Player Matchup

Bellona
Bellona
AnTs GiRl2010
Bellona
Level 15
God Stats
1W - 1L
1,289 SR
Queue Stats
17W - 7L
1,657 Elo+
Solo
Mercury
Mercury
Brentbomb
Mercury
Level 15
God Stats
6W - 5L
1,500 SR
Queue Stats
332W - 243L
1,500 Elo+
Solo
Fenrir
Fenrir
CrimsonCrusader_
Fenrir
Level 23
God Stats
30W - 30L
1,395 SR
Queue Stats
32W - 35L
1,308 Elo+
Party 1
Chang'e
Chang'e
FrostKuji
Chang'e
Level 16
God Stats
6W - 3L
1,539 SR
Queue Stats
49W - 33L
1,599 Elo+
Solo
Cthulhu
Cthulhu
motoMaNiAc1317
Cthulhu
Level 28
God Stats
17W - 18L
1,344 SR
Queue Stats
32W - 36L
1,303 Elo+
Party 1
Team Averages
Level 19
1,413 SR
1,473 Elo+

VS

Team Averages
Level 23
1,628 SR
1,457 Elo+
Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
HaruCookiesRyu
Chang'e
Level 13
God Stats
35W - 34L
1,809 SR
Queue Stats
119W - 123L
1,408 Elo+
Party 2
Kali
Kali
JRDragonsoup
Kali
Level 28
God Stats
2W - 6L
1,429 SR
Queue Stats
102W - 114L
1,406 Elo+
Party 3
Nemesis
Nemesis
Raider0Legendary
Nemesis
Level 10
God Stats
4W - 1L
1,857 SR
Queue Stats
14W - 8L
1,548 Elo+
Party 2
Cernunnos
Cernunnos
Timiffithy
Cernunnos
Level 33
God Stats
29W - 27L
1,543 SR
Queue Stats
141W - 150L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
13 / 1 / 29
15,059
1,255
31,020
19,743
20,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
Brentbomb
Mercury
20
17 / 3 / 21
15,032
1,253
22,792
10,530
4,669
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
6 / 4 / 23
12,444
1,037
12,146
13,813
6,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
FrostKuji
Chang'e
20
11 / 1 / 27
15,085
1,257
27,274
13,784
9,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 3 / 28
12,460
1,038
12,030
14,249
10,889
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
3 / 11 / 7
11,939
995
18,026
27,761
29,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 7 / 6
11,173
931
5,394
18,805
22,655
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 13 / 3
12,630
1,053
15,494
26,430
15,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 9 / 9
11,968
997
12,576
20,304
15,035
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Timiffithy
Cernunnos
17
1 / 10 / 4
11,149
929
12,253
21,907
10,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
41
50
Kills
12
12
Deaths
50
128
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
11
7
0.59
W
Bellona
13
1
29
27.5
W
Mercury
Brentbomb
Mercury
17
3
21
9.17
W
6
4
23
4.38
W
Chang'e
FrostKuji
Chang'e
11
1
27
24.5
L
1
7
6
0.57
L
5
13
3
0.5
L
2
9
9
0.72
L
Cernunnos
Timiffithy
Cernunnos
1
10
4
0.3
W
3
3
28
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,262
Damage
63,743
72,119
Taken
115,207
51,785
Mitigated
93,160
15,757
Healing
23,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
18,026
2,643
1,398
2,645
27,761
29,858
0
9,314
18,447
38,341
0
W
Bellona
31,020
12,255
0
1,915
19,743
20,202
0
6,485
13,258
0
52,413
W
Mercury
Brentbomb
Mercury
22,792
15,457
495
495
10,530
4,669
0
5,393
5,137
0
31,540
W
12,146
4,455
0
967
13,813
6,452
0
2,755
11,058
0
20,063
W
Chang'e
FrostKuji
Chang'e
27,274
2,536
6,256
5,330
13,784
9,573
0
4,971
8,813
73,386
0
L
5,394
641
5,291
2,604
18,805
22,655
0
4,818
13,987
23,303
0
L
15,494
6,474
0
2,632
26,430
15,166
0
9,062
17,368
0
25,785
L
12,576
4,438
2,586
4,846
20,304
15,035
0
7,460
12,844
294
28,436
L
Cernunnos
Timiffithy
Cernunnos
12,253
6,027
0
1,884
21,907
10,446
0
8,650
13,257
0
53,183
W
12,030
1,593
299
0
14,249
10,889
0
4,110
10,139
22,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,080
Gold Earned
58,859
216
Minions Killed
189
8
Camps Cleared
9
1,074,063
Distance Traveled
1,069,015
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,939
995
26
2
1
217,934
0
W
Bellona
15,059
1,255
54
5
4
246,273
0
W
Mercury
15,032
1,253
19
2
2
240,689
0
W
Fenrir
12,444
1,037
9
1
0
164,980
0
W
Chang'e
15,085
1,257
110
9
1
247,520
0
L
Chang'e
11,173
931
37
3
0
195,914
2
L
Kali
12,630
1,053
18
2
1
228,338
0
L
Nemesis
11,968
997
32
3
5
228,202
5
L
Cernunnos
11,149
929
76
6
2
198,627
0
W
Cthulhu
12,460
1,038
24
2
1
174,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role