Player Matchup

Neith
Neith
PLAKVITOR
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,338 Elo+
Party 2
Merlin
Merlin
Tamalite7
Merlin
Level 25
God Stats
13W - 13L
1,383 SR
Queue Stats
71W - 78L
1,372 Elo+
Party 2
Izanami
Izanami
Tumchik
Izanami
Level 8
God Stats
8W - 6L
1,545 SR
Queue Stats
14W - 16L
1,375 Elo+
Party 2
Anubis
Anubis
Turchan
Anubis
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 50L
1,367 Elo+
Party 2
Ra
Ra
virekim
Ra
Level 16
God Stats
5W - 5L
1,401 SR
Queue Stats
206W - 212L
1,407 Elo+
Solo
Team Averages
Level 16
1,466 SR
1,372 Elo+

VS

Team Averages
Level 16
1,696 SR
1,535 Elo+
Amaterasu
Amaterasu
DrekiTheLock
Amaterasu
Level 27
God Stats
10W - 8L
1,504 SR
Queue Stats
158W - 160L
1,637 Elo+
Party 1
Terra
Terra
Freemandr
Terra
Level 17
God Stats
11W - 6L
1,714 SR
Queue Stats
91W - 76L
1,489 Elo+
Solo
Guan Yu
Guan Yu
Giammy1109
Guan Yu
Level 15
God Stats
3W - 4L
1,903 SR
Queue Stats
70W - 65L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
derwahrefresh
Gilgamesh
Level 17
God Stats
6W - 5L
1,708 SR
Queue Stats
79W - 85L
1,411 Elo+
Solo
Loki
Loki
sylvie2021
Loki
Level 4
God Stats
4W - 5L
1,649 SR
Queue Stats
59W - 62L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PLAKVITOR
Neith
19
2 / 7 / 25
12,725
979
15,205
15,517
4,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Tamalite7
Merlin
20
14 / 2 / 22
16,232
1,249
30,054
13,096
4,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Tumchik
Izanami
20
10 / 5 / 24
15,352
1,181
33,442
13,844
4,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Turchan
Anubis
20
6 / 7 / 29
14,440
1,111
20,957
23,366
8,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 10 / 24
15,086
1,160
31,786
19,038
6,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DrekiTheLock
Amaterasu
20
7 / 12 / 15
14,181
1,091
13,105
36,054
25,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Terra
Freemandr
Terra
20
2 / 4 / 19
13,450
1,035
14,653
30,289
26,231
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Giammy1109
Guan Yu
20
5 / 8 / 15
13,741
1,057
11,997
30,003
32,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
derwahrefresh
Gilgamesh
20
5 / 7 / 17
14,025
1,079
19,734
29,046
21,921
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
12 / 12 / 12
15,718
1,209
23,061
21,951
8,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
109
43
Kills
31
31
Deaths
43
124
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DrekiTheLock
Amaterasu
7
12
15
1.21
L
Terra
Freemandr
Terra
2
4
19
2.88
L
Guan Yu
Giammy1109
Guan Yu
5
8
15
1.56
W
Neith
PLAKVITOR
Neith
2
7
25
2.07
W
Merlin
Tamalite7
Merlin
14
2
22
12.5
W
Izanami
Tumchik
Izanami
10
5
24
4.4
W
Anubis
Turchan
Anubis
6
7
29
2.93
L
Gilgamesh
derwahrefresh
Gilgamesh
5
7
17
1.93
L
12
12
12
1.5
W
11
10
24
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,444
Damage
82,550
84,861
Taken
147,343
30,142
Mitigated
113,790
13,853
Healing
25,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DrekiTheLock
Amaterasu
13,105
6,900
0
6,528
36,054
25,136
0
21,630
13,869
0
29,192
L
Terra
Freemandr
Terra
14,653
1,190
2,646
3,079
30,289
26,231
0
18,359
11,801
33,526
0
L
Guan Yu
Giammy1109
Guan Yu
11,997
2,208
6,312
5,238
30,003
32,242
0
16,752
13,081
239
36,145
W
Neith
PLAKVITOR
Neith
15,205
7,537
0
1,324
15,517
4,726
0
1,667
13,757
0
27,243
W
Merlin
Tamalite7
Merlin
30,054
3,957
0
1,245
13,096
4,917
0
2,026
10,946
46,033
0
W
Izanami
Tumchik
Izanami
33,442
26,763
0
2,236
13,844
4,650
0
1,722
12,061
0
59,963
W
Anubis
Turchan
Anubis
20,957
1,862
0
4,129
23,366
8,881
0
3,815
19,371
47,879
0
L
Gilgamesh
derwahrefresh
Gilgamesh
19,734
4,750
0
1,315
29,046
21,921
0
14,416
14,541
0
58,617
L
23,061
4,278
0
4
21,951
8,260
0
11,061
10,824
0
39,683
W
31,786
2,607
1,552
3,367
19,038
6,968
0
4,901
13,834
53,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,835
Gold Earned
71,115
247
Minions Killed
210
4
Camps Cleared
10
1,085,720
Distance Traveled
1,306,771
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,181
1,091
21
2
1
255,150
0
L
Terra
13,450
1,035
34
3
2
267,167
2
L
Guan Yu
13,741
1,057
58
4
2
269,313
0
W
Neith
12,725
979
26
2
1
204,824
0
W
Merlin
16,232
1,249
35
3
1
240,774
0
W
Izanami
15,352
1,181
59
5
1
224,745
0
W
Anubis
14,440
1,111
69
5
1
214,793
0
L
Gilgamesh
14,025
1,079
73
6
5
260,191
0
L
Loki
15,718
1,209
24
2
0
254,950
1
W
Ra
15,086
1,160
58
4
0
200,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role