Player Matchup

Bastet
Bastet
Gold V
Cabraloca12
Bastet
Gold V
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 115L
1,329 MMR
Party 1
Artio
Artio
Silver I
Pyrna
Artio
Silver I
Level 121
God Stats
31W - 27L
1,539 SR
Queue Stats
253W - 246L
1,248 MMR
Solo
Raijin
Raijin
Gold IV
Rikyloca12
Raijin
Gold IV
Level 113
God Stats
2W - 5L
1,500 SR
Queue Stats
93W - 91L
1,386 MMR
Party 1
Skadi
Skadi
Gold V
RolandPro2
Skadi
Gold V
Level 135
God Stats
5W - 7L
1,589 SR
Queue Stats
352W - 383L
1,228 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
YueFeii
Erlang Shen
Silver IV
Level 128
God Stats
0W - 1L
1,828 SR
Queue Stats
188W - 193L
1,226 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,591 SR
1,283 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,480 SR
1,284 MMR
Sun Wukong
Sun Wukong
Silver I
Sellith
Sun Wukong
Silver I
Level 146
God Stats
17W - 11L
1,624 SR
Queue Stats
79W - 76L
1,308 MMR
Party 2
Fenrir
Fenrir
Silver I
TroppoBuono
Fenrir
Silver I
Level 73
God Stats
5W - 7L
1,387 SR
Queue Stats
302W - 308L
1,223 MMR
Solo
Hel
Hel
Silver IV
Xanoxs
Hel
Silver IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,318 MMR
Party 2
Khepri
Khepri
Silver I
ckart
Khepri
Silver I
Level 105
God Stats
28W - 26L
1,560 SR
Queue Stats
308W - 322L
1,263 MMR
Solo
Anhur
Anhur
Bronze III
djodjomi
Anhur
Bronze III
Level 37
God Stats
3W - 2L
1,327 SR
Queue Stats
27W - 34L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
2 / 9 / 5
14,271
492
10,917
26,327
10,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
Pyrna
Artio
20
3 / 6 / 14
14,847
512
11,297
32,409
35,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Rikyloca12
Raijin
20
8 / 4 / 6
16,331
563
37,614
14,992
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
20
9 / 5 / 11
16,255
561
34,794
24,531
8,812
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
YueFeii
Erlang Shen
20
0 / 7 / 15
14,775
509
15,968
32,754
30,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
SetGilgameshAthenaTsukuyomiTiamat

VS

Bans
ScyllaCu ChulainnAwilixSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sellith
Sun Wukong
20
4 / 5 / 16
16,002
552
16,485
29,480
42,535
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
20
14 / 5 / 12
17,770
613
22,565
32,834
31,210
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
Xanoxs
Hel
20
5 / 4 / 15
16,751
578
22,316
34,174
23,304
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
ckart
Khepri
19
2 / 3 / 17
16,029
553
10,645
38,667
70,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
djodjomi
Anhur
20
6 / 5 / 8
16,598
572
21,256
26,497
15,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
99
22
Kills
31
31
Deaths
22
51
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
9
5
0.5
L
Artio
Pyrna
Artio
3
6
14
1.67
L
Raijin
Rikyloca12
Raijin
8
4
6
2.75
L
Skadi
9
5
11
2.9
W
Sun Wukong
Sellith
Sun Wukong
4
5
16
2.4
W
Fenrir
14
5
12
4
W
Hel
Xanoxs
Hel
5
4
15
3.13
L
Erlang Shen
YueFeii
Erlang Shen
0
7
15
1.07
W
Khepri
ckart
Khepri
2
3
17
3.5
W
Anhur
djodjomi
Anhur
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,590
Damage
93,267
131,013
Taken
161,652
91,247
Mitigated
183,575
32,576
Healing
74,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
10,917
3,240
0
6,328
26,327
10,751
171
4,800
21,447
0
119,524
L
Artio
Pyrna
Artio
11,297
1,348
2,931
7,410
32,409
35,127
159
5,560
26,849
48,479
0
L
Raijin
Rikyloca12
Raijin
37,614
2,087
424
3,634
14,992
5,918
769
6,301
8,691
160,986
0
L
Skadi
34,794
22,078
0
7,028
24,531
8,812
3,967
6,039
18,412
0
142,736
W
Sun Wukong
Sellith
Sun Wukong
16,485
2,330
0
6,336
29,480
42,535
1,841
11,178
18,302
645
89,924
W
Fenrir
22,565
4,198
0
8,466
32,834
31,210
4,862
12,365
20,469
0
121,821
W
Hel
Xanoxs
Hel
22,316
1,970
20,731
20,383
34,174
23,304
4,576
13,940
20,234
120,250
0
L
Erlang Shen
YueFeii
Erlang Shen
15,968
6,115
0
4,821
32,754
30,639
1,808
10,987
21,651
4,317
71,123
W
Khepri
ckart
Khepri
10,645
1,755
0
7,182
38,667
70,958
1,421
14,828
23,839
39,243
0
W
Anhur
djodjomi
Anhur
21,256
14,815
0
11,887
26,497
15,568
5,956
9,555
16,942
0
113,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,479
Gold Earned
83,150
788
Minions Killed
678
0
Camps Cleared
0
2,652,121
Distance Traveled
2,752,418
35
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,271
492
175
6
0
575,140
5
L
Artio
14,847
512
64
2
0
534,822
10
L
Raijin
16,331
563
225
8
0
543,816
8
L
Skadi
16,255
561
185
6
0
492,701
10
W
Sun Wukong
16,002
552
137
5
0
553,573
10
W
Fenrir
17,770
613
145
5
0
567,474
4
W
Hel
16,751
578
181
6
0
560,303
6
L
Erlang Shen
14,775
509
139
5
0
505,642
2
W
Khepri
16,029
553
49
2
0
572,494
13
W
Anhur
16,598
572
166
6
0
498,574
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role