Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Fire542204
Thanatos
Level 15
God Stats
9W - 7L
1,673 SR
Queue Stats
23W - 26L
1,281 Elo+
Party 3
Neith
Neith
MidoAlboiolko
Neith
Level 16
God Stats
23W - 24L
1,362 SR
Queue Stats
55W - 38L
1,331 Elo+
Party 3
Artemis
Artemis
TonysGaming420
Artemis
Level 21
God Stats
72W - 100L
1,476 SR
Queue Stats
247W - 287L
1,314 Elo+
Party 1
Yemoja
Yemoja
hazimemad
Yemoja
Level 17
God Stats
25W - 18L
1,426 SR
Queue Stats
57W - 41L
1,335 Elo+
Party 3
Team Averages
Level 20
1,487 SR
1,352 Elo+

VS

Team Averages
Level 17
1,340 SR
1,243 Elo+
Olorun
Olorun
Anas_68270
Olorun
Level 16
God Stats
4W - 7L
1,232 SR
Queue Stats
6W - 12L
1,167 Elo+
Party 2
Zeus
Zeus
BULBASUR_PVP
Zeus
Level 9
God Stats
1W - 2L
1,439 SR
Queue Stats
3W - 5L
1,279 Elo+
Solo
Pele
Pele
D-AceBlack91
Pele
Level 17
God Stats
106W - 134L
1,372 SR
Queue Stats
321W - 379L
1,270 Elo+
Solo
Tiamat
Tiamat
FaintCalf677264
Tiamat
Level 25
God Stats
0W - 3L
1,270 SR
Queue Stats
14W - 21L
1,334 Elo+
Solo
Skadi
Skadi
bh2d_hunter
Skadi
Level 17
God Stats
4W - 4L
1,387 SR
Queue Stats
6W - 12L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 4 / 0
7,594
542
5,407
9,442
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Fire542204
Thanatos
13
11 / 0 / 5
8,946
639
5,969
7,058
5,931
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
10 / 2 / 3
8,814
630
9,849
7,854
3,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 1
8,268
591
3,906
4,083
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
hazimemad
Yemoja
12
1 / 0 / 9
8,270
591
2,408
5,634
4,286
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Anas_68270
Olorun
8
0 / 8 / 2
5,295
378
2,373
8,184
2,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 6 / 1
5,550
396
2,908
6,439
1,543
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 4 / 0
7,570
541
7,586
9,793
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
1 / 2 / 2
6,882
492
3,040
5,467
2,749
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 7 / 0
5,903
422
2,592
9,351
2,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
27
Kills
7
8
Deaths
27
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
4
0
0.5
L
Olorun
Anas_68270
Olorun
0
8
2
0.13
L
0
6
1
0.08
L
5
4
0
1.25
L
1
2
2
1
W
Thanatos
Fire542204
Thanatos
11
0
5
13.5
W
10
2
3
5.75
W
3
2
1
1.75
L
1
7
0
0.14
W
Yemoja
hazimemad
Yemoja
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,539
Damage
18,499
34,071
Taken
39,234
19,877
Mitigated
11,837
15,138
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,407
3,595
0
1,870
9,442
5,314
1,581
914
8,528
0
46,515
L
Olorun
Anas_68270
Olorun
2,373
1,145
225
620
8,184
2,190
582
294
7,890
15,544
0
L
2,908
663
0
907
6,439
1,543
486
833
5,606
17,683
0
L
7,586
3,012
0
846
9,793
2,743
450
275
9,518
0
35,264
L
3,040
383
0
1,692
5,467
2,749
235
901
4,566
27,548
0
W
Thanatos
Fire542204
Thanatos
5,969
1,754
0
7,443
7,058
5,931
41
1,798
5,260
0
33,074
W
9,849
4,539
0
1,784
7,854
3,038
3,196
2,023
5,831
0
43,488
W
3,906
2,122
0
153
4,083
1,308
935
1,935
2,148
0
39,511
L
2,592
1,543
0
0
9,351
2,612
503
105
9,246
0
18,648
W
Yemoja
hazimemad
Yemoja
2,408
307
1,454
2,434
5,634
4,286
1,101
1,651
3,983
27,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,892
Gold Earned
31,200
355
Minions Killed
204
0
Camps Cleared
0
1,344,216
Distance Traveled
1,043,443
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,594
542
86
6
0
263,186
0
L
Olorun
5,295
378
24
2
0
169,575
0
L
Zeus
5,550
396
47
3
0
184,826
1
L
Pele
7,570
541
53
4
0
250,511
0
L
Tiamat
6,882
492
42
3
0
241,855
3
W
Thanatos
8,946
639
60
4
0
302,546
3
W
Neith
8,814
630
82
6
0
248,131
1
W
Artemis
8,268
591
71
5
0
269,133
3
L
Skadi
5,903
422
38
3
0
196,676
1
W
Yemoja
8,270
591
56
4
0
261,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role