Player Matchup

Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
JuanHunnna
Skadi
Level 145
God Stats
2W - 0L
1,705 SR
Queue Stats
33W - 25L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LeMi11ion
Morgan Le Fay
Level 101
God Stats
22W - 18L
1,582 SR
Queue Stats
66W - 64L
1,474 Elo+
Solo
Arachne
Arachne
TelMeWen2Go2
Arachne
Level 108
God Stats
9W - 3L
1,690 SR
Queue Stats
26W - 23L
1,511 Elo+
Party 1
Ymir
Ymir
lVlonsterrrrrrr
Ymir
Level 128
God Stats
2W - 1L
1,825 SR
Queue Stats
49W - 34L
1,572 Elo+
Party 1
Team Averages
Level 120
1,661 SR
1,522 Elo+

VS

Team Averages
Level 107
1,569 SR
1,479 Elo+
Sun Wukong
Sun Wukong
Boyice
Sun Wukong
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 44L
1,419 Elo+
Solo
Hel
Hel
Raoulet
Hel
Level 61
God Stats
57W - 52L
1,670 SR
Queue Stats
410W - 444L
1,514 Elo+
Solo
Janus
Janus
SleeplessGiraffe
Janus
Level 149
God Stats
86W - 105L
1,505 SR
Queue Stats
1,122W - 1,163L
1,479 Elo+
Solo
Hachiman
Hachiman
hippiedude22
Hachiman
Level 87
God Stats
3W - 2L
1,525 SR
Queue Stats
262W - 232L
1,468 Elo+
Solo
Thor
Thor
xXPaganatorXx
Thor
Level 137
God Stats
3W - 3L
1,645 SR
Queue Stats
20W - 17L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
6 / 0 / 2
7,964
996
7,563
8,420
8,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
14
3 / 0 / 5
7,532
942
5,698
4,676
1,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
LeMi11ion
Morgan Le Fay
15
5 / 1 / 6
8,274
1,034
9,978
6,060
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
TelMeWen2Go2
Arachne
11
2 / 0 / 2
6,603
825
640
1,513
544
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 10
6,863
858
2,750
5,939
4,139
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Boyice
Sun Wukong
12
0 / 4 / 1
5,545
693
2,888
7,126
4,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
11
1 / 3 / 0
5,891
736
3,634
6,272
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 2 / 2
5,759
720
5,208
5,039
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
hippiedude22
Hachiman
12
0 / 3 / 1
5,816
727
2,252
6,931
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 4 / 1
5,855
732
2,071
6,400
2,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
2
2
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
2
7
L
Sun Wukong
Boyice
Sun Wukong
0
4
1
0.13
W
Skadi
3
0
5
5.5
W
Morgan Le Fay
LeMi11ion
Morgan Le Fay
5
1
6
8
L
Hel
1
3
0
0.33
L
0
2
2
0.5
W
Arachne
TelMeWen2Go2
Arachne
2
0
2
3
L
Hachiman
hippiedude22
Hachiman
0
3
1
0.17
W
0
1
10
5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,629
Damage
16,053
26,608
Taken
31,768
16,648
Mitigated
13,765
7,551
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,563
191
0
2,753
8,420
8,059
41
2,030
6,100
0
23,733
L
Sun Wukong
Boyice
Sun Wukong
2,888
420
366
1,147
7,126
4,433
0
2,541
4,585
0
16,062
W
Skadi
5,698
1,572
0
1,010
4,676
1,648
1,650
1,766
2,724
0
31,314
W
Morgan Le Fay
LeMi11ion
Morgan Le Fay
9,978
1,183
0
2,390
6,060
2,258
840
2,281
3,485
32,804
0
L
Hel
3,634
137
1,697
2,013
6,272
2,465
0
1,785
4,487
13,300
0
L
5,208
114
0
697
5,039
1,810
0
2,380
2,659
21,697
0
W
Arachne
TelMeWen2Go2
Arachne
640
89
0
138
1,513
544
0
668
725
0
2,434
L
Hachiman
hippiedude22
Hachiman
2,252
514
0
719
6,931
2,548
0
3,619
3,312
0
15,067
W
2,750
173
0
1,260
5,939
4,139
168
1,435
4,360
7,189
0
L
2,071
0
0
250
6,400
2,509
0
2,720
3,680
0
11,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,236
Gold Earned
28,866
183
Minions Killed
182
5
Camps Cleared
8
806,418
Distance Traveled
779,395
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,964
996
40
5
2
193,456
4
L
Sun Wukong
5,545
693
31
4
0
153,150
2
W
Skadi
7,532
942
65
8
1
173,493
2
W
Morgan Le Fay
8,274
1,034
56
7
2
176,151
0
L
Hel
5,891
736
26
3
0
180,854
2
L
Janus
5,759
720
59
7
2
176,766
1
W
Arachne
6,603
825
8
1
0
86,233
0
L
Hachiman
5,816
727
39
5
2
159,755
0
W
Ymir
6,863
858
14
2
0
177,085
1
L
Thor
5,855
732
27
3
4
108,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role