Player Matchup

Ymir
Ymir
Burnerrr5388
Ymir
Level 23
God Stats
1W - 7L
1,291 SR
Queue Stats
35W - 38L
1,402 Elo+
Solo
Danzaburou
Danzaburou
GioModo53X0
Danzaburou
Level 17
God Stats
7W - 7L
1,788 SR
Queue Stats
76W - 67L
1,570 Elo+
Solo
Fenrir
Fenrir
chief5keef5
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,407 Elo+
Solo
Cthulhu
Cthulhu
ivancanx
Cthulhu
Level 8
God Stats
9W - 11L
1,685 SR
Queue Stats
84W - 114L
1,487 Elo+
Solo
Sol
Sol
theogkenobi2
Sol
Level 30
God Stats
23W - 12L
1,640 SR
Queue Stats
130W - 124L
1,593 Elo+
Solo
Team Averages
Level 21
1,581 SR
1,492 Elo+

VS

Team Averages
Level 21
1,506 SR
1,506 Elo+
Agni
Agni
BlazinKraze
Agni
Level 28
God Stats
1W - 1L
1,484 SR
Queue Stats
44W - 36L
1,460 Elo+
Solo
Loki
Loki
JayDully
Loki
Level 26
God Stats
96W - 53L
1,741 SR
Queue Stats
175W - 140L
1,603 Elo+
Solo
Achilles
Achilles
TheMacDuff
Achilles
Level 28
God Stats
1W - 0L
1,269 SR
Queue Stats
42W - 50L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tridentbound
Cu Chulainn
Level 18
God Stats
37W - 53L
1,535 SR
Queue Stats
101W - 156L
1,412 Elo+
Solo
Nemesis
Nemesis
skipthedialogue
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 3 / 0
9,377
521
10,521
13,404
6,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
GioModo53X0
Danzaburou
16
5 / 5 / 1
10,330
574
6,477
13,436
5,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
13
2 / 5 / 9
8,278
460
6,563
11,903
4,318
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
ivancanx
Cthulhu
12
3 / 5 / 2
7,983
444
6,870
12,714
10,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
5 / 7 / 4
8,868
493
12,246
15,878
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 3
9,266
515
7,726
8,402
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
17
7 / 3 / 1
10,278
571
10,973
12,024
5,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
TheMacDuff
Achilles
15
4 / 6 / 5
9,926
551
10,353
12,274
8,195
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Tridentbound
Cu Chulainn
15
4 / 7 / 5
9,150
508
9,088
16,769
10,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 7 / 6
8,436
469
9,504
15,084
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
44
26
Kills
24
25
Deaths
26
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
L
11
3
0
3.67
L
Danzaburou
GioModo53X0
Danzaburou
5
5
1
1.1
W
Loki
7
3
1
2.5
W
Achilles
TheMacDuff
Achilles
4
6
5
1.08
W
Cu Chulainn
Tridentbound
Cu Chulainn
4
7
5
0.93
L
Fenrir
2
5
9
1.3
L
Cthulhu
ivancanx
Cthulhu
3
5
2
0.8
W
2
7
6
0.71
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,677
Damage
47,644
67,335
Taken
64,553
30,937
Mitigated
31,620
16,857
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,726
390
0
732
8,402
2,639
321
2,889
5,513
41,761
0
L
10,521
2,756
0
4,476
13,404
6,189
254
1,124
12,207
49,291
0
L
Danzaburou
GioModo53X0
Danzaburou
6,477
2,362
0
3,234
13,436
5,008
522
725
12,699
0
64,468
W
Loki
10,973
3,263
0
3,674
12,024
5,493
0
2,683
9,075
0
69,025
W
Achilles
TheMacDuff
Achilles
10,353
4,533
0
2,940
12,274
8,195
898
8,611
3,513
0
43,517
W
Cu Chulainn
Tridentbound
Cu Chulainn
9,088
2,463
0
0
16,769
10,032
492
6,456
10,142
5,634
32,206
L
Fenrir
6,563
2,065
207
1,829
11,903
4,318
0
2,011
9,785
0
31,222
L
Cthulhu
ivancanx
Cthulhu
6,870
1,045
0
996
12,714
10,396
165
1,771
10,799
27,948
0
W
9,504
5,523
0
2,493
15,084
5,261
522
8,291
6,673
0
45,936
L
12,246
4,392
318
5,797
15,878
5,026
1,816
2,345
13,105
52,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,836
Gold Earned
47,056
412
Minions Killed
401
0
Camps Cleared
0
1,436,110
Distance Traveled
1,704,010
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,266
515
77
4
0
323,230
1
L
Ymir
9,377
521
97
5
0
239,129
2
L
Danzaburou
10,330
574
101
6
0
298,854
0
W
Loki
10,278
571
110
6
0
342,321
1
W
Achilles
9,926
551
75
4
0
314,065
2
W
Cu Chulainn
9,150
508
61
3
0
347,182
0
L
Fenrir
8,278
460
57
3
0
295,367
4
L
Cthulhu
7,983
444
58
3
0
341,641
0
W
Nemesis
8,436
469
78
4
0
377,212
0
L
Sol
8,868
493
99
6
0
261,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role