Player Matchup

Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AreUNooB112
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,727 Elo+
Party 2
Tiamat
Tiamat
ErPacoGalasia
Tiamat
Level 18
God Stats
2W - 0L
1,656 SR
Queue Stats
13W - 4L
1,594 Elo+
Party 2
Team Averages
Level 59
1,552 SR
1,607 Elo+

VS

Team Averages
Level 45
1,608 SR
1,522 Elo+
King Arthur
King Arthur
Ewic9731
King Arthur
Level 8
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 3L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
MentalApe35
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,627 Elo+
Party 1
Freya
Freya
SiegfriedStern
Freya
Level 121
God Stats
7W - 7L
1,590 SR
Queue Stats
79W - 90L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 7 / 9
8,720
671
5,043
15,211
9,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
8 / 5 / 9
10,901
839
19,764
11,359
4,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
10 / 3 / 6
11,267
867
17,186
11,022
7,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ewic9731
King Arthur
13
6 / 6 / 7
9,740
749
8,282
21,562
15,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
MentalApe35
Gilgamesh
13
3 / 7 / 7
8,857
681
8,620
16,666
10,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 6 / 6
9,183
706
11,002
11,852
4,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
19
Kills
13
15
Deaths
19
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
7
9
0.79
W
8
5
9
2.5
W
10
3
6
4.33
L
King Arthur
Ewic9731
King Arthur
6
6
7
1.58
L
Gilgamesh
MentalApe35
Gilgamesh
3
7
7
0.93
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,993
Damage
27,904
37,592
Taken
50,080
21,778
Mitigated
29,416
10,027
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,043
2,415
509
3,545
15,211
9,765
360
3,985
11,226
3,413
16,969
W
19,764
11,181
0
2,593
11,359
4,234
1,644
3,348
8,011
0
44,851
W
17,186
335
138
3,242
11,022
7,779
403
3,669
7,353
43,841
0
L
King Arthur
Ewic9731
King Arthur
8,282
1,565
0
4,519
21,562
15,092
70
7,108
14,160
0
25,289
L
Gilgamesh
MentalApe35
Gilgamesh
8,620
1,970
0
2,407
16,666
10,268
0
5,209
11,201
0
27,886
L
11,002
3,417
0
4,001
11,852
4,056
136
5,095
6,441
25,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
27,780
147
Minions Killed
108
0
Camps Cleared
0
681,403
Distance Traveled
681,393
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,720
671
36
3
0
218,405
0
W
Neith
10,901
839
52
4
0
213,876
4
W
Tiamat
11,267
867
59
5
0
249,122
1
L
King Arthur
9,740
749
22
2
0
225,325
0
L
Gilgamesh
8,857
681
45
3
0
224,987
0
L
Freya
9,183
706
41
3
0
231,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role