Player Matchup

Guan Yu
Guan Yu
DBaca27
Guan Yu
Level 19
God Stats
0W - 3L
1,496 SR
Queue Stats
30W - 31L
1,409 Elo+
Solo
Ra
Ra
FrostKuji
Ra
Level 17
God Stats
1W - 1L
1,730 SR
Queue Stats
49W - 33L
1,593 Elo+
Solo
Mercury
Mercury
HANNIBAL T44
Mercury
Level 4
God Stats
7W - 16L
1,174 SR
Queue Stats
9W - 20L
1,164 Elo+
Solo
Bakasura
Bakasura
Hydrakin
Bakasura
Level 15
God Stats
1W - 2L
1,636 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Athena
Athena
VALKI3672
Athena
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,343 Elo+
Solo
Team Averages
Level 12
1,507 SR
1,402 Elo+

VS

Team Averages
Level 21
1,541 SR
1,453 Elo+
Ra
Ra
AnArizonaRanger
Ra
Level 23
God Stats
3W - 2L
1,752 SR
Queue Stats
5W - 3L
1,544 Elo+
Solo
Fenrir
Fenrir
KnullVenom
Fenrir
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 39L
1,291 Elo+
Solo
Set
Set
LegMasterIB
Set
Level 24
God Stats
1W - 0L
1,269 SR
Queue Stats
20W - 20L
1,502 Elo+
Solo
Guan Yu
Guan Yu
kanzakykuma
Guan Yu
Level 18
God Stats
1W - 3L
1,327 SR
Queue Stats
73W - 69L
1,489 Elo+
Solo
Chiron
Chiron
wcchradman34
Chiron
Level 29
God Stats
2W - 1L
1,859 SR
Queue Stats
14W - 16L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DBaca27
Guan Yu
18
1 / 9 / 10
11,483
957
18,173
27,614
33,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 5 / 4
13,074
1,090
19,513
15,635
8,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
HANNIBAL T44
Mercury
17
1 / 16 / 7
10,856
905
5,365
21,350
7,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Hydrakin
Bakasura
18
4 / 13 / 5
11,974
998
14,220
27,727
14,497
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
VALKI3672
Athena
17
0 / 8 / 5
10,556
880
4,261
21,169
13,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 34
13,721
1,143
29,429
11,612
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
KnullVenom
Fenrir
18
2 / 6 / 20
11,473
956
8,668
12,227
7,464
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 3 / 19
13,893
1,158
22,751
13,078
7,180
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
kanzakykuma
Guan Yu
20
8 / 1 / 29
14,244
1,187
10,629
17,890
14,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
20
20 / 0 / 20
15,169
1,264
33,304
14,730
6,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
173
12
Kills
51
51
Deaths
12
31
Assists
122
Player
Kills
Deaths
Assists
KDA
W
8
2
34
12.5
L
Guan Yu
DBaca27
Guan Yu
1
9
10
0.67
L
6
5
4
1.6
L
Mercury
HANNIBAL T44
Mercury
1
16
7
0.28
L
Bakasura
Hydrakin
Bakasura
4
13
5
0.5
W
Fenrir
KnullVenom
Fenrir
2
6
20
2
W
13
3
19
7.5
L
Athena
VALKI3672
Athena
0
8
5
0.31
W
Guan Yu
kanzakykuma
Guan Yu
8
1
29
22.5
W
Chiron
20
0
20
30

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,532
Damage
104,781
113,495
Taken
69,537
77,198
Mitigated
39,849
14,562
Healing
22,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,429
3,176
4,249
3,083
11,612
4,653
0
4,517
6,815
60,949
0
L
Guan Yu
DBaca27
Guan Yu
18,173
2,446
1,714
4,108
27,614
33,273
0
6,240
21,374
0
28,889
L
19,513
788
3,539
1,747
15,635
8,250
0
5,295
10,340
62,125
0
L
Mercury
HANNIBAL T44
Mercury
5,365
1,870
0
366
21,350
7,852
0
5,861
15,489
0
21,686
L
Bakasura
Hydrakin
Bakasura
14,220
9,120
0
1,846
27,727
14,497
0
7,507
20,220
0
33,943
W
Fenrir
KnullVenom
Fenrir
8,668
2,334
0
380
12,227
7,464
0
3,574
8,250
0
19,865
W
22,751
9,680
0
800
13,078
7,180
0
4,830
7,568
0
45,904
L
Athena
VALKI3672
Athena
4,261
1,085
0
1,242
21,169
13,326
0
7,903
13,266
15,157
0
W
Guan Yu
kanzakykuma
Guan Yu
10,629
1,791
2,917
6,067
17,890
14,377
0
6,325
10,555
8,791
19,586
W
Chiron
33,304
16,993
1,243
3,421
14,730
6,175
0
4,528
9,827
0
52,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,943
Gold Earned
68,500
218
Minions Killed
234
5
Camps Cleared
6
1,151,563
Distance Traveled
1,208,910
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,721
1,143
80
7
0
234,430
0
L
Guan Yu
11,483
957
16
1
0
233,692
1
L
Ra
13,074
1,090
101
8
1
235,115
0
L
Mercury
10,856
905
19
2
0
251,762
0
L
Bakasura
11,974
998
64
5
2
225,040
0
W
Fenrir
11,473
956
27
2
1
248,891
3
W
Set
13,893
1,158
60
5
0
232,830
0
L
Athena
10,556
880
18
2
2
205,954
1
W
Guan Yu
14,244
1,187
29
2
1
256,971
0
W
Chiron
15,169
1,264
38
3
4
235,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role