Player Matchup

Amaterasu
Amaterasu
EMRY KILLLLa
Amaterasu
Level 140
God Stats
3W - 1L
1,605 SR
Queue Stats
11W - 5L
1,598 Elo+
Party 1
Chiron
Chiron
ImSoThirsty Qc
Chiron
Level 127
God Stats
3W - 2L
1,719 SR
Queue Stats
11W - 10L
1,457 Elo+
Party 1
Hera
Hera
LeoCastG mx
Hera
Level 129
God Stats
1W - 2L
1,415 SR
Queue Stats
168W - 177L
1,518 Elo+
Party 3
Sylvanus
Sylvanus
ManuelGlez25
Sylvanus
Level 85
God Stats
31W - 35L
1,563 SR
Queue Stats
359W - 385L
1,517 Elo+
Party 3
Nemesis
Nemesis
RubenBS2898
Nemesis
Level 106
God Stats
26W - 23L
1,555 SR
Queue Stats
300W - 299L
1,521 Elo+
Party 3
Team Averages
Level 117
1,571 SR
1,522 Elo+

VS

Team Averages
Level 124
1,507 SR
1,439 Elo+
Thor
Thor
Lazy Lucifer270
Thor
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 265L
1,516 Elo+
Party 4
Cthulhu
Cthulhu
Mandalore48
Cthulhu
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 125L
1,512 Elo+
Party 2
Chaac
Chaac
Oswaldoeglez
Chaac
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,455 Elo+
Solo
Neith
Neith
WesPev
Neith
Level 124
God Stats
2W - 2L
1,535 SR
Queue Stats
45W - 38L
1,295 Elo+
Party 4
Sol
Sol
jramsey2
Sol
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
110W - 109L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EMRY KILLLLa
Amaterasu
20
3 / 5 / 4
14,212
618
10,639
23,884
16,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
10 / 2 / 6
13,910
605
15,446
18,162
8,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 4 / 5
13,241
576
13,641
9,664
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
ManuelGlez25
Sylvanus
16
5 / 2 / 6
11,576
503
7,116
15,705
16,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
RubenBS2898
Nemesis
19
4 / 3 / 10
13,237
576
11,561
18,703
10,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 3
11,485
499
10,887
17,161
8,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Mandalore48
Cthulhu
15
3 / 5 / 2
9,312
405
7,380
18,208
9,585
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 4 / 2
10,097
439
9,930
13,307
12,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
WesPev
Neith
17
4 / 7 / 4
11,369
494
11,959
15,012
5,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 6 / 2
9,304
405
8,176
11,771
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
28
Kills
16
16
Deaths
28
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
EMRY KILLLLa
Amaterasu
3
5
4
1
W
10
2
6
6.5
L
5
6
3
1.08
W
6
4
5
2.13
L
Cthulhu
Mandalore48
Cthulhu
3
5
2
0.8
W
Sylvanus
ManuelGlez25
Sylvanus
5
2
6
4
L
3
4
2
1
W
Nemesis
RubenBS2898
Nemesis
4
3
10
3
L
Neith
WesPev
Neith
4
7
4
0.86
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,403
Damage
48,332
86,118
Taken
75,459
55,037
Mitigated
40,017
33,628
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
EMRY KILLLLa
Amaterasu
10,639
5,311
0
10,253
23,884
16,281
1,748
2,143
21,741
0
97,136
W
15,446
7,415
1,063
7,938
18,162
8,306
7,742
5,556
12,606
0
99,116
L
10,887
2,035
0
1,452
17,161
8,839
0
5,829
11,154
0
77,823
W
13,641
1,789
0
3,204
9,664
3,739
3,134
2,611
7,053
80,286
0
L
Cthulhu
Mandalore48
Cthulhu
7,380
695
357
1,237
18,208
9,585
0
5,828
12,111
38,743
0
W
Sylvanus
ManuelGlez25
Sylvanus
7,116
1,700
3,613
4,739
15,705
16,303
1,807
4,660
11,045
30,202
5,772
L
9,930
3,294
0
4,978
13,307
12,542
176
291
13,016
478
58,827
W
Nemesis
RubenBS2898
Nemesis
11,561
4,899
0
2,818
18,703
10,408
2,780
4,148
14,555
0
96,323
L
Neith
WesPev
Neith
11,959
3,218
0
2,108
15,012
5,690
0
5,278
9,534
0
69,398
L
8,176
1,471
0
2,687
11,771
3,361
192
2,681
9,062
55,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,176
Gold Earned
51,567
661
Minions Killed
551
0
Camps Cleared
0
2,182,759
Distance Traveled
1,709,623
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,212
618
178
8
0
434,322
0
W
Chiron
13,910
605
154
7
0
423,852
3
L
Thor
11,485
499
138
6
0
344,083
4
W
Hera
13,241
576
146
6
0
405,608
4
L
Cthulhu
9,312
405
65
3
0
390,661
2
W
Sylvanus
11,576
503
63
3
0
412,775
4
L
Chaac
10,097
439
112
5
0
255,310
8
W
Nemesis
13,237
576
120
5
0
506,202
1
L
Neith
11,369
494
146
6
0
383,452
7
L
Sol
9,304
405
90
4
0
336,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role