Player Matchup

Heimdallr
Heimdallr
Aristard94
Heimdallr
Level 109
God Stats
7W - 18L
1,242 SR
Queue Stats
246W - 280L
1,444 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DarkLord9998
Cu Chulainn
Level 97
God Stats
7W - 10L
1,469 SR
Queue Stats
87W - 118L
1,429 Elo+
Party 1
Ra
Ra
entejusticiero
Ra
Level 109
God Stats
12W - 8L
1,511 SR
Queue Stats
139W - 166L
1,436 Elo+
Party 1
Team Averages
Level 105
1,408 SR
1,436 Elo+

VS

Team Averages
Level 70
1,581 SR
1,607 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ElderPepsiCola
Bastet
Level 21
God Stats
2W - 1L
1,761 SR
Queue Stats
51W - 45L
1,767 Elo+
Party 2
Chang'e
Chang'e
ninjamitch10
Chang'e
Level 83
God Stats
2W - 1L
1,481 SR
Queue Stats
105W - 107L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aristard94
Heimdallr
14
6 / 2 / 5
10,261
684
7,818
8,044
3,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
DarkLord9998
Cu Chulainn
13
4 / 1 / 6
10,595
706
6,382
10,689
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 1 / 10
10,309
687
10,515
6,895
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 2 / 2
9,421
628
4,939
11,469
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 5 / 2
9,072
605
5,143
10,483
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ninjamitch10
Chang'e
13
2 / 4 / 0
8,840
589
5,441
10,849
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
4
4
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
2
1
W
Heimdallr
Aristard94
Heimdallr
6
2
5
4.25
W
Cu Chulainn
DarkLord9998
Cu Chulainn
4
1
6
7
L
1
5
2
0.4
W
1
1
10
6
L
Chang'e
ninjamitch10
Chang'e
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,715
Damage
15,523
25,628
Taken
32,801
14,547
Mitigated
18,515
7,688
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,939
863
1,183
2,477
11,469
10,437
150
4,964
6,499
19,491
0
W
Heimdallr
Aristard94
Heimdallr
7,818
4,308
0
1,334
8,044
3,025
1,609
3,835
4,209
0
34,641
W
Cu Chulainn
DarkLord9998
Cu Chulainn
6,382
450
0
1,563
10,689
8,654
385
3,494
7,195
0
20,664
L
5,143
1,818
0
0
10,483
3,807
0
2,096
8,381
0
29,061
W
10,515
374
2,065
2,726
6,895
2,868
653
3,051
3,844
66,883
0
L
Chang'e
ninjamitch10
Chang'e
5,441
372
1,046
3,879
10,849
4,271
296
3,455
7,394
39,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,165
Gold Earned
27,333
197
Minions Killed
137
0
Camps Cleared
0
823,991
Distance Traveled
734,026
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,421
628
24
2
0
237,142
3
W
Heimdallr
10,261
684
49
3
0
259,294
4
W
Cu Chulainn
10,595
706
23
2
0
288,709
3
L
Bastet
9,072
605
39
3
0
279,147
1
W
Ra
10,309
687
125
8
0
275,988
1
L
Chang'e
8,840
589
74
5
0
217,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role