Player Matchup

Nemesis
Nemesis
CryptoPanic
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 3L
1,736 Elo+
Party 1
Izanami
Izanami
Dompeet
Izanami
Level 13
God Stats
8W - 6L
1,566 SR
Queue Stats
15W - 11L
1,586 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SydneySanders
Morgan Le Fay
Level 18
God Stats
52W - 36L
1,579 SR
Queue Stats
328W - 255L
1,629 Elo+
Solo
Yemoja
Yemoja
XKCCK
Yemoja
Level 12
God Stats
4W - 3L
1,323 SR
Queue Stats
98W - 97L
1,649 Elo+
Solo
Chang'e
Chang'e
lojinkii
Chang'e
Level 13
God Stats
6W - 1L
1,975 SR
Queue Stats
15W - 15L
1,542 Elo+
Solo
Team Averages
Level 12
1,589 SR
1,628 Elo+

VS

Team Averages
Level 18
1,433 SR
1,647 Elo+
Ullr
Ullr
AlbertVerlinde
Ullr
Level 13
God Stats
3W - 4L
1,190 SR
Queue Stats
30W - 24L
1,665 Elo+
Solo
Bakasura
Bakasura
DSPmalygos
Bakasura
Level 17
God Stats
1W - 0L
1,166 SR
Queue Stats
12W - 14L
1,808 Elo+
Solo
Eset
Eset
DaedrA4444
Eset
Level 12
God Stats
2W - 1L
1,808 SR
Queue Stats
23W - 20L
1,680 Elo+
Solo
Sylvanus
Sylvanus
LaSaline
Sylvanus
Level 19
God Stats
15W - 12L
1,494 SR
Queue Stats
147W - 157L
1,514 Elo+
Solo
Tyr
Tyr
TwinPi
Tyr
Level 27
God Stats
40W - 38L
1,508 SR
Queue Stats
136W - 112L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CryptoPanic
Nemesis
16
4 / 1 / 5
11,062
481
6,199
13,893
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Dompeet
Izanami
14
2 / 15 / 2
9,611
418
6,623
19,070
5,924
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
SydneySanders
Morgan Le Fay
17
3 / 6 / 3
10,505
457
14,917
14,644
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
XKCCK
Yemoja
13
0 / 13 / 3
8,054
350
6,164
20,071
14,386
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
lojinkii
Chang'e
16
1 / 8 / 1
9,810
427
11,418
19,975
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 9
14,277
621
22,645
20,657
8,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
DSPmalygos
Bakasura
19
1 / 5 / 10
11,196
487
6,322
21,064
8,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 2 / 8
13,360
581
22,664
12,594
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
LaSaline
Sylvanus
16
2 / 1 / 17
11,793
513
4,435
18,229
20,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
TwinPi
Tyr
20
5 / 1 / 10
13,137
571
11,270
16,158
15,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
96
10
Kills
42
43
Deaths
12
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
19
3
9
7.83
L
Nemesis
CryptoPanic
Nemesis
4
1
5
6.5
W
Bakasura
DSPmalygos
Bakasura
1
5
10
1.2
W
15
2
8
9.5
L
Izanami
Dompeet
Izanami
2
15
2
0.2
W
Sylvanus
LaSaline
Sylvanus
2
1
17
10.5
L
Morgan Le Fay
SydneySanders
Morgan Le Fay
3
6
3
0.75
W
Tyr
TwinPi
Tyr
5
1
10
10
L
Yemoja
XKCCK
Yemoja
0
13
3
0.12
L
Chang'e
lojinkii
Chang'e
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,321
Damage
67,336
87,653
Taken
88,702
36,396
Mitigated
57,809
14,643
Healing
39,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,645
10,479
0
6,773
20,657
8,823
3,655
8,653
11,752
0
109,821
L
Nemesis
CryptoPanic
Nemesis
6,199
1,786
0
3,952
13,893
4,733
0
2,445
11,298
0
50,750
W
Bakasura
DSPmalygos
Bakasura
6,322
4,429
0
11,521
21,064
8,298
1,449
5,731
15,145
0
69,345
W
22,664
2,030
2,897
3,099
12,594
5,149
1,169
7,002
5,418
110,482
0
L
Izanami
Dompeet
Izanami
6,623
4,765
0
2,071
19,070
5,924
0
7,034
11,966
0
53,190
W
Sylvanus
LaSaline
Sylvanus
4,435
962
2,609
4,988
18,229
20,453
533
3,542
14,444
35,183
0
L
Morgan Le Fay
SydneySanders
Morgan Le Fay
14,917
308
0
2,047
14,644
5,093
0
5,627
8,977
72,900
0
W
Tyr
TwinPi
Tyr
11,270
780
0
7,436
16,158
15,086
498
6,558
9,444
0
93,522
L
Yemoja
XKCCK
Yemoja
6,164
509
278
511
20,071
14,386
0
3,801
15,795
27,715
0
L
Chang'e
lojinkii
Chang'e
11,418
253
0
5,784
19,975
6,260
558
8,192
10,896
58,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,042
Gold Earned
63,763
436
Minions Killed
716
0
Camps Cleared
0
1,762,956
Distance Traveled
2,192,008
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,277
621
187
8
0
417,055
1
L
Nemesis
11,062
481
80
3
0
425,018
0
W
Bakasura
11,196
487
138
6
0
469,515
2
W
Eset
13,360
581
185
8
0
452,232
4
L
Izanami
9,611
418
93
4
0
273,038
2
W
Sylvanus
11,793
513
51
2
0
391,134
6
L
Morgan Le Fay
10,505
457
123
5
0
409,285
2
W
Tyr
13,137
571
155
7
0
462,072
8
L
Yemoja
8,054
350
40
2
0
270,468
6
L
Chang'e
9,810
427
100
4
0
385,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role