Player Matchup

Tiamat
Tiamat
FranticFox06
Tiamat
Level 35
God Stats
18W - 13L
1,458 SR
Queue Stats
91W - 79L
1,570 Elo+
Party 1
Fenrir
Fenrir
TTV Hk4741
Fenrir
Level 19
God Stats
42W - 36L
1,607 SR
Queue Stats
215W - 214L
1,751 Elo+
Party 1
Ymir
Ymir
TheModernGamer
Ymir
Level 35
God Stats
3W - 1L
1,786 SR
Queue Stats
99W - 84L
1,570 Elo+
Party 1
Guan Yu
Guan Yu
maxiton4ik
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 28L
1,480 Elo+
Solo
Hou Yi
Hou Yi
rpamm21
Hou Yi
Level 3
God Stats
2W - 1L
1,327 SR
Queue Stats
2W - 1L
1,204 Elo+
Solo
Team Averages
Level 20
1,536 SR
1,515 Elo+

VS

Team Averages
Level 19
1,519 SR
1,414 Elo+
Athena
Athena
CavaliereSolaire
Athena
Level 29
God Stats
25W - 34L
1,373 SR
Queue Stats
97W - 108L
1,441 Elo+
Party 2
Chang'e
Chang'e
DakillerQ
Chang'e
Level 4
God Stats
1W - 4L
1,242 SR
Queue Stats
3W - 5L
1,414 Elo+
Solo
Fenrir
Fenrir
glache3
Fenrir
Level 17
God Stats
2W - 1L
1,638 SR
Queue Stats
6W - 17L
1,332 Elo+
Solo
Artemis
Artemis
kapo27
Artemis
Level 15
God Stats
2W - 3L
1,842 SR
Queue Stats
8W - 11L
1,466 Elo+
Solo
Nox
Nox
ll-_-Kuma-_-ll
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 84L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
5 / 1 / 7
7,976
532
7,962
8,337
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
TTV Hk4741
Fenrir
14
15 / 0 / 1
9,454
630
10,597
9,489
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 1 / 9
6,443
430
5,798
11,093
9,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
maxiton4ik
Guan Yu
16
7 / 2 / 1
9,485
632
9,185
12,358
7,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
rpamm21
Hou Yi
11
3 / 3 / 6
6,762
451
9,685
7,276
2,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 1
6,798
453
5,429
15,675
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
DakillerQ
Chang'e
8
0 / 11 / 0
5,721
381
2,630
10,726
3,088
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
glache3
Fenrir
10
2 / 8 / 3
7,082
472
6,782
13,571
3,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Artemis
kapo27
Artemis
10
0 / 3 / 2
6,261
417
9,600
6,152
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 4 / 0
7,724
515
2,741
7,931
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
31
Kills
7
7
Deaths
31
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Chang'e
DakillerQ
Chang'e
0
11
0
0
W
Tiamat
5
1
7
8.5
W
Fenrir
TTV Hk4741
Fenrir
15
0
1
15.5
W
1
1
9
5.5
L
Fenrir
glache3
Fenrir
2
8
3
0.44
L
Artemis
kapo27
Artemis
0
3
2
0.33
L
2
4
0
0.5
W
Guan Yu
maxiton4ik
Guan Yu
7
2
1
3.75
W
Hou Yi
rpamm21
Hou Yi
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,227
Damage
27,182
48,553
Taken
54,055
28,532
Mitigated
20,265
15,057
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,429
1,239
0
825
15,675
9,442
245
2,895
12,330
17,900
0
L
Chang'e
DakillerQ
Chang'e
2,630
657
462
1,250
10,726
3,088
62
4,543
5,755
21,501
0
W
Tiamat
7,962
1,297
0
1,785
8,337
5,380
564
1,188
7,149
41,315
0
W
Fenrir
TTV Hk4741
Fenrir
10,597
3,409
0
3,405
9,489
3,651
0
1,596
7,893
0
60,611
W
5,798
1,856
0
2,700
11,093
9,254
227
2,537
8,556
18,004
0
L
Fenrir
glache3
Fenrir
6,782
2,682
0
2,391
13,571
3,791
27
4,511
8,680
0
20,175
L
Artemis
kapo27
Artemis
9,600
4,104
0
1,443
6,152
1,807
248
643
5,449
0
39,931
L
2,741
593
0
359
7,931
2,137
42
0
7,571
29,589
0
W
Guan Yu
maxiton4ik
Guan Yu
9,185
1,927
52
6,115
12,358
7,917
1,596
2,909
9,205
0
70,057
W
Hou Yi
rpamm21
Hou Yi
9,685
3,413
0
1,000
7,276
2,330
665
2,326
4,950
0
35,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,120
Gold Earned
33,586
374
Minions Killed
233
0
Camps Cleared
0
1,380,475
Distance Traveled
1,307,043
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,798
453
27
2
0
303,219
0
L
Chang'e
5,721
381
50
3
0
232,761
2
W
Tiamat
7,976
532
64
4
0
279,757
7
W
Fenrir
9,454
630
98
7
0
336,308
0
W
Ymir
6,443
430
30
2
0
261,211
0
L
Fenrir
7,082
472
43
3
0
261,751
1
L
Artemis
6,261
417
61
4
0
237,962
0
L
Nox
7,724
515
52
3
0
271,350
2
W
Guan Yu
9,485
632
130
9
0
276,932
0
W
Hou Yi
6,762
451
52
3
0
226,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role