Player Matchup

He Bo
He Bo
Anbu_Ghost18
He Bo
Level 24
God Stats
2W - 6L
1,500 SR
Queue Stats
112W - 131L
1,328 Elo+
Party 2
Kukulkan
Kukulkan
Ddoppiab9638
Kukulkan
Level 3
God Stats
3W - 6L
1,500 SR
Queue Stats
28W - 31L
1,100 Elo+
Solo
Tsukuyomi
Tsukuyomi
Greystoke-_-
Tsukuyomi
Level 25
God Stats
8W - 16L
1,306 SR
Queue Stats
54W - 72L
1,290 Elo+
Party 2
Artemis
Artemis
shinoa_Sensei
Artemis
Level 4
God Stats
4W - 9L
1,246 SR
Queue Stats
4W - 10L
1,137 Elo+
Party 2
Cabrakan
Cabrakan
singhmeharban-me
Cabrakan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 103L
1,354 Elo+
Party 2
Team Averages
Level 24
1,410 SR
1,242 Elo+

VS

Team Averages
Level 43
1,464 SR
1,350 Elo+
Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FaintCalf677264
Danzaburou
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 21L
1,318 Elo+
Solo
Olorun
Olorun
PoutineZeheff
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,201 Elo+
Solo
Amaterasu
Amaterasu
Praecipias
Amaterasu
Level 12
God Stats
4W - 2L
1,376 SR
Queue Stats
7W - 13L
1,321 Elo+
Party 1
Cupid
Cupid
johnny_NASR
Cupid
Level 29
God Stats
2W - 1L
1,442 SR
Queue Stats
23W - 17L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
7,382
410
6,629
13,832
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Ddoppiab9638
Kukulkan
12
1 / 2 / 1
7,343
408
6,308
7,408
3,465
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Greystoke-_-
Tsukuyomi
14
3 / 2 / 1
8,266
459
8,511
9,636
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
10
1 / 5 / 2
7,034
391
3,553
8,280
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 3
8,394
466
6,816
13,678
12,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
6 / 2 / 0
10,213
567
12,302
12,901
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
FaintCalf677264
Danzaburou
14
5 / 0 / 6
9,742
541
8,881
7,233
3,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 2 / 2
10,900
606
13,519
13,662
5,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Praecipias
Amaterasu
11
0 / 1 / 2
6,718
373
1,504
4,087
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 3 / 0
7,842
436
4,039
7,874
4,004
Mace

Mace

+10
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
19
19
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
2
0
3
L
2
7
1
0.36
L
Kukulkan
Ddoppiab9638
Kukulkan
1
2
1
0.75
W
Danzaburou
FaintCalf677264
Danzaburou
5
0
6
8
L
Tsukuyomi
Greystoke-_-
Tsukuyomi
3
2
1
1.75
W
6
2
2
3.5
W
Amaterasu
Praecipias
Amaterasu
0
1
2
1
W
2
3
0
0.67
L
Artemis
1
5
2
0.4
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,817
Damage
40,245
52,834
Taken
45,757
27,656
Mitigated
19,424
6,706
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,302
1,477
1,927
6,526
12,901
5,211
2,320
7,023
5,762
71,531
0
L
6,629
678
0
1,443
13,832
4,478
204
9,174
4,658
28,441
0
L
Kukulkan
Ddoppiab9638
Kukulkan
6,308
735
0
219
7,408
3,465
132
2,720
4,688
32,684
0
W
Danzaburou
FaintCalf677264
Danzaburou
8,881
3,293
0
617
7,233
3,308
727
4,364
2,809
0
42,950
L
Tsukuyomi
Greystoke-_-
Tsukuyomi
8,511
1,843
0
2,354
9,636
3,893
700
3,040
6,596
0
38,198
W
13,519
6,316
782
4,312
13,662
5,531
2,968
6,172
7,441
64,589
0
W
Amaterasu
Praecipias
Amaterasu
1,504
45
0
49
4,087
1,370
270
0
4,087
0
8,827
W
4,039
1,975
305
883
7,874
4,004
1,667
1,969
5,905
0
29,598
L
Artemis
3,553
600
0
0
8,280
3,141
0
4,666
3,614
0
24,599
L
6,816
625
0
2,690
13,678
12,679
0
6,221
7,457
18,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
45,415
231
Minions Killed
367
0
Camps Cleared
0
1,519,740
Distance Traveled
1,637,907
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,213
567
118
7
0
291,488
0
L
He Bo
7,382
410
39
2
0
308,697
1
L
Kukulkan
7,343
408
49
3
0
267,540
2
W
Danzaburou
9,742
541
73
4
0
340,980
4
L
Tsukuyomi
8,266
459
71
4
0
328,706
0
W
Olorun
10,900
606
101
6
0
324,206
0
W
Amaterasu
6,718
373
17
1
0
425,323
0
W
Cupid
7,842
436
58
3
0
255,910
0
L
Artemis
7,034
391
51
3
0
285,892
0
L
Cabrakan
8,394
466
21
1
0
328,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role