Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Kleyms
King Arthur
Level 124
God Stats
20W - 12L
1,686 SR
Queue Stats
70W - 62L
1,525 Elo+
Party 1
Ymir
Ymir
MaximoXXI YT
Ymir
Level 24
God Stats
23W - 22L
1,509 SR
Queue Stats
149W - 164L
1,423 Elo+
Party 3
Cupid
Cupid
Tessayga
Cupid
Level 28
God Stats
1W - 2L
1,437 SR
Queue Stats
4W - 5L
1,342 Elo+
Party 1
Eset
Eset
gabrimar007
Eset
Level 125
God Stats
3W - 0L
1,811 SR
Queue Stats
202W - 179L
1,602 Elo+
Party 3
Team Averages
Level 66
1,589 SR
1,478 Elo+

VS

Team Averages
Level 42
1,440 SR
1,321 Elo+
Chaac
Chaac
 
Chaac
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Graflaug
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,119 Elo+
Party 2
Set
Set
Ironeddy10
Set
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,473 Elo+
Solo
Neith
Neith
MakTrahers
Neith
Level 67
God Stats
0W - 3L
1,199 SR
Queue Stats
23W - 32L
1,287 Elo+
Party 2
Anubis
Anubis
Rost1sLav
Anubis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 0 / 2
5,504
550
2,144
5,280
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Kleyms
King Arthur
11
3 / 0 / 1
6,221
622
3,935
5,655
2,139
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 0 / 5
5,705
571
1,368
8,284
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cupid
Tessayga
Cupid
10
6 / 0 / 1
5,836
584
4,637
3,383
992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
7 / 0 / 5
6,983
698
8,181
3,733
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 4 / 0
4,141
414
2,118
4,984
3,657
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 0
4,107
411
2,120
3,492
852
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 0
4,736
474
1,368
7,689
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
7
0 / 5 / 0
4,246
425
4,120
5,967
1,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Anubis
Rost1sLav
Anubis
9
0 / 5 / 0
4,929
493
1,800
6,015
2,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
19
Kills
0
0
Deaths
19
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
2
4
L
Chaac
 
Chaac
0
4
0
0
L
0
1
0
0
L
0
4
0
0
W
King Arthur
Kleyms
King Arthur
3
0
1
3.5
L
Neith
0
5
0
0
W
0
0
5
2.5
L
Anubis
Rost1sLav
Anubis
0
5
0
0
W
Cupid
Tessayga
Cupid
6
0
1
6.5
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,265
Damage
11,526
26,335
Taken
28,147
10,085
Mitigated
10,150
9,310
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,144
1,500
0
1,557
5,280
1,353
377
956
4,324
0
22,380
L
Chaac
 
Chaac
2,118
384
0
1,162
4,984
3,657
0
0
4,984
0
9,197
L
2,120
394
653
803
3,492
852
0
1,424
2,020
15,497
0
L
1,368
657
0
2,166
7,689
2,232
0
2,879
4,678
0
19,750
W
King Arthur
Kleyms
King Arthur
3,935
41
0
1,905
5,655
2,139
286
0
5,655
0
31,392
L
Neith
4,120
1,700
0
969
5,967
1,406
0
1,660
4,245
0
14,790
W
1,368
0
0
2,522
8,284
4,436
0
1,732
6,552
10,834
0
L
Anubis
Rost1sLav
Anubis
1,800
120
0
1,311
6,015
2,003
0
3,158
2,671
23,470
0
W
Cupid
Tessayga
Cupid
4,637
2,007
520
1,710
3,383
992
180
677
2,706
0
29,287
W
8,181
873
0
1,096
3,733
1,165
258
555
3,178
41,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
22,159
282
Minions Killed
164
0
Camps Cleared
0
958,330
Distance Traveled
838,348
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,504
550
48
5
0
193,332
2
L
Chaac
4,141
414
12
1
0
156,145
0
L
Ra
4,107
411
25
3
0
158,382
0
L
Set
4,736
474
50
5
0
179,169
1
W
King Arthur
6,221
622
75
8
0
201,701
1
L
Neith
4,246
425
30
3
0
162,077
0
W
Ymir
5,705
571
25
3
0
188,321
0
L
Anubis
4,929
493
47
5
0
182,575
0
W
Cupid
5,836
584
59
6
0
177,396
3
W
Eset
6,983
698
75
8
0
197,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role