Player Matchup

Neith
Neith
CrankingHogs
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,368 Elo+
Party 1
Amaterasu
Amaterasu
HypnoIsCool
Amaterasu
Level 15
God Stats
1W - 1L
1,676 SR
Queue Stats
11W - 17L
1,310 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Seasicc
Tsukuyomi
Level 13
God Stats
2W - 6L
1,423 SR
Queue Stats
10W - 12L
1,389 Elo+
Solo
Jormungandr
Jormungandr
Soccerman203
Jormungandr
Level 13
God Stats
9W - 9L
1,422 SR
Queue Stats
17W - 23L
1,333 Elo+
Solo
Ra
Ra
Valac0832
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,085 Elo+
Solo
Team Averages
Level 10
1,504 SR
1,297 Elo+

VS

Team Averages
Level 25
1,441 SR
1,350 Elo+
Gilgamesh
Gilgamesh
IceToxo
Gilgamesh
Level 28
God Stats
16W - 11L
1,458 SR
Queue Stats
181W - 181L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
Leo_karas10
Tsukuyomi
Level 18
God Stats
6W - 4L
1,453 SR
Queue Stats
30W - 46L
1,316 Elo+
Solo
Skadi
Skadi
ZerefDarkWzrd
Skadi
Level 27
God Stats
35W - 28L
1,471 SR
Queue Stats
62W - 57L
1,388 Elo+
Solo
Ares
Ares
ajeibut
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,417 Elo+
Solo
Kukulkan
Kukulkan
giuseppe-stano
Kukulkan
Level 21
God Stats
7W - 6L
1,324 SR
Queue Stats
81W - 116L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 9
12,020
445
14,951
17,027
6,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
HypnoIsCool
Amaterasu
20
4 / 8 / 3
13,476
499
9,116
21,210
17,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
Seasicc
Tsukuyomi
20
11 / 6 / 7
14,574
540
24,779
28,339
18,319
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Soccerman203
Jormungandr
17
2 / 4 / 8
11,130
412
11,279
27,693
26,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 9 / 5
13,772
510
14,435
17,482
7,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IceToxo
Gilgamesh
20
12 / 4 / 10
15,461
573
21,779
22,762
20,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Leo_karas10
Tsukuyomi
19
5 / 6 / 12
13,514
501
13,701
21,583
14,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 4 / 6
14,389
533
19,629
18,554
6,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
ajeibut
Ares
19
6 / 7 / 18
14,276
529
11,841
32,261
38,235
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
20
6 / 6 / 7
14,053
520
16,023
17,148
7,172
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
89
27
Kills
36
36
Deaths
27
32
Assists
53
Player
Kills
Deaths
Assists
KDA
L
3
9
9
0.83
L
Amaterasu
HypnoIsCool
Amaterasu
4
8
3
0.69
W
Gilgamesh
IceToxo
Gilgamesh
12
4
10
4.25
W
Tsukuyomi
Leo_karas10
Tsukuyomi
5
6
12
1.83
L
Tsukuyomi
Seasicc
Tsukuyomi
11
6
7
2.42
L
Jormungandr
Soccerman203
Jormungandr
2
4
8
1.5
L
7
9
5
1.06
W
7
4
6
2.5
W
Ares
ajeibut
Ares
6
7
18
2.14
W
Kukulkan
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,560
Damage
82,973
111,751
Taken
112,308
76,214
Mitigated
87,794
29,188
Healing
24,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,951
6,469
0
1,988
17,027
6,409
2,062
5,794
11,233
0
53,077
L
Amaterasu
HypnoIsCool
Amaterasu
9,116
3,985
0
3,068
21,210
17,280
1,833
2,047
19,163
0
85,839
W
Gilgamesh
IceToxo
Gilgamesh
21,779
6,668
0
3,808
22,762
20,868
1,338
5,773
16,947
915
81,553
W
Tsukuyomi
Leo_karas10
Tsukuyomi
13,701
3,023
0
4,550
21,583
14,525
193
5,469
15,934
0
89,809
L
Tsukuyomi
Seasicc
Tsukuyomi
24,779
6,085
0
13,020
28,339
18,319
1,002
8,406
19,933
0
128,719
L
Jormungandr
Soccerman203
Jormungandr
11,279
1,868
505
6,655
27,693
26,502
554
5,471
22,222
59,292
0
L
14,435
898
932
3,020
17,482
7,704
2,226
6,507
10,975
77,171
0
W
19,629
9,728
0
5,365
18,554
6,994
2,278
7,442
10,572
0
101,464
W
Ares
ajeibut
Ares
11,841
521
0
6,466
32,261
38,235
588
8,266
23,545
37,139
0
W
Kukulkan
16,023
703
879
3,145
17,148
7,172
3,686
4,252
12,866
88,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,972
Gold Earned
71,693
656
Minions Killed
555
0
Camps Cleared
0
2,266,614
Distance Traveled
2,464,518
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,020
445
93
3
0
446,448
2
L
Amaterasu
13,476
499
156
6
0
497,598
0
W
Gilgamesh
15,461
573
114
4
0
524,325
5
W
Tsukuyomi
13,514
501
133
5
0
488,546
0
L
Tsukuyomi
14,574
540
179
7
0
472,013
1
L
Jormungandr
11,130
412
93
3
0
455,396
0
L
Ra
13,772
510
135
5
0
395,159
0
W
Skadi
14,389
533
142
5
0
491,126
4
W
Ares
14,276
529
37
1
0
523,718
10
W
Kukulkan
14,053
520
129
5
0
436,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role