Player Matchup

Apollo
Apollo
Crazzyjmd
Apollo
Level 24
God Stats
2W - 2L
1,686 SR
Queue Stats
324W - 362L
1,401 Elo+
Party 2
Cerberus
Cerberus
Grimfangg
Cerberus
Level 27
God Stats
3W - 1L
1,839 SR
Queue Stats
415W - 463L
1,491 Elo+
Party 2
Artemis
Artemis
M4G1K 3XT4
Artemis
Level 28
God Stats
56W - 35L
1,555 SR
Queue Stats
172W - 162L
1,456 Elo+
Solo
Loki
Loki
Therealajdavis
Loki
Level 22
God Stats
19W - 14L
1,211 SR
Queue Stats
110W - 114L
1,073 Elo+
Solo
Hades
Hades
dragon244abismal
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,558 SR
1,384 Elo+

VS

Team Averages
Level 10
1,490 SR
1,345 Elo+
Guan Yu
Guan Yu
EightRhombus536
Guan Yu
Level 17
God Stats
4W - 5L
1,484 SR
Queue Stats
155W - 143L
1,292 Elo+
Solo
Nemesis
Nemesis
F-e-u-g-o
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,397 Elo+
Solo
Bakasura
Bakasura
KG Marsh
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,312 Elo+
Party 1
Chaac
Chaac
RSG Andz
Chaac
Level 16
God Stats
13W - 11L
1,467 SR
Queue Stats
28W - 37L
1,345 Elo+
Party 1
Bastet
Bastet
RSG Jonesy
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Crazzyjmd
Apollo
19
13 / 2 / 24
12,393
1,377
17,151
11,594
4,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
Grimfangg
Cerberus
18
8 / 3 / 29
11,756
1,306
12,013
10,204
8,756
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
M4G1K 3XT4
Artemis
19
22 / 2 / 22
14,540
1,616
34,526
8,326
3,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

16
9 / 2 / 13
10,404
1,156
10,068
6,153
2,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 3 / 21
9,925
1,103
6,261
11,785
5,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 5
9,006
1,001
5,097
18,464
8,424
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
F-e-u-g-o
Nemesis
16
3 / 13 / 4
10,608
1,179
8,593
17,280
5,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
KG Marsh
Bakasura
15
3 / 13 / 4
9,913
1,101
6,461
19,442
5,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
RSG Andz
Chaac
16
3 / 7 / 7
10,362
1,151
13,399
18,576
17,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
RSG Jonesy
Bastet
15
3 / 12 / 4
10,216
1,135
11,057
18,433
5,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
36
53
Kills
12
12
Deaths
54
109
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
Crazzyjmd
Apollo
13
2
24
12.5
L
0
9
5
0.28
L
Nemesis
F-e-u-g-o
Nemesis
3
13
4
0.38
W
Cerberus
Grimfangg
Cerberus
8
3
29
7.5
L
Bakasura
KG Marsh
Bakasura
3
13
4
0.38
W
Artemis
M4G1K 3XT4
Artemis
22
2
22
16.5
L
Chaac
RSG Andz
Chaac
3
7
7
0.93
L
Bastet
RSG Jonesy
Bastet
3
12
4
0.42
W
9
2
13
7.75
W
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,019
Damage
44,607
48,062
Taken
92,195
24,769
Mitigated
42,410
5,198
Healing
3,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Crazzyjmd
Apollo
17,151
15,401
0
0
11,594
4,742
0
928
10,321
0
33,277
L
5,097
674
451
938
18,464
8,424
0
755
17,709
0
15,654
L
Nemesis
F-e-u-g-o
Nemesis
8,593
4,123
0
940
17,280
5,160
0
4,270
13,010
119
21,996
W
Cerberus
Grimfangg
Cerberus
12,013
1,977
0
2,154
10,204
8,756
0
571
9,287
23,172
0
L
Bakasura
KG Marsh
Bakasura
6,461
4,943
0
409
19,442
5,713
0
5,102
14,340
0
11,145
W
Artemis
M4G1K 3XT4
Artemis
34,526
24,172
584
452
8,326
3,221
0
252
7,854
0
47,664
L
Chaac
RSG Andz
Chaac
13,399
1,545
0
1,188
18,576
17,681
0
3,022
15,554
5,107
19,959
L
Bastet
RSG Jonesy
Bastet
11,057
3,698
0
0
18,433
5,432
0
5,125
13,308
0
29,114
W
10,068
4,275
0
550
6,153
2,457
0
879
4,980
0
19,064
W
6,261
1,707
0
1,458
11,785
5,593
0
344
10,849
17,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,018
Gold Earned
50,105
141
Minions Killed
131
5
Camps Cleared
5
827,531
Distance Traveled
849,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,393
1,377
32
4
2
173,291
0
L
Guan Yu
9,006
1,001
20
2
3
160,095
0
L
Nemesis
10,608
1,179
21
2
0
134,710
0
W
Cerberus
11,756
1,306
33
4
0
143,644
0
L
Bakasura
9,913
1,101
12
1
1
199,293
0
W
Artemis
14,540
1,616
42
5
1
163,974
0
L
Chaac
10,362
1,151
28
3
0
170,809
0
L
Bastet
10,216
1,135
50
6
1
184,284
0
W
Loki
10,404
1,156
11
1
2
191,938
0
W
Hades
9,925
1,103
23
3
0
154,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role