Player Matchup

Bellona
Bellona
BluerayCLT
Bellona
Level 23
God Stats
4W - 4L
1,521 SR
Queue Stats
25W - 32L
1,376 Elo+
Solo
Cerberus
Cerberus
InspiredShadowx1
Cerberus
Level 2
God Stats
8W - 5L
1,500 SR
Queue Stats
68W - 36L
1,090 Elo+
Solo
Ao Kuang
Ao Kuang
Rios Spark
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,418 Elo+
Solo
Eset
Eset
WhyuSimpm8
Eset
Level 28
God Stats
24W - 27L
1,642 SR
Queue Stats
159W - 171L
1,369 Elo+
Solo
Anhur
Anhur
aqua3865
Anhur
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
135W - 169L
1,425 Elo+
Solo
Team Averages
Level 20
1,533 SR
1,336 Elo+

VS

Team Averages
Level 23
1,393 SR
1,281 Elo+
Cthulhu
Cthulhu
Dycegoblyn
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,227 Elo+
Party 2
Hel
Hel
SioSilo
Hel
Level 7
God Stats
0W - 5L
1,271 SR
Queue Stats
0W - 5L
1,227 Elo+
Party 2
Anubis
Anubis
td121xx_xx
Anubis
Level 8
God Stats
4W - 4L
1,697 SR
Queue Stats
10W - 13L
1,315 Elo+
Party 1
Hades
Hades
wwZEUSww
Hades
Level 29
God Stats
58W - 59L
1,421 SR
Queue Stats
107W - 138L
1,322 Elo+
Party 1
Set
Set
yoshitoOOON
Set
Level 63
God Stats
25W - 37L
1,078 SR
Queue Stats
79W - 106L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BluerayCLT
Bellona
4
0 / 1 / 0
6,875
327
342
878
566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
5 / 0 / 6
12,586
599
10,808
11,560
10,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Rios Spark
Ao Kuang
19
9 / 1 / 7
12,158
579
12,984
19,720
7,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 3 / 6
12,133
578
11,448
10,035
2,765
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
aqua3865
Anhur
20
19 / 0 / 5
13,750
655
16,284
10,245
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dycegoblyn
Cthulhu
8
0 / 14 / 0
6,605
315
1,727
16,170
6,899
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hel
10
0 / 8 / 0
7,238
345
2,634
10,926
2,545
Magic Focus

Magic Focus

+20
Magical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate

Breastplate

+20
Physical Protection

Anubis
td121xx_xx
Anubis
14
0 / 9 / 1
8,566
408
5,485
16,195
5,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
wwZEUSww
Hades
17
2 / 4 / 1
10,667
508
7,959
16,061
5,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 1
10,791
514
5,861
13,967
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
38
Kills
5
5
Deaths
38
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
BluerayCLT
Bellona
0
1
0
0
L
Cthulhu
Dycegoblyn
Cthulhu
0
14
0
0
W
5
0
6
8
W
Ao Kuang
Rios Spark
Ao Kuang
9
1
7
12.5
L
Hel
0
8
0
0
W
5
3
6
2.67
W
Anhur
aqua3865
Anhur
19
0
5
21.5
L
Anubis
td121xx_xx
Anubis
0
9
1
0.06
L
Hades
wwZEUSww
Hades
2
4
1
0.63
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,866
Damage
23,666
52,438
Taken
73,319
24,721
Mitigated
26,187
23,330
Healing
18,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BluerayCLT
Bellona
342
79
0
60
878
566
0
135
743
0
2,178
L
Cthulhu
Dycegoblyn
Cthulhu
1,727
247
0
748
16,170
6,899
0
2,717
13,415
13,558
0
W
10,808
1,521
0
5,088
11,560
10,375
1,670
3,380
8,180
81,584
0
W
Ao Kuang
Rios Spark
Ao Kuang
12,984
4,774
0
8,348
19,720
7,013
1,309
6,304
13,416
96,276
0
L
Hel
2,634
378
980
1,307
10,926
2,545
0
2,814
8,072
22,050
0
W
11,448
402
0
2,704
10,035
2,765
1,669
4,579
5,426
70,433
0
W
Anhur
aqua3865
Anhur
16,284
9,566
0
7,130
10,245
4,002
4,696
3,287
6,868
0
93,099
L
Anubis
td121xx_xx
Anubis
5,485
612
0
3,759
16,195
5,816
252
11,398
4,456
46,472
0
L
Hades
wwZEUSww
Hades
7,959
290
226
6,584
16,061
5,871
180
11,732
4,180
62,029
0
L
5,861
2,251
0
4,821
13,967
5,056
2,811
5,869
7,896
0
72,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,502
Gold Earned
43,867
607
Minions Killed
391
0
Camps Cleared
0
1,593,630
Distance Traveled
1,623,604
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,875
327
6
0
0
29,424
0
L
Cthulhu
6,605
315
20
1
0
286,222
1
W
Cerberus
12,586
599
178
8
0
425,982
4
W
Ao Kuang
12,158
579
118
6
0
361,099
0
L
Hel
7,238
345
26
1
0
291,865
2
W
Eset
12,133
578
152
7
0
415,584
0
W
Anhur
13,750
655
153
7
0
361,541
0
L
Anubis
8,566
408
81
4
0
276,568
0
L
Hades
10,667
508
137
7
0
383,883
2
L
Set
10,791
514
127
6
0
385,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role