Player Matchup

Tiamat
Tiamat
CaptainClanker
Tiamat
Level 28
God Stats
17W - 14L
1,570 SR
Queue Stats
83W - 62L
1,519 Elo+
Party 2
Amaterasu
Amaterasu
N0IR1218
Amaterasu
Level 67
God Stats
5W - 1L
1,950 SR
Queue Stats
39W - 28L
1,541 Elo+
Party 2
Ao Kuang
Ao Kuang
Ruru_kaUwu
Ao Kuang
Level 42
God Stats
4W - 4L
1,249 SR
Queue Stats
334W - 342L
1,243 Elo+
Solo
Medusa
Medusa
YouAreThrowing
Medusa
Level 86
God Stats
24W - 10L
1,808 SR
Queue Stats
157W - 126L
1,538 Elo+
Party 2
Terra
Terra
memekeme1234
Terra
Level 13
God Stats
3W - 1L
1,696 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 47
1,655 SR
1,468 Elo+

VS

Team Averages
Level 45
1,496 SR
1,298 Elo+
Sol
Sol
OnmymommaBo
Sol
Level 46
God Stats
1W - 4L
1,479 SR
Queue Stats
306W - 358L
1,279 Elo+
Solo
Cupid
Cupid
Papa Meekss
Cupid
Level 23
God Stats
3W - 3L
1,514 SR
Queue Stats
17W - 15L
1,270 Elo+
Party 3
Nemesis
Nemesis
XimpIy
Nemesis
Level 62
God Stats
5W - 2L
1,220 SR
Queue Stats
13W - 15L
1,226 Elo+
Party 3
Ra
Ra
XxD0M35H0T5xX
Ra
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 100L
1,382 Elo+
Party 1
Bellona
Bellona
xCOLDACIDBURNx
Bellona
Level 64
God Stats
17W - 4L
1,766 SR
Queue Stats
210W - 218L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,932
529
8,271
7,189
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
N0IR1218
Amaterasu
14
6 / 1 / 3
8,849
590
9,893
10,772
8,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Ruru_kaUwu
Ao Kuang
15
3 / 1 / 5
8,346
556
6,908
8,929
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
10 / 3 / 6
9,292
619
10,238
7,063
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
4 / 0 / 7
8,157
544
2,398
4,048
1,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
5,897
393
3,142
8,986
1,908
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
4 / 7 / 0
7,143
476
3,598
9,662
2,647
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
XimpIy
Nemesis
12
3 / 3 / 1
6,858
457
6,050
11,002
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 2
6,600
440
4,073
7,566
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 1
6,529
435
6,019
12,946
7,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
27
Kills
7
7
Deaths
27
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
W
Amaterasu
N0IR1218
Amaterasu
6
1
3
7.5
L
0
8
0
0
L
4
7
0
0.57
W
Ao Kuang
Ruru_kaUwu
Ao Kuang
3
1
5
5.5
L
Nemesis
XimpIy
Nemesis
3
3
1
1.17
L
0
4
2
0.25
W
10
3
6
4.33
W
4
0
7
7.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,708
Damage
22,882
38,001
Taken
50,162
20,262
Mitigated
18,667
13,465
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,271
448
0
2,843
7,189
4,098
1,113
2,428
4,557
46,235
0
W
Amaterasu
N0IR1218
Amaterasu
9,893
4,743
0
4,383
10,772
8,801
667
1,518
9,206
0
46,556
L
3,142
1,773
0
558
8,986
1,908
0
3,023
5,925
25,215
0
L
3,598
1,504
150
1,112
9,662
2,647
0
3,521
6,061
0
17,403
W
Ao Kuang
Ruru_kaUwu
Ao Kuang
6,908
2,047
0
2,967
8,929
3,044
490
1,280
7,567
43,786
0
L
Nemesis
XimpIy
Nemesis
6,050
2,980
0
1,433
11,002
3,894
0
4,869
5,853
0
30,605
L
4,073
685
156
1,551
7,566
2,591
0
3,734
3,613
39,167
0
W
10,238
4,684
0
1,479
7,063
2,368
2,356
791
6,270
0
62,054
W
2,398
219
313
1,480
4,048
1,951
68
862
3,186
11,320
0
L
6,019
3,017
0
4,087
12,946
7,627
0
1,813
11,133
0
30,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,576
Gold Earned
33,027
400
Minions Killed
262
0
Camps Cleared
0
1,402,326
Distance Traveled
1,236,429
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,932
529
82
5
0
254,551
3
W
Amaterasu
8,849
590
95
6
0
308,842
2
L
Sol
5,897
393
47
3
0
248,230
0
L
Cupid
7,143
476
22
1
0
232,269
0
W
Ao Kuang
8,346
556
84
6
0
283,073
3
L
Nemesis
6,858
457
52
3
0
299,877
1
L
Ra
6,600
440
74
5
0
238,112
3
W
Medusa
9,292
619
123
8
0
262,446
2
W
Terra
8,157
544
16
1
0
293,414
2
L
Bellona
6,529
435
67
4
0
217,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role