Player Matchup

Arachne
Arachne
Similisushi
Arachne
Level 86
God Stats
1W - 2L
1,569 SR
Queue Stats
4W - 5L
1,096 Elo+
Party 1
Merlin
Merlin
similidinde
Merlin
Level 129
God Stats
2W - 1L
1,662 SR
Queue Stats
2W - 3L
1,182 Elo+
Party 1
Sylvanus
Sylvanus
similipoulet
Sylvanus
Level 125
God Stats
1W - 0L
1,471 SR
Queue Stats
2W - 2L
1,214 Elo+
Party 1
Team Averages
Level 113
1,568 SR
1,164 Elo+

VS

Team Averages
Level 82
1,550 SR
1,363 Elo+
Chaac
Chaac
KoolKIdCJ03
Chaac
Level 78
God Stats
6W - 4L
1,603 SR
Queue Stats
154W - 233L
1,336 Elo+
Party 2
Da Ji
Da Ji
Munkew
Da Ji
Level 46
God Stats
3W - 7L
1,628 SR
Queue Stats
101W - 157L
1,304 Elo+
Party 2
Anubis
Anubis
Wanderin Dog
Anubis
Level 122
God Stats
5W - 7L
1,418 SR
Queue Stats
75W - 74L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Similisushi
Arachne
16
7 / 4 / 4
11,195
659
13,036
15,927
7,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
16
3 / 1 / 8
10,811
636
8,504
10,239
4,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
similipoulet
Sylvanus
15
1 / 1 / 9
10,014
589
5,479
15,219
14,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
10,299
606
12,935
12,094
14,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Munkew
Da Ji
10
1 / 3 / 2
9,295
547
4,369
6,975
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
2 / 6 / 2
10,633
625
15,734
14,725
7,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
6
6
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
Da Ji
Munkew
Da Ji
1
3
2
0.67
W
Arachne
Similisushi
Arachne
7
4
4
2.25
L
Anubis
2
6
2
0.5
W
Merlin
3
1
8
7
W
Sylvanus
similipoulet
Sylvanus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,019
Damage
33,038
41,385
Taken
33,794
26,238
Mitigated
23,916
14,545
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,935
1,135
0
5,703
12,094
14,037
372
5,116
6,978
0
42,105
L
Da Ji
Munkew
Da Ji
4,369
751
0
1,276
6,975
2,468
0
2,379
4,596
0
21,338
W
Arachne
Similisushi
Arachne
13,036
10,629
0
3,150
15,927
7,019
469
4,877
10,660
0
34,784
L
Anubis
15,734
189
0
6,451
14,725
7,411
641
6,488
8,237
55,105
0
W
Merlin
8,504
632
0
392
10,239
4,564
410
3,768
6,291
61,044
0
W
Sylvanus
similipoulet
Sylvanus
5,479
1,012
5,830
5,173
15,219
14,655
504
7,089
7,920
20,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,020
Gold Earned
30,227
164
Minions Killed
194
0
Camps Cleared
0
996,220
Distance Traveled
723,384
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,299
606
59
3
0
302,400
0
L
Da Ji
9,295
547
35
2
0
180,442
3
W
Arachne
11,195
659
38
2
0
350,105
0
L
Anubis
10,633
625
100
6
0
240,542
1
W
Merlin
10,811
636
110
6
0
333,305
1
W
Sylvanus
10,014
589
16
1
0
312,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role