Player Matchup

Mulan
Mulan
Gold IV
Lil-RaGer_-
Mulan
Gold IV
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 59L
1,508 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
Skunky_y
Xing Tian
Bronze III
Level 102
God Stats
2W - 0L
1,329 SR
Queue Stats
5W - 6L
1,479 MMR
Solo
Kukulkan
Kukulkan
Gold III
blue-metal
Kukulkan
Gold III
Level 126
God Stats
4W - 4L
1,729 SR
Queue Stats
63W - 76L
1,694 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,519 SR
1,561 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,475 SR
1,571 MMR
Chaac
Chaac
Gold II
ItachiiUchihaaa
Chaac
Gold II
Level 96
God Stats
19W - 23L
1,544 SR
Queue Stats
78W - 110L
1,755 MMR
Party 1
Medusa
Medusa
Gold IV
XxSH4DOW_YTBxX
Medusa
Gold IV
Level 85
God Stats
2W - 3L
1,683 SR
Queue Stats
95W - 124L
1,538 MMR
Party 1
Janus
Janus
Gold III
Zeus-la-legende
Janus
Gold III
Level 148
God Stats
0W - 4L
1,197 SR
Queue Stats
65W - 67L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 9
14,203
710
26,021
31,040
33,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
Skunky_y
Xing Tian
16
2 / 3 / 14
14,015
701
11,047
31,476
48,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
blue-metal
Kukulkan
19
9 / 2 / 5
14,208
710
16,660
11,132
5,500
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaPersephoneScyllaAphroditeZeus

VS

Bans
GilgameshHeraCabrakanChang'eCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 2
12,730
637
21,114
26,721
30,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 9 / 6
11,200
560
15,711
18,774
6,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 4 / 4
11,416
571
12,820
13,003
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
18
Kills
8
8
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
7
3
9
3.83
W
Xing Tian
Skunky_y
Xing Tian
2
3
14
3
L
1
9
6
0.44
L
1
4
4
0.75
W
Kukulkan
blue-metal
Kukulkan
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,728
Damage
49,645
73,648
Taken
58,498
87,649
Mitigated
42,193
22,204
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,114
5,076
0
9,403
26,721
30,745
0
10,693
15,606
0
45,165
W
26,021
5,660
0
16,960
31,040
33,782
522
4,235
26,503
0
72,604
W
Xing Tian
Skunky_y
Xing Tian
11,047
1,178
0
4,494
31,476
48,367
144
5,623
25,395
31,513
0
L
15,711
7,342
0
1,093
18,774
6,949
0
9,005
9,596
0
38,602
L
12,820
204
0
1,348
13,003
4,499
0
7,116
5,589
55,825
0
W
Kukulkan
blue-metal
Kukulkan
16,660
1,742
0
750
11,132
5,500
1,805
2,074
8,930
78,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,426
Gold Earned
35,346
231
Minions Killed
198
0
Camps Cleared
0
1,097,208
Distance Traveled
983,110
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,730
637
52
3
0
378,799
0
W
Mulan
14,203
710
79
4
0
355,101
2
W
Xing Tian
14,015
701
16
1
0
390,548
3
L
Medusa
11,200
560
48
2
0
284,107
2
L
Janus
11,416
571
98
5
0
320,204
2
W
Kukulkan
14,208
710
136
7
0
351,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role