Player Matchup

Mercury
Mercury
ByTiago516
Mercury
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,632 Elo+
Party 1
Kuzenbo
Kuzenbo
DiabloCookies
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
Koopa585
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 113L
1,609 Elo+
Solo
Anubis
Anubis
Nick_Messa_00
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,521 Elo+
Party 1
Set
Set
antonio002
Set
Level 47
God Stats
0W - 1L
1,319 SR
Queue Stats
5W - 10L
1,317 Elo+
Solo
Team Averages
Level 37
1,464 SR
1,509 Elo+

VS

Team Averages
Level 86
1,531 SR
1,493 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
AndreMD5699
Hun Batz
Level 110
God Stats
84W - 105L
1,302 SR
Queue Stats
3,834W - 4,162L
1,439 Elo+
Solo
Jing Wei
Jing Wei
Josh388
Jing Wei
Level 129
God Stats
7W - 5L
1,636 SR
Queue Stats
558W - 533L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingExpressO
Tsukuyomi
Level 22
God Stats
5W - 1L
1,716 SR
Queue Stats
138W - 103L
1,623 Elo+
Party 2
Tiamat
Tiamat
alexdrumxer
Tiamat
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ByTiago516
Mercury
18
4 / 5 / 8
11,026
788
4,495
11,052
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
18
2 / 4 / 14
10,407
743
9,205
18,083
27,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Koopa585
Sun Wukong
15
8 / 6 / 8
9,959
711
14,892
26,536
20,917
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 4 / 6
10,762
769
9,886
12,096
6,696
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 9 / 6
9,072
648
9,284
14,800
7,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 3 / 18
13,001
929
19,656
24,295
29,856
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
AndreMD5699
Hun Batz
15
3 / 5 / 8
10,019
716
5,877
9,433
4,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Josh388
Jing Wei
18
5 / 4 / 18
11,335
810
15,623
10,654
4,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
KingExpressO
Tsukuyomi
17
6 / 6 / 12
10,762
769
16,952
14,366
8,139
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
19
9 / 6 / 12
12,209
872
12,683
12,827
8,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
96
24
Kills
28
28
Deaths
24
42
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
18
4.67
W
Hun Batz
AndreMD5699
Hun Batz
3
5
8
1.4
L
Mercury
ByTiago516
Mercury
4
5
8
1.6
L
Kuzenbo
2
4
14
2.25
W
Jing Wei
Josh388
Jing Wei
5
4
18
3.5
W
Tsukuyomi
KingExpressO
Tsukuyomi
6
6
12
2
L
Sun Wukong
Koopa585
Sun Wukong
8
6
8
2
L
7
4
6
2.5
W
Tiamat
9
6
12
2.5
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,762
Damage
70,791
82,567
Taken
71,575
67,474
Mitigated
55,390
25,397
Healing
26,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,656
1,437
3,155
9,960
24,295
29,856
227
5,515
18,780
46,482
0
W
Hun Batz
AndreMD5699
Hun Batz
5,877
762
958
629
9,433
4,135
132
2,382
7,051
0
13,074
L
Mercury
ByTiago516
Mercury
4,495
2,618
0
170
11,052
4,715
554
4,395
6,597
0
18,261
L
Kuzenbo
9,205
3,551
3,650
3,714
18,083
27,538
255
6,384
11,435
15,721
0
W
Jing Wei
Josh388
Jing Wei
15,623
13,371
1,199
2,483
10,654
4,272
2,569
4,667
5,987
0
29,680
W
Tsukuyomi
KingExpressO
Tsukuyomi
16,952
4,437
1,067
2,924
14,366
8,139
429
3,894
10,472
0
32,041
L
Sun Wukong
Koopa585
Sun Wukong
14,892
2,738
2,192
9,769
26,536
20,917
489
8,867
17,159
0
27,062
L
9,886
111
813
3,588
12,096
6,696
522
5,873
6,193
29,333
0
W
Tiamat
12,683
1,408
1,319
3,003
12,827
8,988
1,196
2,633
10,194
24,528
0
L
9,284
3,140
243
1,258
14,800
7,608
0
6,820
7,800
0
16,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,226
Gold Earned
57,326
118
Minions Killed
149
0
Camps Cleared
0
1,236,965
Distance Traveled
1,232,240
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,001
929
51
4
0
279,234
0
W
Hun Batz
10,019
716
26
2
0
186,931
3
L
Mercury
11,026
788
30
2
0
257,283
0
L
Kuzenbo
10,407
743
12
1
0
274,755
0
W
Jing Wei
11,335
810
33
2
0
258,233
1
W
Tsukuyomi
10,762
769
19
1
0
257,951
2
L
Sun Wukong
9,959
711
21
2
0
243,355
1
L
Anubis
10,762
769
31
2
0
237,610
0
W
Tiamat
12,209
872
20
1
0
249,891
0
L
Set
9,072
648
24
2
0
223,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role