Player Matchup

Kuzenbo
Kuzenbo
BGH-Crazy1
Kuzenbo
Level 44
God Stats
3W - 5L
1,413 SR
Queue Stats
121W - 167L
1,365 Elo+
Party 2
Chernobog
Chernobog
Ghank_Ok
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,461 Elo+
Party 2
Set
Set
IIPOPOTOII
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,406 Elo+
Party 1
Ra
Ra
KillxRaven
Ra
Level 61
God Stats
4W - 3L
1,497 SR
Queue Stats
6W - 5L
1,457 Elo+
Party 1
Artio
Artio
jill_cadela
Artio
Level 65
God Stats
22W - 38L
1,423 SR
Queue Stats
448W - 542L
1,407 Elo+
Party 2
Team Averages
Level 40
1,467 SR
1,419 Elo+

VS

Team Averages
Level 71
1,465 SR
1,460 Elo+
Sol
Sol
Japakslll
Sol
Level 42
God Stats
4W - 1L
1,500 SR
Queue Stats
694W - 612L
1,499 Elo+
Party 3
He Bo
He Bo
ealbuquerque
He Bo
Level 89
God Stats
2W - 3L
1,302 SR
Queue Stats
313W - 388L
1,406 Elo+
Party 4
Ratatoskr
Ratatoskr
lacqf
Ratatoskr
Level 102
God Stats
4W - 6L
1,370 SR
Queue Stats
656W - 659L
1,476 Elo+
Party 3
Ymir
Ymir
rique2307
Ymir
Level 81
God Stats
15W - 13L
1,516 SR
Queue Stats
289W - 333L
1,414 Elo+
Party 4
King Arthur
King Arthur
wT_O_PAI_TA_ONN
King Arthur
Level 43
God Stats
54W - 39L
1,639 SR
Queue Stats
204W - 202L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BGH-Crazy1
Kuzenbo
12
1 / 2 / 0
5,885
453
2,549
8,271
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
Ghank_Ok
Chernobog
10
0 / 6 / 4
6,193
476
3,901
9,494
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
4 / 5 / 1
6,257
481
6,866
9,628
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 2
6,418
494
3,752
7,559
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 4
5,533
426
4,319
10,364
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 7
8,727
671
11,427
9,416
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 1 / 2
7,781
599
6,722
5,206
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
lacqf
Ratatoskr
11
0 / 3 / 5
6,591
507
4,651
8,991
2,790
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
11
4 / 2 / 8
7,606
585
4,876
9,346
4,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
wT_O_PAI_TA_ONN
King Arthur
14
3 / 0 / 2
7,973
613
6,066
9,469
4,710
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
21
21
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BGH-Crazy1
Kuzenbo
1
2
0
0.5
L
Chernobog
Ghank_Ok
Chernobog
0
6
4
0.33
L
4
5
1
0.9
W
9
2
7
6.25
L
1
5
2
0.4
W
5
1
2
6
L
1
3
4
1
W
Ratatoskr
lacqf
Ratatoskr
0
3
5
0.83
W
Ymir
4
2
8
4
W
King Arthur
wT_O_PAI_TA_ONN
King Arthur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,387
Damage
33,742
45,316
Taken
42,428
20,792
Mitigated
16,058
11,126
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BGH-Crazy1
Kuzenbo
2,549
632
0
3,143
8,271
6,848
0
482
7,789
26,392
0
L
Chernobog
Ghank_Ok
Chernobog
3,901
2,334
0
1,146
9,494
2,585
1,163
5,632
3,838
0
31,171
L
6,866
3,182
0
1,686
9,628
3,196
0
5,153
4,431
0
27,124
W
11,427
5,180
0
6,182
9,416
2,836
1,050
1,298
8,118
60,086
0
L
3,752
551
945
1,552
7,559
2,730
580
4,853
2,398
38,795
0
W
6,722
320
0
1,081
5,206
1,688
606
1,969
3,237
42,877
0
L
4,319
500
608
2,046
10,364
5,433
0
6,461
3,835
12,064
0
W
Ratatoskr
lacqf
Ratatoskr
4,651
1,566
0
2,950
8,991
2,790
0
1,550
7,381
0
33,027
W
Ymir
4,876
559
0
1,817
9,346
4,034
0
3,019
6,327
21,287
0
W
King Arthur
wT_O_PAI_TA_ONN
King Arthur
6,066
298
0
3,899
9,469
4,710
10
2,340
6,745
0
46,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,286
Gold Earned
38,678
235
Minions Killed
384
0
Camps Cleared
0
1,165,031
Distance Traveled
1,234,562
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,885
453
41
3
0
192,718
2
L
Chernobog
6,193
476
54
4
0
236,268
2
L
Set
6,257
481
49
4
0
233,614
0
W
Sol
8,727
671
92
7
0
234,464
2
L
Ra
6,418
494
69
5
0
229,043
2
W
He Bo
7,781
599
92
7
0
245,196
2
L
Artio
5,533
426
22
2
0
273,388
0
W
Ratatoskr
6,591
507
61
5
0
273,390
2
W
Ymir
7,606
585
37
3
0
249,333
4
W
King Arthur
7,973
613
102
8
0
232,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role