Player Matchup

Ymir
Ymir
Pharophs
Ymir
Level 23
God Stats
2W - 2L
1,445 SR
Queue Stats
116W - 134L
1,525 Elo+
Solo
Jormungandr
Jormungandr
Rominok1996
Jormungandr
Level 14
God Stats
0W - 1L
1,820 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Sharroukin
Ah Puch
Level 28
God Stats
18W - 17L
1,483 SR
Queue Stats
35W - 47L
1,494 Elo+
Party 2
Set
Set
Unreal3455
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,140 Elo+
Solo
Nemesis
Nemesis
pipisol
Nemesis
Level 18
God Stats
3W - 1L
1,689 SR
Queue Stats
41W - 50L
1,494 Elo+
Party 2
Team Averages
Level 17
1,587 SR
1,431 Elo+

VS

Team Averages
Level 23
1,525 SR
1,361 Elo+
Chernobog
Chernobog
 
Chernobog
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
AmiroF
Kali
Level 79
God Stats
13W - 14L
1,566 SR
Queue Stats
714W - 789L
1,469 Elo+
Party 1
Janus
Janus
Djonradon
Janus
Level 24
God Stats
5W - 5L
1,542 SR
Queue Stats
70W - 60L
1,517 Elo+
Solo
Bellona
Bellona
Nanju764
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,050 Elo+
Solo
Athena
Athena
R0nAnF1rE
Athena
Level 5
God Stats
9W - 4L
1,516 SR
Queue Stats
40W - 30L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 4 / 0
8,208
483
5,735
13,111
5,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jormungandr
Rominok1996
Jormungandr
11
0 / 5 / 0
6,070
357
3,674
9,737
6,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Sharroukin
Ah Puch
13
4 / 4 / 0
8,289
488
9,825
7,010
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 12 / 0
5,641
332
1,660
9,947
2,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
pipisol
Nemesis
11
1 / 4 / 1
7,039
414
2,241
9,245
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
13 / 0 / 5
10,412
612
12,875
10,122
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kali
AmiroF
Kali
17
4 / 1 / 5
10,195
600
4,483
11,328
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Djonradon
Janus
17
4 / 1 / 4
10,019
589
7,001
6,163
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Nanju764
Bellona
14
3 / 4 / 2
8,511
501
4,260
10,346
6,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
R0nAnF1rE
Athena
14
5 / 1 / 14
9,600
565
6,897
7,564
5,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
7
Kills
29
29
Deaths
7
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
13
0
5
15.5
W
Kali
AmiroF
Kali
4
1
5
6.5
W
Janus
Djonradon
Janus
4
1
4
6
W
Bellona
Nanju764
Bellona
3
4
2
1
L
Ymir
2
4
0
0.5
W
Athena
R0nAnF1rE
Athena
5
1
14
12
L
Jormungandr
Rominok1996
Jormungandr
0
5
0
0
L
Ah Puch
Sharroukin
Ah Puch
4
4
0
1
L
0
12
0
0
L
Nemesis
pipisol
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,135
Damage
35,516
49,050
Taken
45,523
20,739
Mitigated
22,823
4,455
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
12,875
8,055
0
2,547
10,122
4,250
2,432
5,563
4,559
0
64,461
W
Kali
AmiroF
Kali
4,483
2,576
0
2,564
11,328
4,457
954
4,016
7,312
0
74,000
W
Janus
Djonradon
Janus
7,001
435
0
651
6,163
2,528
373
2,036
4,127
73,220
0
W
Bellona
Nanju764
Bellona
4,260
1,124
0
2,804
10,346
6,129
2,032
5,093
5,253
0
31,755
L
Ymir
5,735
2,140
0
1,385
13,111
5,120
0
3,615
9,402
29,325
0
W
Athena
R0nAnF1rE
Athena
6,897
1,807
720
1,840
7,564
5,459
313
2,526
5,038
29,368
0
L
Jormungandr
Rominok1996
Jormungandr
3,674
507
0
894
9,737
6,662
140
3,263
6,295
29,532
0
L
Ah Puch
Sharroukin
Ah Puch
9,825
566
0
793
7,010
2,292
0
1,692
5,248
41,626
0
L
1,660
893
0
0
9,947
2,976
174
2,356
7,559
0
14,920
L
Nemesis
pipisol
Nemesis
2,241
569
0
1,383
9,245
3,689
0
2,495
6,648
0
40,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,247
Gold Earned
48,737
277
Minions Killed
534
0
Camps Cleared
0
1,272,915
Distance Traveled
1,664,310
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,412
612
121
7
0
321,256
1
W
Kali
10,195
600
153
9
0
326,321
6
W
Janus
10,019
589
144
8
0
319,979
0
W
Bellona
8,511
501
76
4
0
316,772
1
L
Ymir
8,208
483
46
3
0
217,615
0
W
Athena
9,600
565
40
2
0
379,982
2
L
Jormungandr
6,070
357
46
3
0
282,150
0
L
Ah Puch
8,289
488
78
5
0
271,022
5
L
Set
5,641
332
24
1
0
216,524
2
L
Nemesis
7,039
414
83
5
0
285,604
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role