Player Matchup

Yemoja
Yemoja
MegoEbobo
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Tallonoverworld
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
aardanis
King Arthur
Level 26
God Stats
59W - 57L
1,502 SR
Queue Stats
127W - 133L
1,388 Elo+
Solo
Awilix
Awilix
milk2341
Awilix
Level 28
God Stats
0W - 1L
1,245 SR
Queue Stats
18W - 17L
1,336 Elo+
Solo
Chaac
Chaac
РептилоидБоря
Chaac
Level 26
God Stats
22W - 19L
1,532 SR
Queue Stats
55W - 51L
1,411 Elo+
Solo
Team Averages
Level 17
1,456 SR
1,427 Elo+

VS

Team Averages
Level 15
1,534 SR
1,274 Elo+
Medusa
Medusa
Asfar95
Medusa
Level 12
God Stats
3W - 3L
1,283 SR
Queue Stats
6W - 12L
1,103 Elo+
Party 2
Artemis
Artemis
DanteDmC40
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,012 Elo+
Party 2
Yemoja
Yemoja
Ysraa
Yemoja
Level 8
God Stats
7W - 7L
1,555 SR
Queue Stats
15W - 23L
1,512 Elo+
Party 1
Merlin
Merlin
reichenbac
Merlin
Level 27
God Stats
3W - 7L
1,456 SR
Queue Stats
18W - 12L
1,297 Elo+
Solo
Fenrir
Fenrir
vennigol22
Fenrir
Level 22
God Stats
3W - 1L
1,875 SR
Queue Stats
46W - 41L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MegoEbobo
Yemoja
9
0 / 5 / 1
6,441
379
2,547
9,241
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 2
6,654
391
4,887
6,692
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
aardanis
King Arthur
12
6 / 6 / 3
8,287
487
9,668
13,962
11,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
milk2341
Awilix
10
2 / 8 / 3
7,257
427
6,072
13,742
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 4 / 0
7,773
457
12,122
20,482
11,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asfar95
Medusa
13
7 / 4 / 7
8,346
491
10,425
11,190
3,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
DanteDmC40
Artemis
13
4 / 4 / 8
8,352
491
11,484
9,900
4,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Ysraa
Yemoja
11
0 / 3 / 10
7,609
448
9,444
11,822
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
reichenbac
Merlin
13
6 / 3 / 5
7,808
459
7,341
6,230
1,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
vennigol22
Fenrir
13
9 / 0 / 5
8,500
500
6,923
11,015
7,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
14
Kills
26
27
Deaths
14
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
Asfar95
Medusa
7
4
7
2.63
W
Artemis
DanteDmC40
Artemis
4
4
8
2
L
Yemoja
MegoEbobo
Yemoja
0
5
1
0.1
L
1
4
2
0.5
W
Yemoja
Ysraa
Yemoja
0
3
10
1.67
L
King Arthur
aardanis
King Arthur
6
6
3
1.25
L
Awilix
milk2341
Awilix
2
8
3
0.44
W
Merlin
reichenbac
Merlin
6
3
5
2.83
W
Fenrir
vennigol22
Fenrir
9
0
5
11.5
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,296
Damage
45,617
64,119
Taken
50,157
35,488
Mitigated
25,575
15,569
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Asfar95
Medusa
10,425
5,806
0
2,855
11,190
3,919
231
1,822
9,154
0
37,804
W
Artemis
DanteDmC40
Artemis
11,484
4,759
0
2,132
9,900
4,000
1,180
2,192
7,708
0
44,210
L
Yemoja
MegoEbobo
Yemoja
2,547
789
800
1,073
9,241
5,924
208
4,759
4,482
11,165
0
L
4,887
803
455
745
6,692
1,972
0
1,202
5,490
25,001
0
W
Yemoja
Ysraa
Yemoja
9,444
2,181
442
3,705
11,822
8,130
92
3,168
8,460
27,510
0
L
King Arthur
aardanis
King Arthur
9,668
1,308
0
3,272
13,962
11,138
82
1,369
12,593
7,046
21,711
L
Awilix
milk2341
Awilix
6,072
2,442
0
2,014
13,742
4,732
0
2,213
11,529
0
27,008
W
Merlin
reichenbac
Merlin
7,341
769
0
250
6,230
1,998
108
1,253
4,977
27,041
0
W
Fenrir
vennigol22
Fenrir
6,923
1,988
0
3,364
11,015
7,528
0
1,060
9,955
0
35,916
L
12,122
1,372
252
6,958
20,482
11,722
471
7,242
13,240
0
44,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
40,615
222
Minions Killed
289
0
Camps Cleared
0
1,454,998
Distance Traveled
1,455,471
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,346
491
56
3
0
335,022
0
W
Artemis
8,352
491
81
5
0
236,835
3
L
Yemoja
6,441
379
25
1
0
244,837
2
L
Ra
6,654
391
49
3
0
290,447
0
W
Yemoja
7,609
448
36
2
0
296,798
0
L
King Arthur
8,287
487
47
3
0
286,340
3
L
Awilix
7,257
427
39
2
0
318,630
1
W
Merlin
7,808
459
50
3
0
293,628
4
W
Fenrir
8,500
500
66
4
0
293,188
2
L
Chaac
7,773
457
62
4
0
314,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role