Player Matchup

Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Lucifer zv
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,529 Elo+
Party 1
Mercury
Mercury
Merk Brown
Mercury
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 156L
1,513 Elo+
Solo
Sobek
Sobek
WhyNotChino
Sobek
Level 108
God Stats
0W - 2L
1,224 SR
Queue Stats
20W - 17L
1,482 Elo+
Party 1
Thanatos
Thanatos
brit josh bond
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,391 Elo+
Solo
Team Averages
Level 125
1,445 SR
1,483 Elo+

VS

Team Averages
Level 112
1,492 SR
1,384 Elo+
Tiamat
Tiamat
 
Tiamat
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DankyGorilla
Ymir
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 60L
1,389 Elo+
Solo
Nox
Nox
XxXDark PyroXxX
Nox
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 52L
1,332 Elo+
Solo
Sol
Sol
killakyle325
Sol
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,267 Elo+
Solo
Apollo
Apollo
tetteness
Apollo
Level 158
God Stats
21W - 28L
1,459 SR
Queue Stats
1,586W - 1,699L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 5 / 3
7,575
689
5,111
14,663
13,797
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 3 / 2
9,960
905
18,356
11,008
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Merk Brown
Mercury
3
0 / 1 / 1
3,210
292
0
485
105
14
1 / 5 / 3
7,491
681
3,716
14,036
13,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
13
2 / 7 / 4
8,147
741
3,689
10,547
4,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 2 / 15
8,984
817
11,533
7,336
4,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 15
8,778
798
3,622
12,541
10,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 1 / 13
10,235
930
7,268
6,662
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 14
8,318
756
6,394
8,615
3,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
tetteness
Apollo
17
10 / 5 / 10
11,207
1,019
15,120
10,337
5,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
14
Kills
21
21
Deaths
14
13
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
5
3
0.7
W
Tiamat
 
Tiamat
2
2
15
4.75
W
2
4
15
2.38
L
9
3
2
3.33
L
Mercury
Merk Brown
Mercury
0
1
1
0.5
L
1
5
3
0.5
W
6
1
13
12.5
L
Thanatos
2
7
4
0.57
W
1
2
14
4
W
Apollo
tetteness
Apollo
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,872
Damage
43,937
50,739
Taken
45,491
36,441
Mitigated
26,878
18,761
Healing
18,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,111
2,224
1,152
4,199
14,663
13,797
0
9,615
5,048
0
6,571
W
Tiamat
 
Tiamat
11,533
860
1,204
2,536
7,336
4,822
340
3,094
4,242
22,282
0
W
3,622
259
941
3,034
12,541
10,608
1,056
6,097
6,444
11,270
0
L
18,356
2,572
326
3,839
11,008
4,681
0
6,376
4,632
41,559
0
L
Mercury
Merk Brown
Mercury
0
0
0
0
485
105
0
485
0
0
0
L
3,716
328
970
2,804
14,036
13,752
0
6,279
7,757
12,197
0
W
7,268
625
1,794
2,453
6,662
2,797
787
4,178
2,484
16,503
0
L
Thanatos
3,689
520
1,377
4,094
10,547
4,106
0
6,062
4,485
0
8,415
W
6,394
1,395
294
2,740
8,615
3,185
2,011
5,215
3,400
21,726
0
W
Apollo
tetteness
Apollo
15,120
9,898
1,423
2,178
10,337
5,466
592
3,488
6,849
0
34,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,383
Gold Earned
47,522
86
Minions Killed
148
0
Camps Cleared
0
759,339
Distance Traveled
993,713
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,575
689
3
0
0
177,152
1
W
Tiamat
8,984
817
27
2
0
206,208
1
W
Ymir
8,778
798
18
2
0
215,858
0
L
Sol
9,960
905
65
6
0
183,774
0
L
Mercury
3,210
292
0
0
0
0
0
L
Sobek
7,491
681
8
1
0
196,421
0
W
Nox
10,235
930
25
2
0
184,776
0
L
Thanatos
8,147
741
10
1
0
201,992
3
W
Sol
8,318
756
25
2
0
205,798
0
W
Apollo
11,207
1,019
53
5
0
181,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role