Player Matchup

Serqet
Serqet
HaKa3aHTun
Serqet
Level 13
God Stats
0W - 2L
1,301 SR
Queue Stats
83W - 114L
1,332 Elo+
Solo
Khepri
Khepri
Kriion
Khepri
Level 81
God Stats
0W - 1L
1,642 SR
Queue Stats
1W - 4L
1,711 Elo+
Party 3
Neith
Neith
Takose1423
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
hade721
Nemesis
Level 12
God Stats
4W - 4L
1,562 SR
Queue Stats
21W - 24L
1,406 Elo+
Party 2
Fenrir
Fenrir
octi4
Fenrir
Level 14
God Stats
2W - 2L
1,252 SR
Queue Stats
29W - 31L
1,407 Elo+
Party 2
Team Averages
Level 24
1,452 SR
1,471 Elo+

VS

Team Averages
Level 19
1,523 SR
1,406 Elo+
Hel
Hel
Sssamuraaa14
Hel
Level 17
God Stats
6W - 3L
1,502 SR
Queue Stats
19W - 31L
1,335 Elo+
Party 4
Neith
Neith
SweetPingu
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,399 Elo+
Party 1
Ares
Ares
Uzharu
Ares
Level 17
God Stats
11W - 3L
1,876 SR
Queue Stats
34W - 41L
1,418 Elo+
Party 4
Baron Samedi
Baron Samedi
Xserves
Baron Samedi
Level 27
God Stats
1W - 0L
1,236 SR
Queue Stats
8W - 12L
1,394 Elo+
Party 1
Artemis
Artemis
joseluStalker
Artemis
Level 28
God Stats
1W - 0L
1,498 SR
Queue Stats
12W - 6L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HaKa3aHTun
Serqet
20
4 / 7 / 19
14,938
996
13,762
24,875
17,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
Kriion
Khepri
20
5 / 2 / 28
16,564
1,104
13,810
25,179
37,205
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
20
6 / 5 / 20
14,758
984
22,557
20,339
12,087
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
hade721
Nemesis
20
12 / 9 / 22
17,042
1,136
30,645
23,524
13,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
octi4
Fenrir
20
19 / 6 / 14
18,012
1,201
36,803
30,730
22,443
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 11
15,026
1,002
19,011
22,498
11,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
20
3 / 6 / 16
14,989
999
27,165
20,279
8,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Uzharu
Ares
20
2 / 11 / 15
13,945
930
13,732
35,691
39,527
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Xserves
Baron Samedi
20
6 / 8 / 13
15,321
1,021
13,478
17,220
8,915
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
20
11 / 10 / 10
18,181
1,212
42,754
27,464
12,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
94
46
Kills
29
29
Deaths
46
103
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Serqet
HaKa3aHTun
Serqet
4
7
19
1.93
L
Khepri
Kriion
Khepri
5
2
28
9.5
W
7
11
11
1.14
W
Neith
3
6
16
1.83
L
Neith
6
5
20
3.2
W
Ares
Uzharu
Ares
2
11
15
0.86
W
Baron Samedi
Xserves
Baron Samedi
6
8
13
1.56
L
Nemesis
hade721
Nemesis
12
9
22
2.56
W
Artemis
11
10
10
1.6
L
Fenrir
octi4
Fenrir
19
6
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,577
Damage
116,140
124,647
Taken
123,152
103,216
Mitigated
80,316
8,201
Healing
22,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
HaKa3aHTun
Serqet
13,762
7,205
0
0
24,875
17,759
0
10,615
14,260
0
24,695
L
Khepri
Kriion
Khepri
13,810
553
0
928
25,179
37,205
0
8,204
16,975
45,702
0
W
19,011
6,043
3,677
3,883
22,498
11,205
0
2,253
19,069
35,679
0
W
Neith
27,165
11,897
0
3,254
20,279
8,638
0
3,102
17,129
0
58,951
L
Neith
22,557
9,381
0
3,451
20,339
12,087
0
7,369
12,970
0
48,043
W
Ares
Uzharu
Ares
13,732
1,509
0
0
35,691
39,527
0
2,850
32,841
30,927
0
W
Baron Samedi
Xserves
Baron Samedi
13,478
2,058
2,168
1,994
17,220
8,915
0
1,458
15,410
23,338
0
L
Nemesis
hade721
Nemesis
30,645
16,375
0
2,148
23,524
13,722
0
7,749
15,775
0
51,205
W
Artemis
42,754
28,773
0
7,707
27,464
12,031
0
4,147
23,317
0
91,859
L
Fenrir
octi4
Fenrir
36,803
10,802
0
1,674
30,730
22,443
0
12,284
18,446
0
54,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,314
Gold Earned
77,462
207
Minions Killed
277
12
Camps Cleared
6
1,458,568
Distance Traveled
1,171,201
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
14,938
996
38
3
4
293,183
1
L
Khepri
16,564
1,104
44
3
1
298,840
2
W
Hel
15,026
1,002
47
3
2
206,496
0
W
Neith
14,989
999
70
5
0
239,840
1
L
Neith
14,758
984
55
4
0
228,366
3
W
Ares
13,945
930
21
1
1
252,392
0
W
Baron Samedi
15,321
1,021
17
1
1
225,458
0
L
Nemesis
17,042
1,136
40
3
6
320,880
3
W
Artemis
18,181
1,212
122
8
2
247,015
0
L
Fenrir
18,012
1,201
30
2
1
317,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role