Player Matchup

Horus
Horus
Gotta-iso
Horus
Level 28
God Stats
10W - 15L
1,533 SR
Queue Stats
126W - 148L
1,359 Elo+
Party 1
Scylla
Scylla
XxDeadlyAnonxX
Scylla
Level 17
God Stats
19W - 20L
1,572 SR
Queue Stats
152W - 127L
1,494 Elo+
Solo
Vamana
Vamana
goated__rob
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,646 Elo+
Party 1
Nemesis
Nemesis
temp-781503
Nemesis
Level 12
God Stats
3W - 0L
1,809 SR
Queue Stats
26W - 33L
1,317 Elo+
Solo
Cu Chulainn
Cu Chulainn
xNatsu4
Cu Chulainn
Level 26
God Stats
15W - 17L
1,419 SR
Queue Stats
400W - 454L
1,391 Elo+
Solo
Team Averages
Level 22
1,567 SR
1,441 Elo+

VS

Team Averages
Level 16
1,541 SR
1,372 Elo+
Hel
Hel
Ch1ken27
Hel
Level 7
God Stats
6W - 7L
1,500 SR
Queue Stats
26W - 30L
1,465 Elo+
Solo
Set
Set
Mid_Knight_52
Set
Level 26
God Stats
24W - 20L
1,613 SR
Queue Stats
74W - 82L
1,477 Elo+
Solo
Guan Yu
Guan Yu
Queridinho5364
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Solo
Cthulhu
Cthulhu
SlimeBelief___
Cthulhu
Level 24
God Stats
4W - 3L
1,502 SR
Queue Stats
147W - 155L
1,394 Elo+
Solo
Jing Wei
Jing Wei
TheFoxSenpai
Jing Wei
Level 24
God Stats
19W - 16L
1,587 SR
Queue Stats
154W - 211L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gotta-iso
Horus
14
5 / 3 / 8
9,591
457
7,862
14,501
8,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
19 / 1 / 8
12,749
607
27,930
14,818
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
18
8 / 1 / 7
11,214
534
15,179
23,914
13,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
temp-781503
Nemesis
4
0 / 2 / 0
6,075
289
576
2,244
475
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
xNatsu4
Cu Chulainn
17
8 / 5 / 13
10,582
504
11,429
21,735
14,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 2
7,821
372
5,040
13,444
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 4 / 0
11,490
547
13,128
17,964
10,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 13 / 1
7,334
349
1,833
16,866
12,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 5 / 3
8,797
419
7,209
17,396
11,531
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
TheFoxSenpai
Jing Wei
14
3 / 9 / 5
8,898
424
10,429
19,673
7,122
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
40
Kills
12
12
Deaths
42
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
Horus
Gotta-iso
Horus
5
3
8
3
L
5
4
0
1.25
L
0
13
1
0.04
L
4
5
3
1.1
L
Jing Wei
TheFoxSenpai
Jing Wei
3
9
5
0.61
W
19
1
8
23
W
Vamana
8
1
7
11.5
W
Nemesis
temp-781503
Nemesis
0
2
0
0
W
Cu Chulainn
xNatsu4
Cu Chulainn
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,976
Damage
37,639
77,212
Taken
85,343
43,149
Mitigated
46,454
26,666
Healing
19,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,040
908
1,059
2,615
13,444
4,865
275
5,843
7,601
31,456
0
W
Horus
Gotta-iso
Horus
7,862
3,301
1,449
3,067
14,501
8,247
479
1,029
13,472
0
32,764
L
13,128
5,016
0
6,991
17,964
10,530
0
4,629
13,335
0
85,762
L
1,833
324
380
1,844
16,866
12,406
174
4,056
12,810
0
13,646
L
7,209
862
222
661
17,396
11,531
178
7,958
9,438
33,500
0
L
Jing Wei
TheFoxSenpai
Jing Wei
10,429
8,630
0
6,189
19,673
7,122
929
7,200
12,473
0
57,175
W
27,930
3,013
388
5,158
14,818
6,090
582
3,383
11,435
94,938
0
W
Vamana
15,179
8,354
0
10,974
23,914
13,674
32
2,514
21,400
0
84,634
W
Nemesis
temp-781503
Nemesis
576
257
0
72
2,244
475
0
499
1,745
0
4,496
W
Cu Chulainn
xNatsu4
Cu Chulainn
11,429
2,310
0
5,558
21,735
14,663
1,217
4,824
16,911
5,467
42,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,211
Gold Earned
44,340
410
Minions Killed
355
0
Camps Cleared
0
1,835,602
Distance Traveled
1,894,228
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,821
372
48
2
0
321,998
2
W
Horus
9,591
457
46
2
0
410,819
9
L
Set
11,490
547
137
7
0
446,134
5
L
Guan Yu
7,334
349
36
2
0
344,279
1
L
Cthulhu
8,797
419
49
2
0
424,964
1
L
Jing Wei
8,898
424
85
4
0
356,853
3
W
Scylla
12,749
607
159
8
0
419,225
1
W
Vamana
11,214
534
136
6
0
471,285
2
W
Nemesis
6,075
289
11
1
0
93,380
0
W
Cu Chulainn
10,582
504
58
3
0
440,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role