Player Matchup

Ymir
Ymir
Augren1
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,727 Elo+
Solo
Loki
Loki
BIGDADAWILL
Loki
Level 29
God Stats
12W - 6L
1,457 SR
Queue Stats
667W - 659L
1,534 Elo+
Solo
Thor
Thor
Calaex
Thor
Level 6
God Stats
10W - 14L
1,446 SR
Queue Stats
11W - 15L
1,407 Elo+
Solo
Heimdallr
Heimdallr
ForsakenGods661
Heimdallr
Level 21
God Stats
2W - 5L
1,290 SR
Queue Stats
31W - 34L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
alttn
Baron Samedi
Level 29
God Stats
5W - 3L
1,651 SR
Queue Stats
50W - 45L
1,512 Elo+
Solo
Team Averages
Level 18
1,469 SR
1,535 Elo+

VS

Team Averages
Level 25
1,527 SR
1,520 Elo+
Ymir
Ymir
Destenii
Ymir
Level 29
God Stats
11W - 11L
1,564 SR
Queue Stats
77W - 78L
1,435 Elo+
Party 1
Chernobog
Chernobog
FatDiggaNick
Chernobog
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 188L
1,534 Elo+
Solo
Nu Wa
Nu Wa
LowFlying
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,499 Elo+
Party 2
Susano
Susano
fisj
Susano
Level 29
God Stats
7W - 2L
1,704 SR
Queue Stats
50W - 32L
1,630 Elo+
Party 1
Nemesis
Nemesis
oldmanjenkins22
Nemesis
Level 18
God Stats
4W - 4L
1,368 SR
Queue Stats
19W - 15L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Augren1
Ymir
13
1 / 5 / 3
8,554
450
3,696
12,599
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 6 / 0
11,046
581
4,913
11,670
7,567
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
Calaex
Thor
14
2 / 10 / 3
8,958
471
5,643
14,200
7,548
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heimdallr
ForsakenGods661
Heimdallr
15
3 / 3 / 3
9,047
476
5,989
10,015
3,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
alttn
Baron Samedi
16
1 / 6 / 2
9,346
492
11,322
18,550
7,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 1 / 5
10,321
543
4,793
10,584
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
FatDiggaNick
Chernobog
17
2 / 0 / 4
10,362
545
5,769
5,848
2,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
LowFlying
Nu Wa
16
3 / 0 / 9
10,505
553
13,020
8,681
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Susano
fisj
Susano
19
15 / 5 / 4
12,879
678
16,532
14,838
6,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 5 / 9
10,659
561
10,538
14,822
6,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
11
Kills
30
30
Deaths
11
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
Augren1
Ymir
1
5
3
0.5
L
4
6
0
0.67
L
Thor
Calaex
Thor
2
10
3
0.35
W
Ymir
4
1
5
6.5
W
Chernobog
FatDiggaNick
Chernobog
2
0
4
4
L
Heimdallr
ForsakenGods661
Heimdallr
3
3
3
1.5
W
Nu Wa
LowFlying
Nu Wa
3
0
9
7.5
L
Baron Samedi
alttn
Baron Samedi
1
6
2
0.33
W
Susano
fisj
Susano
15
5
4
3.4
W
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,563
Damage
50,652
67,034
Taken
54,773
34,582
Mitigated
28,528
12,124
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Augren1
Ymir
3,696
207
0
723
12,599
8,277
0
4,224
8,185
23,651
0
L
4,913
1,041
0
2,048
11,670
7,567
416
2,320
9,134
75
68,472
L
Thor
Calaex
Thor
5,643
1,595
0
2,497
14,200
7,548
0
2,479
11,547
0
38,585
W
Ymir
4,793
177
0
1,039
10,584
9,452
1,245
3,201
7,269
35,551
0
W
Chernobog
FatDiggaNick
Chernobog
5,769
3,254
0
0
5,848
2,311
4,682
1,706
4,104
0
63,469
L
Heimdallr
ForsakenGods661
Heimdallr
5,989
936
0
250
10,015
3,682
0
2,244
7,605
0
55,806
W
Nu Wa
LowFlying
Nu Wa
13,020
4,299
232
3,883
8,681
3,161
3,192
3,147
5,337
63,671
0
L
Baron Samedi
alttn
Baron Samedi
11,322
785
189
6,417
18,550
7,508
0
5,502
12,750
70,237
0
W
Susano
fisj
Susano
16,532
4,285
0
160
14,838
6,883
0
2,609
12,135
0
69,373
W
10,538
5,876
0
1,501
14,822
6,721
338
3,874
10,829
0
60,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,951
Gold Earned
54,726
500
Minions Killed
520
0
Camps Cleared
0
1,693,689
Distance Traveled
1,896,821
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,554
450
51
3
0
361,459
7
L
Loki
11,046
581
151
8
0
365,036
2
L
Thor
8,958
471
64
3
0
337,507
2
W
Ymir
10,321
543
67
4
0
359,659
0
W
Chernobog
10,362
545
123
6
0
368,412
1
L
Heimdallr
9,047
476
101
5
0
321,045
4
W
Nu Wa
10,505
553
99
5
0
346,091
3
L
Baron Samedi
9,346
492
133
7
0
308,642
6
W
Susano
12,879
678
140
7
0
371,966
3
W
Nemesis
10,659
561
91
5
0
450,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role