyrann
Raijin
Level 8
God Stats
8W - 4L
1,573 SR
Queue Stats
26W - 30L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
3 / 2 / 1
5,663
566
4,220
6,286
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Latenivenatrix
Sun Wukong
9
0 / 4 / 1
5,522
552
3,775
7,773
3,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
8
0 / 7 / 0
4,783
478
1,498
5,240
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
5 / 2 / 4
6,025
603
3,263
8,060
3,002
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
10
1 / 3 / 4
5,898
590
4,211
8,662
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
7 / 0 / 2
7,171
717
6,803
6,154
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
CaveDave
Yemoja
8
0 / 3 / 3
5,174
517
2,457
7,150
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
ItzDemonPT
Izanami
9
1 / 4 / 3
5,627
563
3,785
5,131
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 1 / 0
6,010
601
5,771
8,001
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
10
6 / 1 / 3
6,331
633
4,759
4,813
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
17
18
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
2
1
1.75
W
Thor
 
Thor
7
0
2
8
W
Yemoja
CaveDave
Yemoja
0
3
3
0.5
W
Izanami
ItzDemonPT
Izanami
1
4
3
0.63
L
Sun Wukong
Latenivenatrix
Sun Wukong
0
4
1
0.13
W
3
1
0
3
L
Poseidon
0
7
0
0
L
5
2
4
3.5
W
Raijin
6
1
3
7.5
L
Hun Batz
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,967
Damage
23,575
36,021
Taken
31,249
12,058
Mitigated
13,113
10,039
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,220
1,720
99
2,397
6,286
1,740
689
977
5,309
29,835
0
W
Thor
 
Thor
6,803
2,245
0
3,245
6,154
2,035
0
1,085
5,069
0
37,481
W
Yemoja
CaveDave
Yemoja
2,457
566
481
1,883
7,150
3,231
130
2,456
4,694
16,342
0
W
Izanami
ItzDemonPT
Izanami
3,785
2,738
0
604
5,131
1,398
794
2,525
2,606
0
21,702
L
Sun Wukong
Latenivenatrix
Sun Wukong
3,775
1,050
0
2,165
7,773
3,272
0
55
7,718
0
26,487
W
5,771
1,659
0
3,054
8,001
4,910
107
656
7,345
0
28,257
L
Poseidon
1,498
458
0
0
5,240
1,249
656
1,952
3,288
13,296
0
L
3,263
787
0
1,872
8,060
3,002
0
2,255
5,805
12,157
0
W
Raijin
4,759
581
0
1,585
4,813
1,539
1,012
2,089
2,554
21,293
0
L
Hun Batz
4,211
1,372
0
3,506
8,662
2,795
0
1,977
6,685
0
33,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,891
Gold Earned
30,313
225
Minions Killed
249
0
Camps Cleared
0
939,088
Distance Traveled
967,320
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,663
566
59
6
0
178,136
2
W
Thor
7,171
717
73
7
0
212,421
0
W
Yemoja
5,174
517
23
2
0
175,815
2
W
Izanami
5,627
563
49
5
0
180,848
2
L
Sun Wukong
5,522
552
55
6
0
215,699
1
W
Bellona
6,010
601
62
6
0
207,485
3
L
Poseidon
4,783
478
21
2
0
180,628
0
L
Ymir
6,025
603
18
2
0
174,555
4
W
Raijin
6,331
633
42
4
0
190,751
0
L
Hun Batz
5,898
590
72
7
0
190,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role