Player Matchup

Olorun
Olorun
Darfofc
Olorun
Level 46
God Stats
4W - 2L
1,768 SR
Queue Stats
236W - 187L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
KevinNotKyle
Cthulhu
Level 80
God Stats
5W - 4L
1,764 SR
Queue Stats
470W - 379L
1,662 Elo+
Party 1
Zhong Kui
Zhong Kui
ScOpZ_CaPtAiN
Zhong Kui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,541 Elo+
Party 1
Thor
Thor
Soupcan23
Thor
Level 60
God Stats
14W - 13L
1,481 SR
Queue Stats
264W - 186L
1,578 Elo+
Party 1
King Arthur
King Arthur
jamiroprroprooo
King Arthur
Level 43
God Stats
17W - 21L
1,504 SR
Queue Stats
108W - 145L
1,311 Elo+
Solo
Team Averages
Level 64
1,603 SR
1,537 Elo+

VS

Team Averages
Level 59
1,506 SR
1,462 Elo+
Chernobog
Chernobog
A G Rebelious
Chernobog
Level 47
God Stats
72W - 82L
1,444 SR
Queue Stats
104W - 127L
1,388 Elo+
Party 3
Ravana
Ravana
JetBoy246
Ravana
Level 12
God Stats
3W - 2L
1,480 SR
Queue Stats
18W - 22L
1,610 Elo+
Party 2
Cerberus
Cerberus
Mex-specter
Cerberus
Level 106
God Stats
21W - 15L
1,592 SR
Queue Stats
145W - 137L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
ROSETHE5NINE
Gilgamesh
Level 88
God Stats
27W - 35L
1,515 SR
Queue Stats
384W - 427L
1,398 Elo+
Party 3
Zhong Kui
Zhong Kui
TeamTanders
Zhong Kui
Level 41
God Stats
7W - 6L
1,498 SR
Queue Stats
98W - 139L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Darfofc
Olorun
20
14 / 6 / 12
19,643
531
28,085
42,233
23,076
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
KevinNotKyle
Cthulhu
20
7 / 0 / 34
20,230
547
24,428
30,970
55,379
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
ScOpZ_CaPtAiN
Zhong Kui
20
21 / 5 / 13
21,767
588
43,746
34,364
32,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
20
8 / 3 / 11
18,736
506
23,328
34,551
25,573
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
jamiroprroprooo
King Arthur
20
2 / 5 / 8
17,450
472
6,426
24,439
20,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A G Rebelious
Chernobog
20
4 / 8 / 8
20,576
556
17,457
18,748
8,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
JetBoy246
Ravana
20
2 / 11 / 3
14,307
387
9,537
25,195
10,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Mex-specter
Cerberus
20
7 / 8 / 5
16,567
448
29,726
41,986
48,374
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ROSETHE5NINE
Gilgamesh
20
1 / 14 / 5
14,479
391
27,465
34,669
29,145
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
TeamTanders
Zhong Kui
20
4 / 11 / 5
16,223
438
18,989
34,662
23,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
44
52
Kills
18
19
Deaths
52
78
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chernobog
A G Rebelious
Chernobog
4
8
8
1
W
Olorun
Darfofc
Olorun
14
6
12
3.33
L
Ravana
JetBoy246
Ravana
2
11
3
0.32
W
Cthulhu
KevinNotKyle
Cthulhu
7
0
34
24
L
Cerberus
Mex-specter
Cerberus
7
8
5
1.19
L
Gilgamesh
ROSETHE5NINE
Gilgamesh
1
14
5
0.25
W
Zhong Kui
ScOpZ_CaPtAiN
Zhong Kui
21
5
13
5.5
W
Thor
8
3
11
4.5
L
Zhong Kui
TeamTanders
Zhong Kui
4
11
5
0.59
W
King Arthur
jamiroprroprooo
King Arthur
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,013
Damage
103,174
166,557
Taken
155,260
156,644
Mitigated
120,049
66,992
Healing
29,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
A G Rebelious
Chernobog
17,457
9,590
0
190
18,748
8,249
9,984
10,616
8,132
0
170,557
W
Olorun
Darfofc
Olorun
28,085
19,200
1,221
27,519
42,233
23,076
4,821
7,288
34,945
176,414
0
L
Ravana
JetBoy246
Ravana
9,537
2,881
0
1,253
25,195
10,672
0
16,034
9,161
0
101,969
W
Cthulhu
KevinNotKyle
Cthulhu
24,428
2,436
2,187
1,208
30,970
55,379
563
8,794
22,176
73,454
0
L
Cerberus
Mex-specter
Cerberus
29,726
1,629
254
9,875
41,986
48,374
132
17,708
23,792
106,628
0
L
Gilgamesh
ROSETHE5NINE
Gilgamesh
27,465
7,014
853
2,935
34,669
29,145
722
26,697
7,892
0
85,813
W
Zhong Kui
ScOpZ_CaPtAiN
Zhong Kui
43,746
7,633
0
17,579
34,364
32,482
6,915
11,241
23,123
186,924
0
W
Thor
23,328
7,602
0
6,037
34,551
25,573
4,447
13,235
21,316
0
147,241
L
Zhong Kui
TeamTanders
Zhong Kui
18,989
1,669
835
12,821
34,662
23,609
351
25,281
9,301
103,921
0
W
King Arthur
jamiroprroprooo
King Arthur
6,426
917
0
11,241
24,439
20,134
482
8,778
15,661
197
104,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,826
Gold Earned
82,152
878
Minions Killed
902
0
Camps Cleared
0
3,376,273
Distance Traveled
2,760,162
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
20,576
556
307
8
0
583,069
9
W
Olorun
19,643
531
217
6
0
588,374
0
L
Ravana
14,307
387
143
4
0
580,214
0
W
Cthulhu
20,230
547
73
2
0
755,184
5
L
Cerberus
16,567
448
166
4
0
548,343
4
L
Gilgamesh
14,479
391
123
3
0
551,976
10
W
Zhong Kui
21,767
588
239
6
0
587,069
1
W
Thor
18,736
506
210
6
0
708,421
1
L
Zhong Kui
16,223
438
163
4
0
496,560
4
W
King Arthur
17,450
472
139
4
0
737,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role