Player Matchup

Sun Wukong
Sun Wukong
ManFromDel_Monte
Sun Wukong
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 11L
1,476 Elo+
Solo
Cerberus
Cerberus
THEOWEN993
Cerberus
Level 27
God Stats
44W - 43L
1,474 SR
Queue Stats
134W - 117L
1,446 Elo+
Solo
Fenrir
Fenrir
WillowsDay
Fenrir
Level 27
God Stats
5W - 4L
1,681 SR
Queue Stats
246W - 203L
1,464 Elo+
Solo
Ravana
Ravana
avkyldtankvagn
Ravana
Level 20
God Stats
7W - 2L
1,784 SR
Queue Stats
58W - 46L
1,596 Elo+
Solo
Kukulkan
Kukulkan
dhugo17
Kukulkan
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 16L
1,710 Elo+
Solo
Team Averages
Level 17
1,588 SR
1,538 Elo+

VS

Team Averages
Level 11
1,462 SR
1,625 Elo+
Bellona
Bellona
BVB09BS
Bellona
Level 10
God Stats
0W - 1L
1,309 SR
Queue Stats
2W - 3L
1,546 Elo+
Solo
Fenrir
Fenrir
Iameoinm
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,742 Elo+
Solo
Kukulkan
Kukulkan
WickedRose23
Kukulkan
Level 18
God Stats
8W - 8L
1,500 SR
Queue Stats
72W - 85L
1,491 Elo+
Solo
Horus
Horus
billiejoegreen
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,728 Elo+
Solo
Neith
Neith
joedashmar
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ManFromDel_Monte
Sun Wukong
13
1 / 4 / 10
10,022
385
1,046
17,513
10,581
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
THEOWEN993
Cerberus
16
7 / 1 / 25
12,731
490
15,238
22,969
30,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
WillowsDay
Fenrir
18
26 / 4 / 6
13,633
524
25,950
21,592
10,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
16 / 1 / 21
14,362
552
22,633
18,960
19,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
dhugo17
Kukulkan
17
11 / 5 / 18
13,139
505
15,697
11,458
7,340
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BVB09BS
Bellona
8
0 / 12 / 1
7,282
280
1,916
13,914
5,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Iameoinm
Fenrir
10
4 / 4 / 5
9,200
354
3,180
8,333
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
WickedRose23
Kukulkan
14
2 / 16 / 4
9,963
383
17,622
20,221
9,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 20 / 4
10,148
390
5,926
30,322
16,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
18
4 / 11 / 1
11,727
451
12,511
24,174
8,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
29
61
Kills
14
15
Deaths
63
80
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
BVB09BS
Bellona
0
12
1
0.04
L
Fenrir
Iameoinm
Fenrir
4
4
5
1.63
W
Sun Wukong
ManFromDel_Monte
Sun Wukong
1
4
10
1.5
W
Cerberus
THEOWEN993
Cerberus
7
1
25
19.5
L
Kukulkan
WickedRose23
Kukulkan
2
16
4
0.25
W
Fenrir
WillowsDay
Fenrir
26
4
6
7.25
W
16
1
21
26.5
L
4
20
4
0.3
W
Kukulkan
dhugo17
Kukulkan
11
5
18
4
L
Neith
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,564
Damage
41,155
92,492
Taken
96,964
78,743
Mitigated
42,974
20,195
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BVB09BS
Bellona
1,916
1,080
0
1,347
13,914
5,881
0
4,012
9,902
0
15,961
L
Fenrir
Iameoinm
Fenrir
3,180
899
0
3,480
8,333
2,896
24
429
7,904
0
23,076
W
Sun Wukong
ManFromDel_Monte
Sun Wukong
1,046
271
0
890
17,513
10,581
600
4,167
13,346
0
20,001
W
Cerberus
THEOWEN993
Cerberus
15,238
1,007
0
6,686
22,969
30,973
483
3,947
19,022
58,059
0
L
Kukulkan
WickedRose23
Kukulkan
17,622
1,478
0
634
20,221
9,176
168
7,631
12,590
54,054
0
W
Fenrir
WillowsDay
Fenrir
25,950
5,340
0
4,314
21,592
10,774
3,661
4,146
17,323
0
71,910
W
22,633
7,050
0
6,765
18,960
19,075
1,648
3,232
15,728
274
97,811
L
5,926
1,768
184
1,525
30,322
16,948
38
11,592
18,730
7,512
14,242
W
Kukulkan
dhugo17
Kukulkan
15,697
997
0
1,540
11,458
7,340
3,015
4,827
6,631
69,171
0
L
Neith
12,511
5,906
0
2,069
24,174
8,073
324
7,357
16,817
0
62,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,887
Gold Earned
48,320
479
Minions Killed
277
0
Camps Cleared
0
2,452,365
Distance Traveled
1,467,178
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,282
280
23
1
0
186,854
6
L
Fenrir
9,200
354
44
2
0
184,017
0
W
Sun Wukong
10,022
385
28
1
0
469,706
4
W
Cerberus
12,731
490
98
4
0
499,654
0
L
Kukulkan
9,963
383
84
3
0
337,758
0
W
Fenrir
13,633
524
81
3
0
545,945
5
W
Ravana
14,362
552
148
6
0
549,501
4
L
Horus
10,148
390
31
1
0
364,402
1
W
Kukulkan
13,139
505
124
5
0
387,559
2
L
Neith
11,727
451
95
4
0
394,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role