Player Matchup

Bakasura
Bakasura
ChalkyDust19056
Bakasura
Level 29
God Stats
68W - 50L
1,509 SR
Queue Stats
350W - 325L
1,498 Elo+
Solo
Neith
Neith
ConsumedByAnger
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,645 Elo+
Solo
Raijin
Raijin
GwynHimself
Raijin
Level 17
God Stats
9W - 4L
1,727 SR
Queue Stats
59W - 39L
1,639 Elo+
Solo
Kali
Kali
Xelelria
Kali
Level 4
God Stats
3W - 9L
1,192 SR
Queue Stats
73W - 89L
1,326 Elo+
Solo
Hercules
Hercules
fact_check
Hercules
Level 20
God Stats
7W - 10L
1,393 SR
Queue Stats
208W - 234L
1,369 Elo+
Solo
Team Averages
Level 15
1,464 SR
1,495 Elo+

VS

Team Averages
Level 17
1,596 SR
1,513 Elo+
Sol
Sol
Just__Tj
Sol
Level 27
God Stats
2W - 1L
1,813 SR
Queue Stats
119W - 154L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
MrRey93
Ao Kuang
Level 17
God Stats
28W - 19L
1,438 SR
Queue Stats
221W - 214L
1,546 Elo+
Solo
Xbalanque
Xbalanque
UCF Jaguar
Xbalanque
Level 29
God Stats
35W - 21L
1,729 SR
Queue Stats
78W - 67L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
cyberdragokingx
Cthulhu
Level 6
God Stats
14W - 20L
1,500 SR
Queue Stats
194W - 256L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
jcreutzz
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
7 / 3 / 4
10,417
613
9,952
12,609
5,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 5 / 11
8,967
527
11,766
8,057
2,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
14
7 / 3 / 5
9,394
553
14,345
11,265
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
9
3 / 7 / 4
7,466
439
4,227
9,467
2,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
fact_check
Hercules
16
6 / 2 / 2
9,822
578
5,582
12,783
8,947
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
7,795
459
5,851
10,253
3,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MrRey93
Ao Kuang
17
8 / 0 / 3
10,280
605
9,781
14,647
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xbalanque
UCF Jaguar
Xbalanque
15
3 / 3 / 2
9,044
532
3,859
8,149
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 6
8,116
477
5,414
20,221
9,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
jcreutzz
Gilgamesh
13
5 / 10 / 7
10,071
592
11,286
18,252
13,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
26
Kills
20
20
Deaths
27
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
7
3
4
3
W
3
5
11
1.7
W
Raijin
7
3
5
3.17
L
3
6
1
0.58
L
Ao Kuang
MrRey93
Ao Kuang
8
0
3
9.5
L
Xbalanque
UCF Jaguar
Xbalanque
3
3
2
1.33
W
Kali
3
7
4
0.71
L
1
8
6
0.5
W
Hercules
fact_check
Hercules
6
2
2
3.5
L
Gilgamesh
jcreutzz
Gilgamesh
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,872
Damage
36,191
54,181
Taken
71,522
23,998
Mitigated
33,845
14,362
Healing
20,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
9,952
6,506
0
3,469
12,609
5,304
1,690
2,816
9,703
0
60,915
W
11,766
6,049
0
1,183
8,057
2,769
1,774
4,500
3,497
0
47,176
W
Raijin
14,345
1,284
308
3,341
11,265
4,258
748
8,186
3,019
56,083
0
L
5,851
1,152
0
3,137
10,253
3,644
413
5,729
4,089
29,547
0
L
Ao Kuang
MrRey93
Ao Kuang
9,781
2,486
0
10,025
14,647
5,267
0
1,688
12,849
82,157
0
L
Xbalanque
UCF Jaguar
Xbalanque
3,859
1,239
0
2,130
8,149
2,783
666
718
7,093
0
60,083
W
Kali
4,227
3,353
222
1,587
9,467
2,720
308
3,002
6,375
0
14,178
L
5,414
1,055
151
3,185
20,221
9,151
87
4,044
15,171
21,549
0
W
Hercules
fact_check
Hercules
5,582
1,412
0
4,252
12,783
8,947
318
2,212
10,541
0
42,854
L
Gilgamesh
jcreutzz
Gilgamesh
11,286
4,215
0
1,651
18,252
13,000
320
1,382
16,411
0
43,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,066
Gold Earned
45,306
413
Minions Killed
379
0
Camps Cleared
0
1,635,474
Distance Traveled
1,453,794
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,417
613
134
8
0
379,811
5
W
Neith
8,967
527
68
4
0
314,322
6
W
Raijin
9,394
553
105
6
0
306,061
3
L
Sol
7,795
459
70
4
0
224,444
5
L
Ao Kuang
10,280
605
114
7
0
337,534
3
L
Xbalanque
9,044
532
100
6
0
294,160
4
W
Kali
7,466
439
18
1
0
293,892
0
L
Cthulhu
8,116
477
40
2
0
307,024
0
W
Hercules
9,822
578
88
5
0
341,388
1
L
Gilgamesh
10,071
592
55
3
0
290,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role