Player Matchup

Danzaburou
Danzaburou
RogerBuschmann
Danzaburou
Level 25
God Stats
3W - 5L
1,452 SR
Queue Stats
9W - 14L
1,306 Elo+
Solo
Cthulhu
Cthulhu
kylyann333324
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 121L
813 Elo+
Solo
Ganesha
Ganesha
powerczz12
Ganesha
Level 28
God Stats
3W - 1L
1,761 SR
Queue Stats
89W - 93L
1,424 Elo+
Solo
Nemesis
Nemesis
vxHSx
Nemesis
Level 8
God Stats
38W - 25L
1,727 SR
Queue Stats
54W - 44L
1,521 Elo+
Solo
Sol
Sol
xCheyz
Sol
Level 25
God Stats
24W - 20L
1,326 SR
Queue Stats
282W - 307L
1,384 Elo+
Solo
Team Averages
Level 21
1,553 SR
1,290 Elo+

VS

Team Averages
Level 16
1,349 SR
1,313 Elo+
Neith
Neith
APMABuR
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
Deadmoon2104
Gilgamesh
Level 28
God Stats
2W - 5L
1,145 SR
Queue Stats
48W - 34L
1,414 Elo+
Solo
Hel
Hel
Dysmascus
Hel
Level 24
God Stats
10W - 10L
1,500 SR
Queue Stats
87W - 95L
1,174 Elo+
Party 1
Sun Wukong
Sun Wukong
Palka8877
Sun Wukong
Level 5
God Stats
5W - 13L
1,500 SR
Queue Stats
13W - 18L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
SireBorg
Baron Samedi
Level 17
God Stats
4W - 5L
1,098 SR
Queue Stats
34W - 34L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RogerBuschmann
Danzaburou
20
4 / 6 / 9
17,585
533
13,701
23,762
12,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
18
5 / 5 / 9
13,685
415
10,365
26,580
22,889
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
powerczz12
Ganesha
20
0 / 3 / 22
17,292
524
10,205
26,399
44,640
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
vxHSx
Nemesis
20
16 / 7 / 11
17,021
516
29,369
29,879
16,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sol
xCheyz
Sol
20
29 / 5 / 7
18,917
573
50,603
28,780
16,569
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
APMABuR
Neith
1
0 / 0 / 0
7,761
235
0
0
0
Gilgamesh
Deadmoon2104
Gilgamesh
20
16 / 5 / 3
17,333
525
47,259
41,822
47,751
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 19 / 5
10,868
329
11,743
25,966
9,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Palka8877
Sun Wukong
20
5 / 11 / 8
14,531
440
11,888
36,444
24,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SireBorg
Baron Samedi
18
2 / 20 / 7
12,411
376
16,849
32,192
13,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
47
54
Kills
24
26
Deaths
55
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
APMABuR
Neith
0
0
0
0
L
Gilgamesh
Deadmoon2104
Gilgamesh
16
5
3
3.5
L
1
19
5
0.18
L
Sun Wukong
Palka8877
Sun Wukong
5
11
8
0.82
W
Danzaburou
RogerBuschmann
Danzaburou
4
6
9
1.42
L
Baron Samedi
SireBorg
Baron Samedi
2
20
7
0.28
W
Cthulhu
5
5
9
1.9
W
Ganesha
powerczz12
Ganesha
0
3
22
3.67
W
Nemesis
vxHSx
Nemesis
16
7
11
3.07
W
Sol
xCheyz
Sol
29
5
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,243
Damage
87,739
135,400
Taken
136,424
112,945
Mitigated
95,293
33,714
Healing
28,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
APMABuR
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Deadmoon2104
Gilgamesh
47,259
11,769
0
8,103
41,822
47,751
0
18,586
23,236
54
135,555
L
11,743
2,473
3,419
2,662
25,966
9,619
674
14,121
11,845
42,430
0
L
Sun Wukong
Palka8877
Sun Wukong
11,888
3,028
261
8,059
36,444
24,431
214
18,817
17,627
0
78,548
W
Danzaburou
RogerBuschmann
Danzaburou
13,701
7,015
0
7,072
23,762
12,490
8,537
6,751
16,723
0
101,328
L
Baron Samedi
SireBorg
Baron Samedi
16,849
2,601
2,607
2,936
32,192
13,492
764
18,488
13,704
58,513
0
W
Cthulhu
10,365
1,212
432
4,109
26,580
22,889
289
7,082
19,290
39,710
0
W
Ganesha
powerczz12
Ganesha
10,205
1,409
0
2,912
26,399
44,640
184
4,324
21,893
116,852
0
W
Nemesis
vxHSx
Nemesis
29,369
13,202
0
6,980
29,879
16,357
729
4,390
25,279
0
141,209
W
Sol
xCheyz
Sol
50,603
14,858
0
12,209
28,780
16,569
3,011
4,903
23,569
143,296
5,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,500
Gold Earned
62,904
702
Minions Killed
426
0
Camps Cleared
0
3,020,929
Distance Traveled
1,931,307
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,761
235
0
0
0
0
0
L
Gilgamesh
17,333
525
167
5
0
593,851
1
L
Hel
10,868
329
56
2
0
462,521
0
L
Sun Wukong
14,531
440
115
3
0
473,685
1
W
Danzaburou
17,585
533
193
6
0
552,812
0
L
Baron Samedi
12,411
376
88
3
0
401,250
0
W
Cthulhu
13,685
415
66
2
0
559,460
0
W
Ganesha
17,292
524
116
4
0
592,598
10
W
Nemesis
17,021
516
159
5
0
704,632
2
W
Sol
18,917
573
168
5
0
611,427
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role