Player Matchup

He Bo
He Bo
ChadB0T69
He Bo
Level 108
God Stats
8W - 6L
1,964 SR
Queue Stats
769W - 752L
1,532 Elo+
Solo
Ymir
Ymir
PENGUIN ALEX 6
Ymir
Level 76
God Stats
60W - 38L
1,587 SR
Queue Stats
100W - 88L
1,541 Elo+
Solo
Hachiman
Hachiman
Roylee-YT
Hachiman
Level 119
God Stats
26W - 31L
1,519 SR
Queue Stats
350W - 345L
1,599 Elo+
Party 1
Bakasura
Bakasura
ShadesOfGreg-
Bakasura
Level 125
God Stats
3W - 0L
1,771 SR
Queue Stats
533W - 531L
1,489 Elo+
Party 1
Nox
Nox
Supra MK4 97
Nox
Level 160
God Stats
29W - 16L
1,656 SR
Queue Stats
136W - 141L
1,584 Elo+
Solo
Team Averages
Level 118
1,699 SR
1,549 Elo+

VS

Team Averages
Level 126
1,475 SR
1,553 Elo+
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Sensittive
Thanatos
Level 123
God Stats
0W - 5L
1,138 SR
Queue Stats
243W - 225L
1,594 Elo+
Party 2
Eset
Eset
TheHunter404
Eset
Level 142
God Stats
1W - 5L
1,630 SR
Queue Stats
120W - 117L
1,572 Elo+
Party 3
Baron Samedi
Baron Samedi
TheNixonNinja
Baron Samedi
Level 113
God Stats
1W - 4L
1,390 SR
Queue Stats
84W - 86L
1,535 Elo+
Party 3
Chiron
Chiron
butter77181
Chiron
Level 106
God Stats
7W - 3L
1,717 SR
Queue Stats
97W - 82L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ChadB0T69
He Bo
15
5 / 4 / 5
9,844
579
8,952
8,519
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 7
9,221
542
5,222
14,031
8,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Roylee-YT
Hachiman
16
3 / 3 / 5
9,119
536
8,827
9,779
3,129
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ShadesOfGreg-
Bakasura
18
8 / 3 / 4
10,747
632
8,368
14,502
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 2
9,252
544
6,409
8,800
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
6 / 2 / 3
9,662
568
12,262
13,311
8,980
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Sensittive
Thanatos
15
7 / 6 / 1
9,786
576
7,037
11,750
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 6 / 5
8,640
508
4,663
8,281
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
TheNixonNinja
Baron Samedi
11
1 / 6 / 3
7,208
424
6,093
12,787
8,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
14
2 / 3 / 4
8,526
502
7,619
8,527
2,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
23
Kills
16
16
Deaths
23
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
2
3
3.75
W
He Bo
ChadB0T69
He Bo
5
4
5
1.88
W
3
2
7
3.25
W
Hachiman
Roylee-YT
Hachiman
3
3
5
1.83
L
Thanatos
Sensittive
Thanatos
7
6
1
1.25
W
Bakasura
ShadesOfGreg-
Bakasura
8
3
4
3.33
W
4
4
2
1.25
L
0
6
5
0.42
L
Baron Samedi
TheNixonNinja
Baron Samedi
1
6
3
0.42
L
Chiron
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,778
Damage
37,674
55,631
Taken
54,656
23,724
Mitigated
27,259
12,289
Healing
19,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
12,262
3,404
0
3,773
13,311
8,980
0
7,401
5,363
53,773
0
W
He Bo
ChadB0T69
He Bo
8,952
77
0
1,831
8,519
2,496
0
3,530
4,691
48,855
0
W
5,222
1,155
0
2,165
14,031
8,230
68
5,742
8,179
28,443
0
W
Hachiman
Roylee-YT
Hachiman
8,827
5,228
0
3,286
9,779
3,129
0
1,968
7,741
0
63,720
L
Thanatos
Sensittive
Thanatos
7,037
2,014
0
7,858
11,750
4,008
0
3,645
7,671
0
46,594
W
Bakasura
ShadesOfGreg-
Bakasura
8,368
5,986
0
2,797
14,502
6,165
0
6,617
7,786
0
66,697
W
6,409
1,181
0
2,210
8,800
3,704
508
4,534
4,216
51,920
0
L
4,663
38
110
1,465
8,281
2,816
809
2,443
5,453
55,526
0
L
Baron Samedi
TheNixonNinja
Baron Samedi
6,093
618
60
2,766
12,787
8,746
0
4,641
7,592
31,615
0
L
Chiron
7,619
4,494
504
3,344
8,527
2,709
183
1,904
6,535
0
49,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,183
Gold Earned
43,822
496
Minions Killed
460
0
Camps Cleared
0
1,635,923
Distance Traveled
1,563,833
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,662
568
87
5
0
321,339
4
W
He Bo
9,844
579
92
5
0
301,685
3
W
Ymir
9,221
542
40
2
0
341,295
4
W
Hachiman
9,119
536
118
7
0
310,125
4
L
Thanatos
9,786
576
96
6
0
344,339
0
W
Bakasura
10,747
632
141
8
0
369,924
0
W
Nox
9,252
544
105
6
0
312,894
6
L
Eset
8,640
508
114
7
0
305,348
4
L
Baron Samedi
7,208
424
52
3
0
293,541
3
L
Chiron
8,526
502
111
7
0
299,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role