Player Matchup

Hades
Hades
ChRoNiCxzZoMbIe
Hades
Level 12
God Stats
0W - 3L
1,165 SR
Queue Stats
0W - 3L
1,128 Elo+
Solo
Cthulhu
Cthulhu
Send Oxys
Cthulhu
Level 14
God Stats
18W - 34L
1,268 SR
Queue Stats
23W - 56L
1,062 Elo+
Solo
Da Ji
Da Ji
esgofe-XD
Da Ji
Level 42
God Stats
3W - 3L
1,600 SR
Queue Stats
9W - 11L
1,193 Elo+
Solo
Team Averages
Level 23
1,344 SR
1,128 Elo+

VS

Team Averages
Level 53
1,400 SR
1,229 Elo+
Loki
Loki
Brociphice
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,326 Elo+
Party 1
Yemoja
Yemoja
Mario killer 8E
Yemoja
Level 107
God Stats
3W - 1L
1,199 SR
Queue Stats
18W - 33L
1,218 Elo+
Party 1
Ah Puch
Ah Puch
doctorinsane123
Ah Puch
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 13L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 13 / 5
12,319
616
11,483
28,503
19,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
Send Oxys
Cthulhu
6
0 / 1 / 3
9,377
469
1,659
2,643
910
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
esgofe-XD
Da Ji
18
12 / 4 / 5
13,848
692
22,869
16,885
11,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 7
12,499
625
10,421
17,204
6,009
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
8 / 2 / 9
14,086
704
14,039
15,962
7,401
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 5 / 11
13,711
686
11,399
13,839
10,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
17
Kills
18
18
Deaths
17
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
10
7
0.85
L
5
13
5
0.58
W
8
2
9
6.25
L
Cthulhu
Send Oxys
Cthulhu
0
1
3
1.5
W
5
5
11
2.1
L
Da Ji
esgofe-XD
Da Ji
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,011
Damage
35,859
48,031
Taken
47,005
31,609
Mitigated
23,660
9,065
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,421
4,546
373
1,141
17,204
6,009
1,524
6,257
10,947
0
28,404
L
11,483
2,512
0
7,296
28,503
19,242
89
14,572
13,931
43,137
0
W
14,039
2,293
2,492
1,315
15,962
7,401
560
4,267
11,695
59,241
0
L
Cthulhu
Send Oxys
Cthulhu
1,659
314
0
86
2,643
910
0
694
1,949
6,027
0
W
11,399
2,178
0
994
13,839
10,250
114
2,618
11,221
34,268
0
L
Da Ji
esgofe-XD
Da Ji
22,869
7,944
279
1,404
16,885
11,457
0
10,172
6,713
0
46,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,544
Gold Earned
40,296
136
Minions Killed
161
0
Camps Cleared
0
589,381
Distance Traveled
887,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,499
625
35
2
0
299,785
0
L
Hades
12,319
616
76
4
0
180,870
0
W
Yemoja
14,086
704
89
4
0
274,613
0
L
Cthulhu
9,377
469
8
0
0
74,528
0
W
Ah Puch
13,711
686
37
2
0
313,500
0
L
Da Ji
13,848
692
52
3
0
333,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role