Player Matchup

Ra
Ra
DamGalo09
Ra
Level 29
God Stats
4W - 8L
1,192 SR
Queue Stats
49W - 83L
1,187 Elo+
Solo
Chaac
Chaac
jaiisava
Chaac
Level 88
God Stats
6W - 6L
1,457 SR
Queue Stats
277W - 419L
1,231 Elo+
Party 1
Bacchus
Bacchus
kiltbykal
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 44L
1,029 Elo+
Party 1
Team Averages
Level 45
1,383 SR
1,149 Elo+

VS

Team Averages
Level 29
1,420 SR
1,290 Elo+
Izanami
Izanami
Dinkols
Izanami
Level 67
God Stats
10W - 10L
1,563 SR
Queue Stats
160W - 197L
1,390 Elo+
Solo
Nemesis
Nemesis
Porterman4881
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
alyxrayne2418
Cthulhu
Level 16
God Stats
0W - 4L
1,196 SR
Queue Stats
3W - 21L
980 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 5 / 6
12,898
860
12,727
14,567
6,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
jaiisava
Chaac
15
8 / 4 / 9
11,314
754
12,820
22,495
16,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
kiltbykal
Bacchus
14
2 / 2 / 15
11,341
756
4,215
12,999
15,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dinkols
Izanami
18
10 / 5 / 1
12,978
865
28,810
17,287
7,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
9
0 / 11 / 2
8,079
539
412
10,572
3,534
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
12
1 / 9 / 6
10,215
681
1,999
12,472
4,946
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
24
Kills
11
11
Deaths
25
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
14
5
6
3.4
L
Izanami
Dinkols
Izanami
10
5
1
2.1
L
Nemesis
0
11
2
0.09
L
Cthulhu
1
9
6
0.44
W
Chaac
jaiisava
Chaac
8
4
9
3.13
W
Bacchus
kiltbykal
Bacchus
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,762
Damage
31,221
50,061
Taken
40,331
38,125
Mitigated
15,907
17,003
Healing
657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,727
929
2,904
6,309
14,567
6,118
1,520
794
13,773
45,011
0
L
Izanami
Dinkols
Izanami
28,810
21,584
0
620
17,287
7,427
1,270
6,742
10,424
0
83,197
L
Nemesis
412
368
0
37
10,572
3,534
0
4,125
6,396
0
2,296
L
Cthulhu
1,999
226
0
0
12,472
4,946
0
5,869
6,569
7,547
0
W
Chaac
jaiisava
Chaac
12,820
2,766
486
7,110
22,495
16,937
870
590
21,905
0
47,741
W
Bacchus
kiltbykal
Bacchus
4,215
259
0
194
12,999
15,070
680
615
12,384
12,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,553
Gold Earned
31,272
160
Minions Killed
132
0
Camps Cleared
0
796,280
Distance Traveled
668,860
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,898
860
71
5
0
245,302
1
L
Izanami
12,978
865
118
8
0
234,472
1
L
Nemesis
8,079
539
2
0
0
218,404
0
L
Cthulhu
10,215
681
12
1
0
215,984
0
W
Chaac
11,314
754
72
5
0
258,011
3
W
Bacchus
11,341
756
17
1
0
292,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role