Player Matchup

Ymir
Ymir
AnimalFox896453
Ymir
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
OopsEyeKilledU
Hachiman
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,200 Elo+
Party 2
Kukulkan
Kukulkan
P1MPM57R355
Kukulkan
Level 28
God Stats
103W - 122L
1,435 SR
Queue Stats
144W - 150L
1,433 Elo+
Solo
Merlin
Merlin
ScorpionKing5464
Merlin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,425 Elo+
Solo
King Arthur
King Arthur
ZanzibarJones
King Arthur
Level 17
God Stats
5W - 11L
1,268 SR
Queue Stats
46W - 36L
1,400 Elo+
Solo
Team Averages
Level 25
1,441 SR
1,392 Elo+

VS

Team Averages
Level 12
1,403 SR
1,369 Elo+
Ra
Ra
DeeboIsDead
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,083 Elo+
Solo
Loki
Loki
HowToPly101
Loki
Level 15
God Stats
3W - 5L
1,345 SR
Queue Stats
37W - 31L
1,489 Elo+
Party 1
Hou Yi
Hou Yi
PandaAndy92
Hou Yi
Level 7
God Stats
1W - 4L
1,328 SR
Queue Stats
8W - 11L
1,452 Elo+
Party 1
Medusa
Medusa
X-GamersAsylum
Medusa
Level 23
God Stats
30W - 28L
1,439 SR
Queue Stats
66W - 76L
1,274 Elo+
Solo
Cthulhu
Cthulhu
crabby971
Cthulhu
Level 9
God Stats
3W - 5L
1,401 SR
Queue Stats
13W - 9L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 26
12,594
1,145
17,326
15,029
19,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
20
14 / 3 / 14
13,129
1,194
22,307
11,459
4,765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
P1MPM57R355
Kukulkan
19
6 / 0 / 24
12,319
1,120
30,945
3,744
1,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 5 / 18
12,621
1,147
23,187
12,774
5,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ZanzibarJones
King Arthur
19
7 / 1 / 18
12,237
1,112
10,642
13,385
11,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 4
9,928
903
7,559
18,579
7,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 7 / 3
10,985
999
10,225
19,137
7,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
17
4 / 9 / 2
11,217
1,020
9,932
19,091
8,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 8 / 7
10,309
937
9,558
19,706
7,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
crabby971
Cthulhu
16
3 / 8 / 6
10,948
995
11,952
35,704
33,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
33
45
Kills
11
11
Deaths
45
100
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
2
26
10.5
L
1
13
4
0.23
L
3
7
3
0.64
W
Hachiman
14
3
14
7
W
Kukulkan
P1MPM57R355
Kukulkan
6
0
24
18
L
Hou Yi
4
9
2
0.56
W
10
5
18
3.8
L
0
8
7
0.44
W
King Arthur
ZanzibarJones
King Arthur
7
1
18
16
L
Cthulhu
crabby971
Cthulhu
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,407
Damage
49,226
56,391
Taken
112,217
42,464
Mitigated
64,252
4,310
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,326
4,708
0
1,701
15,029
19,048
0
4,014
10,690
26,788
0
L
7,559
1,517
1,017
525
18,579
7,664
0
12,188
6,391
22,189
0
L
10,225
3,138
0
100
19,137
7,170
0
11,566
7,571
0
22,742
W
Hachiman
22,307
12,030
323
1,672
11,459
4,765
0
5,064
6,195
0
40,549
W
Kukulkan
P1MPM57R355
Kukulkan
30,945
1,453
0
0
3,744
1,691
0
1,217
2,527
56,726
0
L
Hou Yi
9,932
5,099
0
166
19,091
8,212
0
12,521
6,570
0
37,489
W
23,187
3,364
0
106
12,774
5,129
0
3,725
8,899
36,870
0
L
9,558
5,722
0
0
19,706
7,821
0
13,127
6,579
0
19,682
W
King Arthur
ZanzibarJones
King Arthur
10,642
542
0
508
13,385
11,831
0
4,641
8,569
100
23,716
L
Cthulhu
crabby971
Cthulhu
11,952
246
0
4,220
35,704
33,385
0
22,156
13,548
29,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,900
Gold Earned
53,387
183
Minions Killed
157
4
Camps Cleared
5
1,046,191
Distance Traveled
946,684
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,594
1,145
26
2
1
207,425
0
L
Ra
9,928
903
25
2
0
152,491
0
L
Loki
10,985
999
29
3
1
224,910
1
W
Hachiman
13,129
1,194
44
4
2
181,800
0
W
Kukulkan
12,319
1,120
56
5
1
242,553
1
L
Hou Yi
11,217
1,020
49
4
3
173,986
0
W
Merlin
12,621
1,147
24
2
0
179,094
0
L
Medusa
10,309
937
19
2
1
184,547
0
W
King Arthur
12,237
1,112
33
3
0
235,319
0
L
Cthulhu
10,948
995
35
3
0
210,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role