Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Leo1109
Neith
Level 25
God Stats
16W - 8L
1,667 SR
Queue Stats
157W - 102L
1,601 Elo+
Party 3
Hercules
Hercules
Luan_Ligaboss
Hercules
Level 121
God Stats
9W - 4L
1,500 SR
Queue Stats
174W - 121L
1,555 Elo+
Party 3
Tiamat
Tiamat
Rico500000
Tiamat
Level 63
God Stats
6W - 5L
1,666 SR
Queue Stats
192W - 119L
1,525 Elo+
Party 3
Awilix
Awilix
yRebello
Awilix
Level 49
God Stats
37W - 20L
1,659 SR
Queue Stats
99W - 61L
1,540 Elo+
Party 3
Team Averages
Level 79
1,598 SR
1,544 Elo+

VS

Team Averages
Level 84
1,574 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
Bushes18
Morgan Le Fay
Level 128
God Stats
2W - 1L
1,832 SR
Queue Stats
15W - 19L
1,480 Elo+
Party 1
Chaac
Chaac
Elchinogarrix
Chaac
Level 109
God Stats
9W - 13L
1,394 SR
Queue Stats
46W - 39L
1,546 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XNightShadow17X
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 34L
1,574 Elo+
Party 1
Fenrir
Fenrir
madallon2
Fenrir
Level 157
God Stats
17W - 20L
1,580 SR
Queue Stats
450W - 432L
1,581 Elo+
Party 2
Chernobog
Chernobog
matudj
Chernobog
Level 18
God Stats
1W - 4L
1,561 SR
Queue Stats
45W - 31L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
4 / 2 / 10
10,769
513
8,786
15,432
17,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Leo1109
Neith
16
4 / 6 / 9
10,477
499
19,470
13,556
4,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Luan_Ligaboss
Hercules
18
2 / 3 / 8
11,406
543
11,203
18,194
17,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
Rico500000
Tiamat
18
9 / 4 / 2
11,849
564
18,640
11,098
8,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
yRebello
Awilix
17
4 / 2 / 11
10,921
520
12,444
13,441
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bushes18
Morgan Le Fay
15
3 / 4 / 2
9,486
452
8,799
9,230
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 6 / 5
9,797
467
10,334
22,905
18,784
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
XNightShadow17X
Kumbhakarna
13
1 / 7 / 11
8,612
410
5,758
22,636
19,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
madallon2
Fenrir
17
7 / 4 / 3
10,259
489
10,044
19,322
8,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
matudj
Chernobog
16
4 / 2 / 6
10,035
478
9,058
13,514
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
44
23
Kills
17
17
Deaths
23
40
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
2
10
4.5
L
Morgan Le Fay
Bushes18
Morgan Le Fay
3
4
2
1
L
2
6
5
0.75
W
Neith
Leo1109
Neith
4
6
9
1.42
W
Hercules
Luan_Ligaboss
Hercules
2
3
8
2
W
Tiamat
Rico500000
Tiamat
9
4
2
2.5
L
Kumbhakarna
XNightShadow17X
Kumbhakarna
1
7
11
0.93
L
Fenrir
madallon2
Fenrir
7
4
3
2.13
L
Chernobog
matudj
Chernobog
4
2
6
3.5
W
Awilix
yRebello
Awilix
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,543
Damage
43,993
71,721
Taken
87,607
54,278
Mitigated
55,914
24,711
Healing
20,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,786
2,625
2,117
5,855
15,432
17,863
517
2,648
12,784
49,111
12,420
L
Morgan Le Fay
Bushes18
Morgan Le Fay
8,799
415
0
879
9,230
3,769
0
4,729
4,235
60,477
0
L
10,334
2,390
0
6,457
22,905
18,784
0
4,973
17,742
0
55,589
W
Neith
Leo1109
Neith
19,470
8,411
0
2,940
13,556
4,805
3,276
2,243
11,313
0
69,912
W
Hercules
Luan_Ligaboss
Hercules
11,203
5,366
0
4,708
18,194
17,902
1,721
2,270
15,924
0
72,295
W
Tiamat
Rico500000
Tiamat
18,640
1,342
329
4,312
11,098
8,176
491
4,324
6,774
66,605
0
L
Kumbhakarna
XNightShadow17X
Kumbhakarna
5,758
709
0
2,044
22,636
19,695
0
7,721
14,613
16,746
0
L
Fenrir
madallon2
Fenrir
10,044
2,696
0
7,222
19,322
8,169
0
4,177
15,007
0
60,654
L
Chernobog
matudj
Chernobog
9,058
6,019
0
3,799
13,514
5,497
196
4,308
9,096
0
75,247
W
Awilix
yRebello
Awilix
12,444
5,132
0
4,450
13,441
5,532
213
3,072
10,369
0
77,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,422
Gold Earned
48,189
618
Minions Killed
514
0
Camps Cleared
0
1,894,738
Distance Traveled
1,877,823
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,769
513
84
4
0
321,379
14
L
Morgan Le Fay
9,486
452
97
5
0
364,417
7
L
Chaac
9,797
467
136
6
0
358,915
8
W
Neith
10,477
499
125
6
0
343,322
6
W
Hercules
11,406
543
147
7
0
361,595
3
W
Tiamat
11,849
564
149
7
0
384,073
5
L
Kumbhakarna
8,612
410
33
2
0
371,343
8
L
Fenrir
10,259
489
100
5
0
421,826
0
L
Chernobog
10,035
478
148
7
0
361,322
2
W
Awilix
10,921
520
113
5
0
484,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role