Player Matchup

Mercury
Mercury
Freezitaa
Mercury
Level 21
God Stats
11W - 12L
1,626 SR
Queue Stats
111W - 119L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
Ralles11
Kukulkan
Level 8
God Stats
2W - 1L
1,233 SR
Queue Stats
15W - 21L
1,151 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SinaXAIN
Morgan Le Fay
Level 13
God Stats
8W - 9L
1,290 SR
Queue Stats
17W - 18L
1,358 Elo+
Solo
Mulan
Mulan
iZerok
Mulan
Level 23
God Stats
7W - 4L
1,474 SR
Queue Stats
204W - 214L
1,367 Elo+
Party 1
Guan Yu
Guan Yu
psykovsky6969
Guan Yu
Level 15
God Stats
2W - 0L
1,846 SR
Queue Stats
21W - 20L
1,408 Elo+
Solo
Team Averages
Level 16
1,494 SR
1,328 Elo+

VS

Team Averages
Level 20
1,556 SR
1,365 Elo+
Cu Chulainn
Cu Chulainn
EastwooDD
Cu Chulainn
Level 25
God Stats
40W - 43L
1,385 SR
Queue Stats
402W - 429L
1,312 Elo+
Party 2
Izanami
Izanami
PlanBozhij
Izanami
Level 22
God Stats
43W - 45L
1,585 SR
Queue Stats
205W - 256L
1,359 Elo+
Solo
Ymir
Ymir
Vegan4exe
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
klim68
Vulcan
Level 20
God Stats
3W - 3L
1,826 SR
Queue Stats
110W - 123L
1,361 Elo+
Solo
Arachne
Arachne
Саёри
Arachne
Level 28
God Stats
11W - 15L
1,483 SR
Queue Stats
99W - 122L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Freezitaa
Mercury
18
13 / 2 / 9
11,886
594
18,328
11,474
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Ralles11
Kukulkan
13
4 / 1 / 8
9,216
461
4,745
4,373
1,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
SinaXAIN
Morgan Le Fay
14
0 / 3 / 7
9,344
467
4,944
12,163
5,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
iZerok
Mulan
18
7 / 3 / 7
11,189
559
14,287
15,219
9,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
16
3 / 0 / 6
10,089
504
9,280
16,582
18,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EastwooDD
Cu Chulainn
14
3 / 9 / 3
9,021
451
5,880
22,611
13,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
PlanBozhij
Izanami
11
1 / 5 / 1
7,514
376
6,687
10,838
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
0 / 5 / 2
7,598
380
5,459
15,679
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
klim68
Vulcan
10
0 / 3 / 2
7,084
354
4,649
4,567
1,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Саёри
Arachne
12
3 / 5 / 3
8,152
408
7,654
12,131
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
27
Kills
7
9
Deaths
27
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
EastwooDD
Cu Chulainn
3
9
3
0.5
W
Mercury
Freezitaa
Mercury
13
2
9
8.75
L
Izanami
PlanBozhij
Izanami
1
5
1
0.3
W
Kukulkan
Ralles11
Kukulkan
4
1
8
8
W
Morgan Le Fay
SinaXAIN
Morgan Le Fay
0
3
7
1.17
L
Ymir
0
5
2
0.2
W
Mulan
iZerok
Mulan
7
3
7
3.5
L
Vulcan
klim68
Vulcan
0
3
2
0.33
W
Guan Yu
3
0
6
6
L
Arachne
Саёри
Arachne
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,584
Damage
30,329
59,811
Taken
65,826
38,195
Mitigated
36,110
19,752
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
EastwooDD
Cu Chulainn
5,880
995
0
4,266
22,611
13,473
379
2,906
19,548
0
30,334
W
Mercury
Freezitaa
Mercury
18,328
10,206
0
219
11,474
4,138
2,280
1,271
10,203
0
100,606
L
Izanami
PlanBozhij
Izanami
6,687
4,127
0
2,841
10,838
3,006
554
1,583
9,135
0
46,526
W
Kukulkan
Ralles11
Kukulkan
4,745
435
0
0
4,373
1,537
2,549
460
3,913
33,184
0
W
Morgan Le Fay
SinaXAIN
Morgan Le Fay
4,944
368
329
3,686
12,163
5,027
2,426
4,364
7,799
47,139
0
L
Ymir
5,459
1,303
0
1,167
15,679
12,982
87
3,006
12,393
21,039
0
W
Mulan
iZerok
Mulan
14,287
2,468
0
5,602
15,219
9,435
2,610
1,660
13,559
0
71,046
L
Vulcan
klim68
Vulcan
4,649
1,206
0
0
4,567
1,383
0
1,371
3,166
24,160
0
W
Guan Yu
9,280
1,339
1,166
8,750
16,582
18,058
1,041
2,353
14,229
0
55,293
L
Arachne
Саёри
Arachne
7,654
5,049
0
2,158
12,131
5,266
0
823
11,248
0
33,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,724
Gold Earned
39,369
522
Minions Killed
253
0
Camps Cleared
0
1,898,345
Distance Traveled
1,450,067
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,021
451
51
3
0
311,757
1
W
Mercury
11,886
594
150
8
0
421,507
1
L
Izanami
7,514
376
82
4
0
211,649
7
W
Kukulkan
9,216
461
64
3
0
337,620
3
W
Morgan Le Fay
9,344
467
93
5
0
379,341
3
L
Ymir
7,598
380
31
2
0
320,484
0
W
Mulan
11,189
559
115
6
0
346,613
6
L
Vulcan
7,084
354
36
2
0
212,747
0
W
Guan Yu
10,089
504
100
5
0
413,264
1
L
Arachne
8,152
408
53
3
0
393,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role