Player Matchup

Gilgamesh
Gilgamesh
MangoKid2006
Gilgamesh
Level 27
God Stats
5W - 5L
1,545 SR
Queue Stats
148W - 147L
1,597 Elo+
Solo
Thor
Thor
MrBlueSky3175
Thor
Level 7
God Stats
6W - 8L
1,231 SR
Queue Stats
76W - 55L
1,739 Elo+
Solo
Janus
Janus
SaiyajinKefla
Janus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,650 Elo+
Solo
Zhong Kui
Zhong Kui
VanHealn
Zhong Kui
Level 24
God Stats
36W - 27L
1,598 SR
Queue Stats
227W - 223L
1,712 Elo+
Solo
Skadi
Skadi
Virkzyy
Skadi
Level 26
God Stats
1W - 2L
1,512 SR
Queue Stats
20W - 16L
1,940 Elo+
Solo
Team Averages
Level 20
1,477 SR
1,727 Elo+

VS

Team Averages
Level 14
1,551 SR
1,648 Elo+
Hera
Hera
 
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MySpaghette
The Morrigan
Level 8
God Stats
5W - 3L
1,755 SR
Queue Stats
193W - 170L
1,648 Elo+
Solo
Izanami
Izanami
SuperStinker5000
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,707 Elo+
Solo
Ymir
Ymir
iTrashy
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,622 Elo+
Solo
Guan Yu
Guan Yu
moondust1998
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 121L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MangoKid2006
Gilgamesh
16
4 / 2 / 6
9,602
480
8,544
15,947
12,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 2 / 9
9,479
474
7,238
12,052
5,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 3 / 5
10,538
527
11,256
9,509
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
VanHealn
Zhong Kui
20
6 / 2 / 4
11,970
599
13,839
13,565
13,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Virkzyy
Skadi
17
4 / 4 / 4
10,620
531
8,781
12,760
4,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
4 / 4 / 2
10,832
542
12,867
12,603
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

The Morrigan
MySpaghette
The Morrigan
15
4 / 5 / 0
9,134
457
8,421
9,752
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 6 / 0
10,505
525
9,911
15,615
7,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
iTrashy
Ymir
15
1 / 4 / 3
9,594
480
5,861
15,197
11,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
moondust1998
Guan Yu
15
0 / 2 / 3
8,849
442
7,296
16,252
13,669
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
21
Kills
13
13
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
4
2
1.25
W
Gilgamesh
MangoKid2006
Gilgamesh
4
2
6
3.5
W
1
2
9
2.75
L
The Morrigan
MySpaghette
The Morrigan
4
5
0
0.8
W
6
3
5
2.83
L
4
6
0
0.67
W
Zhong Kui
VanHealn
Zhong Kui
6
2
4
4
W
Skadi
Virkzyy
Skadi
4
4
4
1.5
L
Ymir
iTrashy
Ymir
1
4
3
0.63
L
Guan Yu
moondust1998
Guan Yu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,658
Damage
44,356
63,833
Taken
69,419
38,636
Mitigated
40,172
19,613
Healing
18,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,867
3,844
0
4,507
12,603
4,300
545
3,849
8,500
80,044
0
W
Gilgamesh
MangoKid2006
Gilgamesh
8,544
2,141
0
4,655
15,947
12,260
0
8,876
6,761
0
32,208
W
7,238
990
0
3,437
12,052
5,226
277
5,424
6,628
0
59,789
L
The Morrigan
MySpaghette
The Morrigan
8,421
1,502
0
3,073
9,752
3,688
0
4,586
5,044
57,279
2,251
W
11,256
865
0
1,272
9,509
3,461
510
5,156
4,175
79,562
0
L
9,911
5,888
0
3,708
15,615
7,328
1,207
1,165
14,386
0
90,007
W
Zhong Kui
VanHealn
Zhong Kui
13,839
2,414
0
8,176
13,565
13,560
1,041
4,188
9,361
83,150
0
W
Skadi
Virkzyy
Skadi
8,781
5,680
0
2,073
12,760
4,129
2,624
1,659
11,077
0
71,130
L
Ymir
iTrashy
Ymir
5,861
1,193
0
870
15,197
11,187
0
4,120
10,436
27,860
0
L
Guan Yu
moondust1998
Guan Yu
7,296
1,691
974
5,139
16,252
13,669
0
10,860
5,229
0
46,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,209
Gold Earned
48,914
586
Minions Killed
580
0
Camps Cleared
0
1,948,549
Distance Traveled
1,785,935
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,832
542
152
8
0
350,243
2
W
Gilgamesh
9,602
480
43
2
0
423,895
6
W
Thor
9,479
474
97
5
0
439,827
4
L
The Morrigan
9,134
457
116
6
0
364,396
8
W
Janus
10,538
527
163
8
0
406,682
3
L
Izanami
10,505
525
164
8
0
334,727
7
W
Zhong Kui
11,970
599
170
9
0
334,922
3
W
Skadi
10,620
531
113
6
0
343,223
2
L
Ymir
9,594
480
52
3
0
347,119
4
L
Guan Yu
8,849
442
96
5
0
389,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role