Player Matchup

Bakasura
Bakasura
Evrist_02
Bakasura
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 12L
1,646 Elo+
Party 2
Baron Samedi
Baron Samedi
PonnyMoCa98
Baron Samedi
Level 68
God Stats
75W - 97L
1,433 SR
Queue Stats
248W - 357L
1,405 Elo+
Solo
Cthulhu
Cthulhu
dandaman1697
Cthulhu
Level 104
God Stats
5W - 4L
1,702 SR
Queue Stats
18W - 15L
1,606 Elo+
Party 2
Team Averages
Level 84
1,545 SR
1,552 Elo+

VS

Team Averages
Level 85
1,449 SR
1,506 Elo+
Hercules
Hercules
Blunterevanup
Hercules
Level 98
God Stats
4W - 4L
1,431 SR
Queue Stats
285W - 323L
1,476 Elo+
Solo
Kukulkan
Kukulkan
XxLord_JacksonxX
Kukulkan
Level 73
God Stats
1W - 0L
1,357 SR
Queue Stats
26W - 28L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
Xx_Lord_Meer_xX
Danzaburou
Level 83
God Stats
14W - 7L
1,558 SR
Queue Stats
28W - 13L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Evrist_02
Bakasura
15
5 / 6 / 3
12,127
713
8,481
14,841
7,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
PonnyMoCa98
Baron Samedi
14
1 / 5 / 5
9,979
587
5,935
14,585
6,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
dandaman1697
Cthulhu
16
4 / 8 / 6
13,169
775
18,462
24,557
19,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blunterevanup
Hercules
15
6 / 4 / 10
11,785
693
13,963
19,544
19,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 4 / 12
11,662
686
11,460
10,855
4,128
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Xx_Lord_Meer_xX
Danzaburou
18
10 / 2 / 8
13,487
793
18,907
15,820
6,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
10
Kills
19
19
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
Blunterevanup
Hercules
6
4
10
2.75
L
Bakasura
Evrist_02
Bakasura
5
6
3
1.08
L
Baron Samedi
PonnyMoCa98
Baron Samedi
1
5
5
0.7
W
3
4
12
2.25
W
Danzaburou
Xx_Lord_Meer_xX
Danzaburou
10
2
8
7
L
Cthulhu
dandaman1697
Cthulhu
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,878
Damage
44,330
53,983
Taken
46,219
34,477
Mitigated
30,182
7,396
Healing
15,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Blunterevanup
Hercules
13,963
2,970
0
6,263
19,544
19,315
259
9,538
9,486
0
24,749
L
Bakasura
Evrist_02
Bakasura
8,481
5,949
0
2,482
14,841
7,708
702
1,970
12,631
0
26,995
L
Baron Samedi
PonnyMoCa98
Baron Samedi
5,935
29
591
2,760
14,585
6,950
0
3,366
11,052
30,611
0
W
11,460
512
0
820
10,855
4,128
337
6,375
4,256
56,338
0
W
Danzaburou
Xx_Lord_Meer_xX
Danzaburou
18,907
11,594
0
8,200
15,820
6,739
2,852
8,484
7,149
0
60,127
L
Cthulhu
dandaman1697
Cthulhu
18,462
538
359
1,204
24,557
19,819
0
6,124
18,014
47,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,275
Gold Earned
36,934
164
Minions Killed
195
0
Camps Cleared
0
962,457
Distance Traveled
952,421
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,785
693
25
1
0
322,232
3
L
Bakasura
12,127
713
52
3
0
335,076
2
L
Baron Samedi
9,979
587
47
3
0
303,031
6
W
Kukulkan
11,662
686
94
6
0
332,213
2
W
Danzaburou
13,487
793
76
4
0
297,976
3
L
Cthulhu
13,169
775
65
4
0
324,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role